Evaluation of a mobile augmented reality game application as an outdoor learning tool

Detalhes bibliográficos
Autor(a) principal: Pombo, Lúcia
Data de Publicação: 2019
Outros Autores: Marques, Margarida Morais, Afonso, Luís, Dias, Paulo, Madeira, Joaquim
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10773/27550
Resumo: There is a discussion on the potential of augmented reality (AR), mobile technologies to enhance learning. This article presents: 1) the EduPARK project’s first cycle of design-based research for thedevelopmentofamobileARgame-like app that aims to promote learning in an urban park, and 2) an experience of students using it in loco. The focus is the students’ perceptions regarding the usability and functionality of the app. Data collection involved focus groups, questionnaires and app usage information. Data was submitted to content analysis and descriptive statistics. Results revealed an excellent usability of the EduPARK app, with an average system usability scale of 85.6. Overall, students reported that the app was enjoyable, easy to use andpromotedlearning;however, improvements and more evaluation experiences are needed to better understand mobile AR game like learning in urban parks.
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spelling Evaluation of a mobile augmented reality game application as an outdoor learning toolAugmented realityDesign-Based ResearchEducational GameMobile LearningOutdoor LearningUser’s EvaluationThere is a discussion on the potential of augmented reality (AR), mobile technologies to enhance learning. This article presents: 1) the EduPARK project’s first cycle of design-based research for thedevelopmentofamobileARgame-like app that aims to promote learning in an urban park, and 2) an experience of students using it in loco. The focus is the students’ perceptions regarding the usability and functionality of the app. Data collection involved focus groups, questionnaires and app usage information. Data was submitted to content analysis and descriptive statistics. Results revealed an excellent usability of the EduPARK app, with an average system usability scale of 85.6. Overall, students reported that the app was enjoyable, easy to use andpromotedlearning;however, improvements and more evaluation experiences are needed to better understand mobile AR game like learning in urban parks.IGI Global2023-01-01T00:00:00Z2019-12-01T00:00:00Z2019-12info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10773/27550eng1941-864710.4018/IJMBL.2019100105Pombo, LúciaMarques, Margarida MoraisAfonso, LuísDias, PauloMadeira, Joaquiminfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-02-22T11:53:21Zoai:ria.ua.pt:10773/27550Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:00:17.428740Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Evaluation of a mobile augmented reality game application as an outdoor learning tool
title Evaluation of a mobile augmented reality game application as an outdoor learning tool
spellingShingle Evaluation of a mobile augmented reality game application as an outdoor learning tool
Pombo, Lúcia
Augmented reality
Design-Based Research
Educational Game
Mobile Learning
Outdoor Learning
User’s Evaluation
title_short Evaluation of a mobile augmented reality game application as an outdoor learning tool
title_full Evaluation of a mobile augmented reality game application as an outdoor learning tool
title_fullStr Evaluation of a mobile augmented reality game application as an outdoor learning tool
title_full_unstemmed Evaluation of a mobile augmented reality game application as an outdoor learning tool
title_sort Evaluation of a mobile augmented reality game application as an outdoor learning tool
author Pombo, Lúcia
author_facet Pombo, Lúcia
Marques, Margarida Morais
Afonso, Luís
Dias, Paulo
Madeira, Joaquim
author_role author
author2 Marques, Margarida Morais
Afonso, Luís
Dias, Paulo
Madeira, Joaquim
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Pombo, Lúcia
Marques, Margarida Morais
Afonso, Luís
Dias, Paulo
Madeira, Joaquim
dc.subject.por.fl_str_mv Augmented reality
Design-Based Research
Educational Game
Mobile Learning
Outdoor Learning
User’s Evaluation
topic Augmented reality
Design-Based Research
Educational Game
Mobile Learning
Outdoor Learning
User’s Evaluation
description There is a discussion on the potential of augmented reality (AR), mobile technologies to enhance learning. This article presents: 1) the EduPARK project’s first cycle of design-based research for thedevelopmentofamobileARgame-like app that aims to promote learning in an urban park, and 2) an experience of students using it in loco. The focus is the students’ perceptions regarding the usability and functionality of the app. Data collection involved focus groups, questionnaires and app usage information. Data was submitted to content analysis and descriptive statistics. Results revealed an excellent usability of the EduPARK app, with an average system usability scale of 85.6. Overall, students reported that the app was enjoyable, easy to use andpromotedlearning;however, improvements and more evaluation experiences are needed to better understand mobile AR game like learning in urban parks.
publishDate 2019
dc.date.none.fl_str_mv 2019-12-01T00:00:00Z
2019-12
2023-01-01T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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url http://hdl.handle.net/10773/27550
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language eng
dc.relation.none.fl_str_mv 1941-8647
10.4018/IJMBL.2019100105
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dc.publisher.none.fl_str_mv IGI Global
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institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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