Gaming as Performance
Autor(a) principal: | |
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Data de Publicação: | 2018 |
Tipo de documento: | Dissertação |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://repositorio-aberto.up.pt/handle/10216/114355 |
Resumo: | The inclusion of game elements in media provides great potential and artistic challenges. This project aims to understand and explore the potential and artistic challenges opened by the inclusion of elements of game in the media. We will try to study conceptual aspects, with a focus on the action, that help us to understand how the player gets involved with the game system, studying later the convergences of this involvement with what is developed with musical instruments.This way, through the perspective of an action-based structure, it is intended to reuse very particular components of video games to allow a form of artistic expression.The purpose of this project aims to understand the possibilities of using game elements in the artistic-musical context and intends to develop audiovisual tools using rapid prototyping software of musical interactions.The methodology used in this study was guided by a literature review, followed by an experiment and data collection.This contextualization and data analysis allowed us to obtain a series of implications that should be considered in future work. |
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Gaming as PerformanceOutras ciências da engenharia e tecnologiasOther engineering and technologiesThe inclusion of game elements in media provides great potential and artistic challenges. This project aims to understand and explore the potential and artistic challenges opened by the inclusion of elements of game in the media. We will try to study conceptual aspects, with a focus on the action, that help us to understand how the player gets involved with the game system, studying later the convergences of this involvement with what is developed with musical instruments.This way, through the perspective of an action-based structure, it is intended to reuse very particular components of video games to allow a form of artistic expression.The purpose of this project aims to understand the possibilities of using game elements in the artistic-musical context and intends to develop audiovisual tools using rapid prototyping software of musical interactions.The methodology used in this study was guided by a literature review, followed by an experiment and data collection.This contextualization and data analysis allowed us to obtain a series of implications that should be considered in future work.2018-07-232018-07-23T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://repositorio-aberto.up.pt/handle/10216/114355TID:202112268porAna Margarida dos Santos Pessoainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T13:23:28Zoai:repositorio-aberto.up.pt:10216/114355Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T23:39:35.805063Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Gaming as Performance |
title |
Gaming as Performance |
spellingShingle |
Gaming as Performance Ana Margarida dos Santos Pessoa Outras ciências da engenharia e tecnologias Other engineering and technologies |
title_short |
Gaming as Performance |
title_full |
Gaming as Performance |
title_fullStr |
Gaming as Performance |
title_full_unstemmed |
Gaming as Performance |
title_sort |
Gaming as Performance |
author |
Ana Margarida dos Santos Pessoa |
author_facet |
Ana Margarida dos Santos Pessoa |
author_role |
author |
dc.contributor.author.fl_str_mv |
Ana Margarida dos Santos Pessoa |
dc.subject.por.fl_str_mv |
Outras ciências da engenharia e tecnologias Other engineering and technologies |
topic |
Outras ciências da engenharia e tecnologias Other engineering and technologies |
description |
The inclusion of game elements in media provides great potential and artistic challenges. This project aims to understand and explore the potential and artistic challenges opened by the inclusion of elements of game in the media. We will try to study conceptual aspects, with a focus on the action, that help us to understand how the player gets involved with the game system, studying later the convergences of this involvement with what is developed with musical instruments.This way, through the perspective of an action-based structure, it is intended to reuse very particular components of video games to allow a form of artistic expression.The purpose of this project aims to understand the possibilities of using game elements in the artistic-musical context and intends to develop audiovisual tools using rapid prototyping software of musical interactions.The methodology used in this study was guided by a literature review, followed by an experiment and data collection.This contextualization and data analysis allowed us to obtain a series of implications that should be considered in future work. |
publishDate |
2018 |
dc.date.none.fl_str_mv |
2018-07-23 2018-07-23T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://repositorio-aberto.up.pt/handle/10216/114355 TID:202112268 |
url |
https://repositorio-aberto.up.pt/handle/10216/114355 |
identifier_str_mv |
TID:202112268 |
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por |
language |
por |
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info:eu-repo/semantics/openAccess |
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openAccess |
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application/pdf |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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