Assessing the Impact of Internet of Everything Technologies in Football
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Data de Publicação: | 2018 |
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Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://doi.org/10.17265/2332-7839/2018.01.005 |
Resumo: | Pires, M., & Santos, V. (2018). Assessing the Impact of Internet of Everything Technologies in Football. Journal of Sports Science, 6(1), 36-55. DOI: 10.17265/2332-7839/2018.01 |
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Assessing the Impact of Internet of Everything Technologies in FootballInternet of thingsInternet of EverythingSportsFootballDevicesPires, M., & Santos, V. (2018). Assessing the Impact of Internet of Everything Technologies in Football. Journal of Sports Science, 6(1), 36-55. DOI: 10.17265/2332-7839/2018.01Internet of Things has been one of the hottest technology concepts of recent years. It started with the wearable devices and any digital device connected online, and evolved to a web connected network linking everything from devices, sensors, machines, people, processes, companies, and so on, creating the Internet of Everything concept. There are many application areas, but one stands out due to its popularization and importance to industry, Sports, and specifically Football. Football has been reinventing itself with the implementation of technology, recreating the formula used in the United States Major Sports, where technology helps to enhance the spectacle experience, expand game analysis by coaches, players, and media, provide live refereeing and improve health recoveries and detection of injuries. This research is a state-of-situation regarding technology in football, recognizing the presently used technologies and what could be implemented, and ultimately measuring the impact of these devices in Football.NOVA Information Management School (NOVA IMS)Information Management Research Center (MagIC) - NOVA Information Management SchoolRUNPires, MarceloSantos, Vítor2018-11-26T23:27:02Z2018-02-282018-02-28T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/article20application/pdfhttps://doi.org/10.17265/2332-7839/2018.01.005eng2332-7839PURE: 6480099http://www.davidpublisher.org/index.php/Home/Article/index?id=34716.htmlhttps://doi.org/10.17265/2332-7839/2018.01.005info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-03-11T04:26:18Zoai:run.unl.pt:10362/52948Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:32:36.619558Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Assessing the Impact of Internet of Everything Technologies in Football |
title |
Assessing the Impact of Internet of Everything Technologies in Football |
spellingShingle |
Assessing the Impact of Internet of Everything Technologies in Football Pires, Marcelo Internet of things Internet of Everything Sports Football Devices |
title_short |
Assessing the Impact of Internet of Everything Technologies in Football |
title_full |
Assessing the Impact of Internet of Everything Technologies in Football |
title_fullStr |
Assessing the Impact of Internet of Everything Technologies in Football |
title_full_unstemmed |
Assessing the Impact of Internet of Everything Technologies in Football |
title_sort |
Assessing the Impact of Internet of Everything Technologies in Football |
author |
Pires, Marcelo |
author_facet |
Pires, Marcelo Santos, Vítor |
author_role |
author |
author2 |
Santos, Vítor |
author2_role |
author |
dc.contributor.none.fl_str_mv |
NOVA Information Management School (NOVA IMS) Information Management Research Center (MagIC) - NOVA Information Management School RUN |
dc.contributor.author.fl_str_mv |
Pires, Marcelo Santos, Vítor |
dc.subject.por.fl_str_mv |
Internet of things Internet of Everything Sports Football Devices |
topic |
Internet of things Internet of Everything Sports Football Devices |
description |
Pires, M., & Santos, V. (2018). Assessing the Impact of Internet of Everything Technologies in Football. Journal of Sports Science, 6(1), 36-55. DOI: 10.17265/2332-7839/2018.01 |
publishDate |
2018 |
dc.date.none.fl_str_mv |
2018-11-26T23:27:02Z 2018-02-28 2018-02-28T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://doi.org/10.17265/2332-7839/2018.01.005 |
url |
https://doi.org/10.17265/2332-7839/2018.01.005 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
2332-7839 PURE: 6480099 http://www.davidpublisher.org/index.php/Home/Article/index?id=34716.html https://doi.org/10.17265/2332-7839/2018.01.005 |
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info:eu-repo/semantics/openAccess |
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openAccess |
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20 application/pdf |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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