Physical rehabilitation based on kinect serious games: ThG therapy game
Autor(a) principal: | |
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Data de Publicação: | 2017 |
Tipo de documento: | Dissertação |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10071/15099 |
Resumo: | This thesis presents a serious game platform developed using Unity 3D game Engine and Kinect V2 sensor as a natural user interface. The aim of this work was to provide a tool for objective evaluation of patients’ movements during physiotherapy sessions as well as a pleasant way that may increase patient engagement on training motor rehabilitation exercises. The developed platform based on Kinect V2 sensor detects 3D motion of different body joints and provides data storage capability in a remote database. The platform for patient’s data management during physiotherapy process includes biometric data, some data relevant for physiotherapist related to patient’s clinical history, obtained scores during serious game based training and values of metrics such as the distance between feet during a game, left and right feet usage frequency and execution time for imposed movement associated with game mechanics. A description of technologies and techniques used for development of the platform and some results related to usability of the platform are presented in this thesis. |
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Physical rehabilitation based on kinect serious games: ThG therapy gameObjective physiotherapy evaluationKinect sensorSerious gameLimbs rehabilitationVirtual realityEngenharia de telecomunicaçõesJogosRealidade virtualTecnologia médicaFisioterapiaReabilitaçãoThis thesis presents a serious game platform developed using Unity 3D game Engine and Kinect V2 sensor as a natural user interface. The aim of this work was to provide a tool for objective evaluation of patients’ movements during physiotherapy sessions as well as a pleasant way that may increase patient engagement on training motor rehabilitation exercises. The developed platform based on Kinect V2 sensor detects 3D motion of different body joints and provides data storage capability in a remote database. The platform for patient’s data management during physiotherapy process includes biometric data, some data relevant for physiotherapist related to patient’s clinical history, obtained scores during serious game based training and values of metrics such as the distance between feet during a game, left and right feet usage frequency and execution time for imposed movement associated with game mechanics. A description of technologies and techniques used for development of the platform and some results related to usability of the platform are presented in this thesis.Esta tese apresenta uma plataforma de jogo séria desenvolvida usando o motor de jogo Unity 3D juntamente com o sensor Kinect V2 como uma interface natural de utilizador. O objetivo deste trabalho foi fornecer uma ferramenta para avaliação objetiva dos movimentos dos pacientes durante as sessões de fisioterapia, bem como uma maneira agradá- vel que possa aumentar o envolvimento do paciente nos treinos de reabilitação motora. A plataforma desenvolvida baseada no sensor Kinect V2 deteta o movimento 3D de diferentes articulações do corpo e fornece capacidade de armazenamento de dados em uma base de dados remota. A plataforma que gere só dados do paciente durante o processo de fisioterapia inclui dados biométricos, alguns dados relevantes para fisioterapeuta relacionados com o historial clínico do paciente, pontuações durante o treino e valores de métricas, como a distância entre os pés durante o jogo, o uso do pé esquerdo e direito, frequência e tempo de execução do movimento associado à mecânica do jogo. A tese apresenta a descrição das tecnologias e técnicas utilizadas para o desenvolvimento da plataforma, e alguns resultados relacionados com o uso da plataforma.2018-02-05T13:13:57Z2017-11-23T00:00:00Z2017-11-232017info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfapplication/octet-streamhttp://hdl.handle.net/10071/15099TID:201764890engFerreira, Diogo Veigainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-09T17:34:14Zoai:repositorio.iscte-iul.pt:10071/15099Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T22:15:28.508072Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Physical rehabilitation based on kinect serious games: ThG therapy game |
title |
Physical rehabilitation based on kinect serious games: ThG therapy game |
spellingShingle |
Physical rehabilitation based on kinect serious games: ThG therapy game Ferreira, Diogo Veiga Objective physiotherapy evaluation Kinect sensor Serious game Limbs rehabilitation Virtual reality Engenharia de telecomunicações Jogos Realidade virtual Tecnologia médica Fisioterapia Reabilitação |
title_short |
Physical rehabilitation based on kinect serious games: ThG therapy game |
title_full |
Physical rehabilitation based on kinect serious games: ThG therapy game |
title_fullStr |
Physical rehabilitation based on kinect serious games: ThG therapy game |
title_full_unstemmed |
Physical rehabilitation based on kinect serious games: ThG therapy game |
title_sort |
Physical rehabilitation based on kinect serious games: ThG therapy game |
author |
Ferreira, Diogo Veiga |
author_facet |
Ferreira, Diogo Veiga |
author_role |
author |
dc.contributor.author.fl_str_mv |
Ferreira, Diogo Veiga |
dc.subject.por.fl_str_mv |
Objective physiotherapy evaluation Kinect sensor Serious game Limbs rehabilitation Virtual reality Engenharia de telecomunicações Jogos Realidade virtual Tecnologia médica Fisioterapia Reabilitação |
topic |
Objective physiotherapy evaluation Kinect sensor Serious game Limbs rehabilitation Virtual reality Engenharia de telecomunicações Jogos Realidade virtual Tecnologia médica Fisioterapia Reabilitação |
description |
This thesis presents a serious game platform developed using Unity 3D game Engine and Kinect V2 sensor as a natural user interface. The aim of this work was to provide a tool for objective evaluation of patients’ movements during physiotherapy sessions as well as a pleasant way that may increase patient engagement on training motor rehabilitation exercises. The developed platform based on Kinect V2 sensor detects 3D motion of different body joints and provides data storage capability in a remote database. The platform for patient’s data management during physiotherapy process includes biometric data, some data relevant for physiotherapist related to patient’s clinical history, obtained scores during serious game based training and values of metrics such as the distance between feet during a game, left and right feet usage frequency and execution time for imposed movement associated with game mechanics. A description of technologies and techniques used for development of the platform and some results related to usability of the platform are presented in this thesis. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017-11-23T00:00:00Z 2017-11-23 2017 2018-02-05T13:13:57Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10071/15099 TID:201764890 |
url |
http://hdl.handle.net/10071/15099 |
identifier_str_mv |
TID:201764890 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf application/octet-stream |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
repository.mail.fl_str_mv |
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1799134712637161472 |