O processo de design dos personagens do jogo de tabuleiro FlavourGame
Autor(a) principal: | |
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Data de Publicação: | 2021 |
Outros Autores: | , , |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10773/39202 |
Resumo: | FlavourGame is a hybrid board game that falls into the serious games category, which aims to promote discussion and awareness among children about the right choices in their nutrition. As part of this project, the design of the characters that make up the game’s narrative was developed. This process involved, in a first phase, a small literature review on the process of Character Design, in order to identify the existence of some kind of transversal methodology to follow. In a second phase, the main psychological and emotional characteristics of the characters were determined, so that in a third phase, the visual design of these characters was studied. Therefore, this article presents the theoretical framework related to character design, describes the creative and design process of the FlavourGame characters, and presents a small test of the design of these characters with three children aged between 10 and 12. Throughout the article, we also identify and describe the iterations and modifications that were made to the character design according to both the opinions expressed by the children regarding their preferences and the collaboration of a graphic designer in the character design process. |
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O processo de design dos personagens do jogo de tabuleiro FlavourGameCharacter designTabletop gamesSerious gamesFlavourGame is a hybrid board game that falls into the serious games category, which aims to promote discussion and awareness among children about the right choices in their nutrition. As part of this project, the design of the characters that make up the game’s narrative was developed. This process involved, in a first phase, a small literature review on the process of Character Design, in order to identify the existence of some kind of transversal methodology to follow. In a second phase, the main psychological and emotional characteristics of the characters were determined, so that in a third phase, the visual design of these characters was studied. Therefore, this article presents the theoretical framework related to character design, describes the creative and design process of the FlavourGame characters, and presents a small test of the design of these characters with three children aged between 10 and 12. Throughout the article, we also identify and describe the iterations and modifications that were made to the character design according to both the opinions expressed by the children regarding their preferences and the collaboration of a graphic designer in the character design process.Instituto Politécnico do Cávado e do Ave2023-08-18T10:44:55Z2021-10-01T00:00:00Z2021-10book partinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/10773/39202por978-989-54939-6-8Martins, DalilaPereira, LeonardoOliveira, PatríciaZagalo, Nelsoninfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-05-06T04:49:06Zoai:ria.ua.pt:10773/39202Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-05-06T04:49:06Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
O processo de design dos personagens do jogo de tabuleiro FlavourGame |
title |
O processo de design dos personagens do jogo de tabuleiro FlavourGame |
spellingShingle |
O processo de design dos personagens do jogo de tabuleiro FlavourGame Martins, Dalila Character design Tabletop games Serious games |
title_short |
O processo de design dos personagens do jogo de tabuleiro FlavourGame |
title_full |
O processo de design dos personagens do jogo de tabuleiro FlavourGame |
title_fullStr |
O processo de design dos personagens do jogo de tabuleiro FlavourGame |
title_full_unstemmed |
O processo de design dos personagens do jogo de tabuleiro FlavourGame |
title_sort |
O processo de design dos personagens do jogo de tabuleiro FlavourGame |
author |
Martins, Dalila |
author_facet |
Martins, Dalila Pereira, Leonardo Oliveira, Patrícia Zagalo, Nelson |
author_role |
author |
author2 |
Pereira, Leonardo Oliveira, Patrícia Zagalo, Nelson |
author2_role |
author author author |
dc.contributor.author.fl_str_mv |
Martins, Dalila Pereira, Leonardo Oliveira, Patrícia Zagalo, Nelson |
dc.subject.por.fl_str_mv |
Character design Tabletop games Serious games |
topic |
Character design Tabletop games Serious games |
description |
FlavourGame is a hybrid board game that falls into the serious games category, which aims to promote discussion and awareness among children about the right choices in their nutrition. As part of this project, the design of the characters that make up the game’s narrative was developed. This process involved, in a first phase, a small literature review on the process of Character Design, in order to identify the existence of some kind of transversal methodology to follow. In a second phase, the main psychological and emotional characteristics of the characters were determined, so that in a third phase, the visual design of these characters was studied. Therefore, this article presents the theoretical framework related to character design, describes the creative and design process of the FlavourGame characters, and presents a small test of the design of these characters with three children aged between 10 and 12. Throughout the article, we also identify and describe the iterations and modifications that were made to the character design according to both the opinions expressed by the children regarding their preferences and the collaboration of a graphic designer in the character design process. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-10-01T00:00:00Z 2021-10 2023-08-18T10:44:55Z |
dc.type.driver.fl_str_mv |
book part |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10773/39202 |
url |
http://hdl.handle.net/10773/39202 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
978-989-54939-6-8 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Instituto Politécnico do Cávado e do Ave |
publisher.none.fl_str_mv |
Instituto Politécnico do Cávado e do Ave |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
repository.mail.fl_str_mv |
mluisa.alvim@gmail.com |
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1817543872688947200 |