Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humano

Detalhes bibliográficos
Autor(a) principal: Salvada, Nuno Francisco Ferreira
Data de Publicação: 2023
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10451/57549
Resumo: This Project intends to develop and investigate the process of creating an animation, based on the interests and artistic journey of the author. The aim is to answer the question: In animation, how do the natural elements and the human figure interact? The main objective concerns the execution of the project, using the methodologies described in the theoretical investigation. The work is divided into a theoretical section and a practical section. The theoretical section studies the area of Effects Animation that exists within the animation industry, focusing on traditional hand-drawn animation. A summary of its history and differences with other areas, such as Visual Effects. The existing methodologies in Effects Animation are described, namely those articulated by Joseph Gilland and Mauro Maressa. The practical section begins by contextualizing the artistic path that led to the creation of the animation project. The main artistic influences are mentioned, within the themes of movement, the natural elements, and the human figure. Three phases are presented for the practical project: Pre-production, Production and Post-production. Each step in the creation of the animation is described, supported by the methodologies expressed in the theoretical section. Difficulties and challenges are presented while articulating the concept of the project, which represents the four traditional elements: Fire, Earth, Water and Air. Final reflections that resulted from the execution of the animation and the investigation are presented.
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spelling Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humanoDesenhoAnimaçãoElementosFogoTerraÁguaArFigura HumanaAnimação de efeitosEfeitos visuaisProjeto artísticoDomínio/Área Científica::Humanidades::ArtesThis Project intends to develop and investigate the process of creating an animation, based on the interests and artistic journey of the author. The aim is to answer the question: In animation, how do the natural elements and the human figure interact? The main objective concerns the execution of the project, using the methodologies described in the theoretical investigation. The work is divided into a theoretical section and a practical section. The theoretical section studies the area of Effects Animation that exists within the animation industry, focusing on traditional hand-drawn animation. A summary of its history and differences with other areas, such as Visual Effects. The existing methodologies in Effects Animation are described, namely those articulated by Joseph Gilland and Mauro Maressa. The practical section begins by contextualizing the artistic path that led to the creation of the animation project. The main artistic influences are mentioned, within the themes of movement, the natural elements, and the human figure. Three phases are presented for the practical project: Pre-production, Production and Post-production. Each step in the creation of the animation is described, supported by the methodologies expressed in the theoretical section. Difficulties and challenges are presented while articulating the concept of the project, which represents the four traditional elements: Fire, Earth, Water and Air. Final reflections that resulted from the execution of the animation and the investigation are presented.Costa, Henrique Antunes Prata Dias daRepositório da Universidade de LisboaSalvada, Nuno Francisco Ferreira2023-05-23T15:34:43Z2023-05-162023-05-16T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisimage/jpegapplication/pdfhttp://hdl.handle.net/10451/57549TID:203290348porinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-08T17:06:06Zoai:repositorio.ul.pt:10451/57549Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T22:08:02.585382Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humano
title Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humano
spellingShingle Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humano
Salvada, Nuno Francisco Ferreira
Desenho
Animação
Elementos
Fogo
Terra
Água
Ar
Figura Humana
Animação de efeitos
Efeitos visuais
Projeto artístico
Domínio/Área Científica::Humanidades::Artes
title_short Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humano
title_full Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humano
title_fullStr Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humano
title_full_unstemmed Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humano
title_sort Fluxo entre a forma e a figura em animação: elementos naturais e o corpo humano
author Salvada, Nuno Francisco Ferreira
author_facet Salvada, Nuno Francisco Ferreira
author_role author
dc.contributor.none.fl_str_mv Costa, Henrique Antunes Prata Dias da
Repositório da Universidade de Lisboa
dc.contributor.author.fl_str_mv Salvada, Nuno Francisco Ferreira
dc.subject.por.fl_str_mv Desenho
Animação
Elementos
Fogo
Terra
Água
Ar
Figura Humana
Animação de efeitos
Efeitos visuais
Projeto artístico
Domínio/Área Científica::Humanidades::Artes
topic Desenho
Animação
Elementos
Fogo
Terra
Água
Ar
Figura Humana
Animação de efeitos
Efeitos visuais
Projeto artístico
Domínio/Área Científica::Humanidades::Artes
description This Project intends to develop and investigate the process of creating an animation, based on the interests and artistic journey of the author. The aim is to answer the question: In animation, how do the natural elements and the human figure interact? The main objective concerns the execution of the project, using the methodologies described in the theoretical investigation. The work is divided into a theoretical section and a practical section. The theoretical section studies the area of Effects Animation that exists within the animation industry, focusing on traditional hand-drawn animation. A summary of its history and differences with other areas, such as Visual Effects. The existing methodologies in Effects Animation are described, namely those articulated by Joseph Gilland and Mauro Maressa. The practical section begins by contextualizing the artistic path that led to the creation of the animation project. The main artistic influences are mentioned, within the themes of movement, the natural elements, and the human figure. Three phases are presented for the practical project: Pre-production, Production and Post-production. Each step in the creation of the animation is described, supported by the methodologies expressed in the theoretical section. Difficulties and challenges are presented while articulating the concept of the project, which represents the four traditional elements: Fire, Earth, Water and Air. Final reflections that resulted from the execution of the animation and the investigation are presented.
publishDate 2023
dc.date.none.fl_str_mv 2023-05-23T15:34:43Z
2023-05-16
2023-05-16T00:00:00Z
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TID:203290348
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