Mobile learning and computational thinking
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Data de Publicação: | 2017 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10400.2/9906 |
Resumo: | Computational thinking can be thought of as an approach to problem solving which has been applied to different areas of learning and which has become an important field of investigation in the area of educational research. Its main conceptual tools are decomposition, pattern recognition, abstraction and algorithm design. In the project described here, this new paradigm was used with ninth grade pupils who were involved in the development of mobile applications (apps). The choice of m-learning is motivated by its many affordances for changing or adding value to learning and teaching processes. One of these is that with mobiles it is possible to carry out new types of distributed learning activities that are not strictly confined to the classroom. To support our pupils in app development, we used the conceptual tools of computational thinking and the App Inventor platform developed at MIT. We explained how software development can be made easier and more understandable without resorting to long and complex coding activities. For instance, in 1981 IBM launched the personal computer, IBM PC (Freed & Ishida, 1995) and users were able to develop their own programs using a BASIC programming language interpreter (Beginner’s All-purpose Symbolic Instruction Code) and a manual with detailed explanations on how to program, both included in the computer. |
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Mobile learning and computational thinkingApprendimento su dispositivi mobili e pensiero computazionaleMobile learningComputational thinkingComputational thinking can be thought of as an approach to problem solving which has been applied to different areas of learning and which has become an important field of investigation in the area of educational research. Its main conceptual tools are decomposition, pattern recognition, abstraction and algorithm design. In the project described here, this new paradigm was used with ninth grade pupils who were involved in the development of mobile applications (apps). The choice of m-learning is motivated by its many affordances for changing or adding value to learning and teaching processes. One of these is that with mobiles it is possible to carry out new types of distributed learning activities that are not strictly confined to the classroom. To support our pupils in app development, we used the conceptual tools of computational thinking and the App Inventor platform developed at MIT. We explained how software development can be made easier and more understandable without resorting to long and complex coding activities. For instance, in 1981 IBM launched the personal computer, IBM PC (Freed & Ishida, 1995) and users were able to develop their own programs using a BASIC programming language interpreter (Beginner’s All-purpose Symbolic Instruction Code) and a manual with detailed explanations on how to program, both included in the computer.Repositório AbertoFreixo Nunes, JoséCardoso, Teresa Margarida Loureiro2020-08-04T16:57:55Z20172017-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.2/9906engFreixo Nunes, J. M. , & Loureiro Cardoso, T. M. (2017). Mobile learning and computational thinking. Italian Journal of Educational Technology, 25(2), 51-58.2532-772010.174 71/2499-4324/905info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-16T15:33:56Zoai:repositorioaberto.uab.pt:10400.2/9906Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T22:49:35.132101Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Mobile learning and computational thinking Apprendimento su dispositivi mobili e pensiero computazionale |
title |
Mobile learning and computational thinking |
spellingShingle |
Mobile learning and computational thinking Freixo Nunes, José Mobile learning Computational thinking |
title_short |
Mobile learning and computational thinking |
title_full |
Mobile learning and computational thinking |
title_fullStr |
Mobile learning and computational thinking |
title_full_unstemmed |
Mobile learning and computational thinking |
title_sort |
Mobile learning and computational thinking |
author |
Freixo Nunes, José |
author_facet |
Freixo Nunes, José Cardoso, Teresa Margarida Loureiro |
author_role |
author |
author2 |
Cardoso, Teresa Margarida Loureiro |
author2_role |
author |
dc.contributor.none.fl_str_mv |
Repositório Aberto |
dc.contributor.author.fl_str_mv |
Freixo Nunes, José Cardoso, Teresa Margarida Loureiro |
dc.subject.por.fl_str_mv |
Mobile learning Computational thinking |
topic |
Mobile learning Computational thinking |
description |
Computational thinking can be thought of as an approach to problem solving which has been applied to different areas of learning and which has become an important field of investigation in the area of educational research. Its main conceptual tools are decomposition, pattern recognition, abstraction and algorithm design. In the project described here, this new paradigm was used with ninth grade pupils who were involved in the development of mobile applications (apps). The choice of m-learning is motivated by its many affordances for changing or adding value to learning and teaching processes. One of these is that with mobiles it is possible to carry out new types of distributed learning activities that are not strictly confined to the classroom. To support our pupils in app development, we used the conceptual tools of computational thinking and the App Inventor platform developed at MIT. We explained how software development can be made easier and more understandable without resorting to long and complex coding activities. For instance, in 1981 IBM launched the personal computer, IBM PC (Freed & Ishida, 1995) and users were able to develop their own programs using a BASIC programming language interpreter (Beginner’s All-purpose Symbolic Instruction Code) and a manual with detailed explanations on how to program, both included in the computer. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017 2017-01-01T00:00:00Z 2020-08-04T16:57:55Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10400.2/9906 |
url |
http://hdl.handle.net/10400.2/9906 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Freixo Nunes, J. M. , & Loureiro Cardoso, T. M. (2017). Mobile learning and computational thinking. Italian Journal of Educational Technology, 25(2), 51-58. 2532-7720 10.174 71/2499-4324/905 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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1799135081423437824 |