Use of IoT technologies to improve shooting performance in basketball

Detalhes bibliográficos
Autor(a) principal: Antunes, André Salomão dos Santos de Almeida
Data de Publicação: 2018
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10362/52858
Resumo: Dissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Knowledge Management and Business Intelligence
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spelling Use of IoT technologies to improve shooting performance in basketballInternet of ThingsSportsBasketballJump shotDevicesDissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Knowledge Management and Business IntelligenceTechnology is revolutionizing the world of sports in every way, from the experience of fans to the making and customising of training plans and even refereeing. Inertial sensors are now being used in many sports as they allow effective tracking of metrics that were previously not “within reach” without affecting the performance of players, due to the improvement of their size and “durability”. But it is not just the technological component that is evolving; new strategies and tactical displays are being increasingly seen in several sports, such as basketball. Indeed, in the NBA, in recent years a new trend has emerged as teams are shooting more 3pt shots, and the centre position is progressing as taller players are asked to be more skilled than ever. However, although the game of basketball is changing, a gain in efficiency is not being observed in jump shooting since the percentages of 3pt shots made in the NBA are not increasing as it would be expected from the increase in 3pt shot attempts. The purpose of this study was thus to analyse and make recommendations concerning the use of current technology for tracking shooting performance, as well as the use of new sensors. In order to do so, the main factors behind shooting success were taken into account, to guarantee that the recommendations were as well-founded as possible. The chosen methodology was design science research, where the proposed artifacts were submitted to validation through interviews, and according to received feedback, the proposed artifacts were updated.Santos, Vitor Manuel Pereira Duarte dosRUNAntunes, André Salomão dos Santos de Almeida2018-11-26T16:44:49Z2018-11-092018-11-09T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10362/52858TID:202029131enginfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-03-11T04:26:15Zoai:run.unl.pt:10362/52858Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:32:36.333045Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Use of IoT technologies to improve shooting performance in basketball
title Use of IoT technologies to improve shooting performance in basketball
spellingShingle Use of IoT technologies to improve shooting performance in basketball
Antunes, André Salomão dos Santos de Almeida
Internet of Things
Sports
Basketball
Jump shot
Devices
title_short Use of IoT technologies to improve shooting performance in basketball
title_full Use of IoT technologies to improve shooting performance in basketball
title_fullStr Use of IoT technologies to improve shooting performance in basketball
title_full_unstemmed Use of IoT technologies to improve shooting performance in basketball
title_sort Use of IoT technologies to improve shooting performance in basketball
author Antunes, André Salomão dos Santos de Almeida
author_facet Antunes, André Salomão dos Santos de Almeida
author_role author
dc.contributor.none.fl_str_mv Santos, Vitor Manuel Pereira Duarte dos
RUN
dc.contributor.author.fl_str_mv Antunes, André Salomão dos Santos de Almeida
dc.subject.por.fl_str_mv Internet of Things
Sports
Basketball
Jump shot
Devices
topic Internet of Things
Sports
Basketball
Jump shot
Devices
description Dissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Knowledge Management and Business Intelligence
publishDate 2018
dc.date.none.fl_str_mv 2018-11-26T16:44:49Z
2018-11-09
2018-11-09T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
format masterThesis
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10362/52858
TID:202029131
url http://hdl.handle.net/10362/52858
identifier_str_mv TID:202029131
dc.language.iso.fl_str_mv eng
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