Use of Unity in Scientific Simulation and Modeling for Research and Education
Autor(a) principal: | |
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Data de Publicação: | 2017 |
Outros Autores: | , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10400.21/11943 |
Resumo: | Simulation and Modeling in scientific research and education is very important when it comes to displaying results to the scientific community as well as the public. This can be very time consuming using the standard scientific tools with very minimal results. The University of Tulsa’s Vehicle Intelligence and Autonomy Lab (VAIL) has begun using the C# based game engine Unity for the development of simulations in research and classroom settings. This paper compares the use of MATLAB and Unity for the simulation, modeling, and informational display portion of an ideal Newton’s Cradle project. Using the ideal Newton’s Cradle as the example allows us to verify and validate the accuracy and usefulness of Unity as the modeling and simulation of systems under development by VAIL. Unity has been verified in two ways, first, MATLAB was used to develop the behavioral model of the ideal Newton’s Cradle then the output was imported into Unity for verification and validation. Second, the ideal Newton’s Cradle model was developed entirely in Unity, using C#, and then the result was compared to MATLAB, again, for verification and validation. The results of VAIL testing on Unity are very positive. Using Unity, VAIL is able to more quickly develop Simulations and prototypes for the current research. |
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Use of Unity in Scientific Simulation and Modeling for Research and EducationSimulationUnityModelingEducationSimulation and Modeling in scientific research and education is very important when it comes to displaying results to the scientific community as well as the public. This can be very time consuming using the standard scientific tools with very minimal results. The University of Tulsa’s Vehicle Intelligence and Autonomy Lab (VAIL) has begun using the C# based game engine Unity for the development of simulations in research and classroom settings. This paper compares the use of MATLAB and Unity for the simulation, modeling, and informational display portion of an ideal Newton’s Cradle project. Using the ideal Newton’s Cradle as the example allows us to verify and validate the accuracy and usefulness of Unity as the modeling and simulation of systems under development by VAIL. Unity has been verified in two ways, first, MATLAB was used to develop the behavioral model of the ideal Newton’s Cradle then the output was imported into Unity for verification and validation. Second, the ideal Newton’s Cradle model was developed entirely in Unity, using C#, and then the result was compared to MATLAB, again, for verification and validation. The results of VAIL testing on Unity are very positive. Using Unity, VAIL is able to more quickly develop Simulations and prototypes for the current research.CIED – Centro Interdisciplinar de Estudos EducacionaisRCIPLHutchins, NathanHook, LoydFriedel, WillamKirkendoll, Zack2020-06-25T10:35:37Z20172017-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.21/11943engHutchins, N., Hook, L., Friedel, W., Kirkendoll, Z. (2017) Use of Unity in Scientific Simulation and Modeling for Research and Education in Ponte, C., Dodero, J. M., Silva, M. J. (2017) Atas do XIX Simpósio Internacional de Informática Educativa e VIII Encontro do CIED – III Encontro Internacional. (179-182) Lisboa: CIED – Centro Interdisciplinar de Estudos Educacionais978-989-95733-9-0info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-08-03T10:03:55Zoai:repositorio.ipl.pt:10400.21/11943Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T20:20:07.665230Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Use of Unity in Scientific Simulation and Modeling for Research and Education |
title |
Use of Unity in Scientific Simulation and Modeling for Research and Education |
spellingShingle |
Use of Unity in Scientific Simulation and Modeling for Research and Education Hutchins, Nathan Simulation Unity Modeling Education |
title_short |
Use of Unity in Scientific Simulation and Modeling for Research and Education |
title_full |
Use of Unity in Scientific Simulation and Modeling for Research and Education |
title_fullStr |
Use of Unity in Scientific Simulation and Modeling for Research and Education |
title_full_unstemmed |
Use of Unity in Scientific Simulation and Modeling for Research and Education |
title_sort |
Use of Unity in Scientific Simulation and Modeling for Research and Education |
author |
Hutchins, Nathan |
author_facet |
Hutchins, Nathan Hook, Loyd Friedel, Willam Kirkendoll, Zack |
author_role |
author |
author2 |
Hook, Loyd Friedel, Willam Kirkendoll, Zack |
author2_role |
author author author |
dc.contributor.none.fl_str_mv |
RCIPL |
dc.contributor.author.fl_str_mv |
Hutchins, Nathan Hook, Loyd Friedel, Willam Kirkendoll, Zack |
dc.subject.por.fl_str_mv |
Simulation Unity Modeling Education |
topic |
Simulation Unity Modeling Education |
description |
Simulation and Modeling in scientific research and education is very important when it comes to displaying results to the scientific community as well as the public. This can be very time consuming using the standard scientific tools with very minimal results. The University of Tulsa’s Vehicle Intelligence and Autonomy Lab (VAIL) has begun using the C# based game engine Unity for the development of simulations in research and classroom settings. This paper compares the use of MATLAB and Unity for the simulation, modeling, and informational display portion of an ideal Newton’s Cradle project. Using the ideal Newton’s Cradle as the example allows us to verify and validate the accuracy and usefulness of Unity as the modeling and simulation of systems under development by VAIL. Unity has been verified in two ways, first, MATLAB was used to develop the behavioral model of the ideal Newton’s Cradle then the output was imported into Unity for verification and validation. Second, the ideal Newton’s Cradle model was developed entirely in Unity, using C#, and then the result was compared to MATLAB, again, for verification and validation. The results of VAIL testing on Unity are very positive. Using Unity, VAIL is able to more quickly develop Simulations and prototypes for the current research. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017 2017-01-01T00:00:00Z 2020-06-25T10:35:37Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10400.21/11943 |
url |
http://hdl.handle.net/10400.21/11943 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Hutchins, N., Hook, L., Friedel, W., Kirkendoll, Z. (2017) Use of Unity in Scientific Simulation and Modeling for Research and Education in Ponte, C., Dodero, J. M., Silva, M. J. (2017) Atas do XIX Simpósio Internacional de Informática Educativa e VIII Encontro do CIED – III Encontro Internacional. (179-182) Lisboa: CIED – Centro Interdisciplinar de Estudos Educacionais 978-989-95733-9-0 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
CIED – Centro Interdisciplinar de Estudos Educacionais |
publisher.none.fl_str_mv |
CIED – Centro Interdisciplinar de Estudos Educacionais |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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1799133469351084032 |