Jogos Baseados em Localização para Narrativas Transmedia

Detalhes bibliográficos
Autor(a) principal: António Emanuel Silva da Costa Moura
Data de Publicação: 2015
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://hdl.handle.net/10216/79472
Resumo: This paper results from a study through the association of location-based games and its game mechanics as potential forces in contexts of transmedia storytelling. There are several location-based games in the current market, in some cases, also related to transmedia storytelling. Applying these games in the tourism and transmedia contexts make the experience even more attractive and interactive while collecting information on those locations. The study of location-based games and its game mechanics in transmedia storytelling contexts is essential to understand what the best solutions for a location-based game in a transmedia context for tourism, applying it successfully on projects with larger dimensions. Understanding the theoretical foundations that underpin the basis of various game design guidelines, as well as the variety of game mechanics by which one can choose in accordance with the characteristics of each project help to figure out the best solutions for games based projects in location. After this study we developed a game based on location, situated within the FEUP campus - Lost in FEUP. Despite representing a small location, the framework developed is intended to be easily scalable to a location-based game for transmedia storytelling with the dimensions of a city. Then, we implemented a working prototype of a location-based game to guide the new students of FEUP and was also created a transmedia narrative. The tests and inquiries about the prototype implemented meant that several aspects were improved, above all, making the game even more intuitive. The results also showed that the main objectives were successfully met, considering the creation of a location-based game in a transmedia context, with scalable geo-referenced mechanics for projects with larger dimensions. This prototype was tested from the beginning to the end by some participants who approved this experience based on location and also confirmed the usefulness of other platforms of transmedia storytelling in gathering information about these locations. Thus, the necessary guarantees have been achieved, so that in future can be applied the knowledge of the research and the developed framework in location-based projects with the same characteristics but with higher scales.
id RCAP_9fbe1035fbee1c7f0da6a44f67e4bcfb
oai_identifier_str oai:repositorio-aberto.up.pt:10216/79472
network_acronym_str RCAP
network_name_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository_id_str 7160
spelling Jogos Baseados em Localização para Narrativas TransmediaCiências da engenharia e tecnologiasEngineering and technologyThis paper results from a study through the association of location-based games and its game mechanics as potential forces in contexts of transmedia storytelling. There are several location-based games in the current market, in some cases, also related to transmedia storytelling. Applying these games in the tourism and transmedia contexts make the experience even more attractive and interactive while collecting information on those locations. The study of location-based games and its game mechanics in transmedia storytelling contexts is essential to understand what the best solutions for a location-based game in a transmedia context for tourism, applying it successfully on projects with larger dimensions. Understanding the theoretical foundations that underpin the basis of various game design guidelines, as well as the variety of game mechanics by which one can choose in accordance with the characteristics of each project help to figure out the best solutions for games based projects in location. After this study we developed a game based on location, situated within the FEUP campus - Lost in FEUP. Despite representing a small location, the framework developed is intended to be easily scalable to a location-based game for transmedia storytelling with the dimensions of a city. Then, we implemented a working prototype of a location-based game to guide the new students of FEUP and was also created a transmedia narrative. The tests and inquiries about the prototype implemented meant that several aspects were improved, above all, making the game even more intuitive. The results also showed that the main objectives were successfully met, considering the creation of a location-based game in a transmedia context, with scalable geo-referenced mechanics for projects with larger dimensions. This prototype was tested from the beginning to the end by some participants who approved this experience based on location and also confirmed the usefulness of other platforms of transmedia storytelling in gathering information about these locations. Thus, the necessary guarantees have been achieved, so that in future can be applied the knowledge of the research and the developed framework in location-based projects with the same characteristics but with higher scales.2015-07-152015-07-15T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/10216/79472TID:201297310porAntónio Emanuel Silva da Costa Mourainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T15:43:04Zoai:repositorio-aberto.up.pt:10216/79472Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T00:30:21.568704Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Jogos Baseados em Localização para Narrativas Transmedia
title Jogos Baseados em Localização para Narrativas Transmedia
spellingShingle Jogos Baseados em Localização para Narrativas Transmedia
António Emanuel Silva da Costa Moura
Ciências da engenharia e tecnologias
Engineering and technology
title_short Jogos Baseados em Localização para Narrativas Transmedia
title_full Jogos Baseados em Localização para Narrativas Transmedia
title_fullStr Jogos Baseados em Localização para Narrativas Transmedia
title_full_unstemmed Jogos Baseados em Localização para Narrativas Transmedia
title_sort Jogos Baseados em Localização para Narrativas Transmedia
author António Emanuel Silva da Costa Moura
author_facet António Emanuel Silva da Costa Moura
author_role author
dc.contributor.author.fl_str_mv António Emanuel Silva da Costa Moura
dc.subject.por.fl_str_mv Ciências da engenharia e tecnologias
Engineering and technology
topic Ciências da engenharia e tecnologias
Engineering and technology
description This paper results from a study through the association of location-based games and its game mechanics as potential forces in contexts of transmedia storytelling. There are several location-based games in the current market, in some cases, also related to transmedia storytelling. Applying these games in the tourism and transmedia contexts make the experience even more attractive and interactive while collecting information on those locations. The study of location-based games and its game mechanics in transmedia storytelling contexts is essential to understand what the best solutions for a location-based game in a transmedia context for tourism, applying it successfully on projects with larger dimensions. Understanding the theoretical foundations that underpin the basis of various game design guidelines, as well as the variety of game mechanics by which one can choose in accordance with the characteristics of each project help to figure out the best solutions for games based projects in location. After this study we developed a game based on location, situated within the FEUP campus - Lost in FEUP. Despite representing a small location, the framework developed is intended to be easily scalable to a location-based game for transmedia storytelling with the dimensions of a city. Then, we implemented a working prototype of a location-based game to guide the new students of FEUP and was also created a transmedia narrative. The tests and inquiries about the prototype implemented meant that several aspects were improved, above all, making the game even more intuitive. The results also showed that the main objectives were successfully met, considering the creation of a location-based game in a transmedia context, with scalable geo-referenced mechanics for projects with larger dimensions. This prototype was tested from the beginning to the end by some participants who approved this experience based on location and also confirmed the usefulness of other platforms of transmedia storytelling in gathering information about these locations. Thus, the necessary guarantees have been achieved, so that in future can be applied the knowledge of the research and the developed framework in location-based projects with the same characteristics but with higher scales.
publishDate 2015
dc.date.none.fl_str_mv 2015-07-15
2015-07-15T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
format masterThesis
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://hdl.handle.net/10216/79472
TID:201297310
url https://hdl.handle.net/10216/79472
identifier_str_mv TID:201297310
dc.language.iso.fl_str_mv por
language por
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv
_version_ 1799136213365424128