iLearnTest: Jogo educativo para aprendizagem de testes de software
Autor(a) principal: | |
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Data de Publicação: | 2014 |
Tipo de documento: | Dissertação |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://hdl.handle.net/10216/75914 |
Resumo: | Games are part of human life since ancient times, being present not only in our childhood but also in other moments. Over the past few years, studies point that the use of games as a supplement to traditional learning is much more efficient than just using the traditional teaching method. Games can be effective educational tools, since as they amuse and motivate, they facilitate learning and increase retention capacity of what was taught, exercising the mind and intellectual thoughts of the player. When games are used to motivate the learning process they are defined as serious games. So, through the use of game mechanisms, iLearnTest was developed, a serious game capable of withstanding the teaching of software testing, transmitting concepts required to obtain the certification ISTQB Foundation, thus allowing the preparation of students for the working world. In an engaging and entertaining way the player has the opportunity to learn at his own self-pace, assimilate theoretical concepts, conduct practical exercises and receive a performance score. |
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iLearnTest: Jogo educativo para aprendizagem de testes de softwareEngenharia electrotécnica, electrónica e informáticaElectrical engineering, Electronic engineering, Information engineeringGames are part of human life since ancient times, being present not only in our childhood but also in other moments. Over the past few years, studies point that the use of games as a supplement to traditional learning is much more efficient than just using the traditional teaching method. Games can be effective educational tools, since as they amuse and motivate, they facilitate learning and increase retention capacity of what was taught, exercising the mind and intellectual thoughts of the player. When games are used to motivate the learning process they are defined as serious games. So, through the use of game mechanisms, iLearnTest was developed, a serious game capable of withstanding the teaching of software testing, transmitting concepts required to obtain the certification ISTQB Foundation, thus allowing the preparation of students for the working world. In an engaging and entertaining way the player has the opportunity to learn at his own self-pace, assimilate theoretical concepts, conduct practical exercises and receive a performance score.2014-07-082014-07-08T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/10216/75914TID:201321319porTânia Patricia Bernardes Ribeiroinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T14:30:48Zoai:repositorio-aberto.up.pt:10216/75914Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T00:02:52.430092Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
iLearnTest: Jogo educativo para aprendizagem de testes de software |
title |
iLearnTest: Jogo educativo para aprendizagem de testes de software |
spellingShingle |
iLearnTest: Jogo educativo para aprendizagem de testes de software Tânia Patricia Bernardes Ribeiro Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
title_short |
iLearnTest: Jogo educativo para aprendizagem de testes de software |
title_full |
iLearnTest: Jogo educativo para aprendizagem de testes de software |
title_fullStr |
iLearnTest: Jogo educativo para aprendizagem de testes de software |
title_full_unstemmed |
iLearnTest: Jogo educativo para aprendizagem de testes de software |
title_sort |
iLearnTest: Jogo educativo para aprendizagem de testes de software |
author |
Tânia Patricia Bernardes Ribeiro |
author_facet |
Tânia Patricia Bernardes Ribeiro |
author_role |
author |
dc.contributor.author.fl_str_mv |
Tânia Patricia Bernardes Ribeiro |
dc.subject.por.fl_str_mv |
Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
topic |
Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
description |
Games are part of human life since ancient times, being present not only in our childhood but also in other moments. Over the past few years, studies point that the use of games as a supplement to traditional learning is much more efficient than just using the traditional teaching method. Games can be effective educational tools, since as they amuse and motivate, they facilitate learning and increase retention capacity of what was taught, exercising the mind and intellectual thoughts of the player. When games are used to motivate the learning process they are defined as serious games. So, through the use of game mechanisms, iLearnTest was developed, a serious game capable of withstanding the teaching of software testing, transmitting concepts required to obtain the certification ISTQB Foundation, thus allowing the preparation of students for the working world. In an engaging and entertaining way the player has the opportunity to learn at his own self-pace, assimilate theoretical concepts, conduct practical exercises and receive a performance score. |
publishDate |
2014 |
dc.date.none.fl_str_mv |
2014-07-08 2014-07-08T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://hdl.handle.net/10216/75914 TID:201321319 |
url |
https://hdl.handle.net/10216/75914 |
identifier_str_mv |
TID:201321319 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
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openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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1799135953409802240 |