Managing gamified programming courses with the FGPE platform

Detalhes bibliográficos
Autor(a) principal: Paiva, José Carlos
Data de Publicação: 2022
Outros Autores: Queirós, Ricardo, Leal, José Paulo, Swacha, Jakub, Miernik, Filip
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.22/21486
Resumo: E-learning tools are gaining increasing relevance as facilitators in the task of learning how to program. This is mainly a result of the pandemic situation and consequent lockdown in several countries, which forced distance learning. Instant and relevant feedback to students, particularly if coupled with gamification, plays a pivotal role in this process and has already been demonstrated as an effective solution in this regard. However, teachers still struggle with the lack of tools that can adequately support the creation and management of online gamified programming courses. Until now, there was no software platform that would be simultaneously open-source and general-purpose (i.e., not integrated with a specific course on a specific programming language) while featuring a meaningful selection of gamification components. Such a solution has been developed as a part of the Framework for Gamified Programming Education (FGPE) project. In this paper, we present its two front-end components: FGPE AuthorKit and FGPE PLE, explain how they can be used by teachers to prepare and manage gamified programming courses, and report the results of the usability evaluation by the teachers using the platform in their classes.
id RCAP_74340699cec8dff02dcbefd0d8e62823
oai_identifier_str oai:recipp.ipp.pt:10400.22/21486
network_acronym_str RCAP
network_name_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository_id_str 7160
spelling Managing gamified programming courses with the FGPE platformLearning environmentProgramming exercisesGamificationProgramming learningAutomatic assessmentUsability evaluationE-learning tools are gaining increasing relevance as facilitators in the task of learning how to program. This is mainly a result of the pandemic situation and consequent lockdown in several countries, which forced distance learning. Instant and relevant feedback to students, particularly if coupled with gamification, plays a pivotal role in this process and has already been demonstrated as an effective solution in this regard. However, teachers still struggle with the lack of tools that can adequately support the creation and management of online gamified programming courses. Until now, there was no software platform that would be simultaneously open-source and general-purpose (i.e., not integrated with a specific course on a specific programming language) while featuring a meaningful selection of gamification components. Such a solution has been developed as a part of the Framework for Gamified Programming Education (FGPE) project. In this paper, we present its two front-end components: FGPE AuthorKit and FGPE PLE, explain how they can be used by teachers to prepare and manage gamified programming courses, and report the results of the usability evaluation by the teachers using the platform in their classes.The work described in this paper was achieved within two projects supported by the European Union’s Erasmus Plus programme: the Framework for Gamified Programming Education (2018-1-PL01-KA203-050803) and FGPE Plus: Learning tools interoperability for gamified programming education (2020-1-PL01-KA226-HE-095786).MDPIRepositório Científico do Instituto Politécnico do PortoPaiva, José CarlosQueirós, RicardoLeal, José PauloSwacha, JakubMiernik, Filip2023-01-12T16:13:12Z20222022-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.22/21486eng10.3390/info13020045info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-07-03T01:49:13Zoai:recipp.ipp.pt:10400.22/21486Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-07-03T01:49:13Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Managing gamified programming courses with the FGPE platform
title Managing gamified programming courses with the FGPE platform
spellingShingle Managing gamified programming courses with the FGPE platform
Paiva, José Carlos
Learning environment
Programming exercises
Gamification
Programming learning
Automatic assessment
Usability evaluation
title_short Managing gamified programming courses with the FGPE platform
title_full Managing gamified programming courses with the FGPE platform
title_fullStr Managing gamified programming courses with the FGPE platform
title_full_unstemmed Managing gamified programming courses with the FGPE platform
title_sort Managing gamified programming courses with the FGPE platform
author Paiva, José Carlos
author_facet Paiva, José Carlos
Queirós, Ricardo
Leal, José Paulo
Swacha, Jakub
Miernik, Filip
author_role author
author2 Queirós, Ricardo
Leal, José Paulo
Swacha, Jakub
Miernik, Filip
author2_role author
author
author
author
dc.contributor.none.fl_str_mv Repositório Científico do Instituto Politécnico do Porto
dc.contributor.author.fl_str_mv Paiva, José Carlos
Queirós, Ricardo
Leal, José Paulo
Swacha, Jakub
Miernik, Filip
dc.subject.por.fl_str_mv Learning environment
Programming exercises
Gamification
Programming learning
Automatic assessment
Usability evaluation
topic Learning environment
Programming exercises
Gamification
Programming learning
Automatic assessment
Usability evaluation
description E-learning tools are gaining increasing relevance as facilitators in the task of learning how to program. This is mainly a result of the pandemic situation and consequent lockdown in several countries, which forced distance learning. Instant and relevant feedback to students, particularly if coupled with gamification, plays a pivotal role in this process and has already been demonstrated as an effective solution in this regard. However, teachers still struggle with the lack of tools that can adequately support the creation and management of online gamified programming courses. Until now, there was no software platform that would be simultaneously open-source and general-purpose (i.e., not integrated with a specific course on a specific programming language) while featuring a meaningful selection of gamification components. Such a solution has been developed as a part of the Framework for Gamified Programming Education (FGPE) project. In this paper, we present its two front-end components: FGPE AuthorKit and FGPE PLE, explain how they can be used by teachers to prepare and manage gamified programming courses, and report the results of the usability evaluation by the teachers using the platform in their classes.
publishDate 2022
dc.date.none.fl_str_mv 2022
2022-01-01T00:00:00Z
2023-01-12T16:13:12Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.22/21486
url http://hdl.handle.net/10400.22/21486
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 10.3390/info13020045
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv MDPI
publisher.none.fl_str_mv MDPI
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv mluisa.alvim@gmail.com
_version_ 1817543001053855744