Sponsoring esports to improve brand image

Detalhes bibliográficos
Autor(a) principal: Freitas, Bruno Duarte Abreu
Data de Publicação: 2020
Outros Autores: Contreras-Espinosa, Ruth Sofia, Correia, Pedro Álvaro Pereira
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.13/4761
Resumo: This research aimed to identify how esports sponsorships affect the sponsors’ brand image. An exploratory focus was adopted along with a convergent-parallel mixed method with equal status. Twenty-two experts in esports sponsorships were interviewed and 5,638 esports fans were surveyed. Quantitative data was processed on SPSS 25 and qualitative data on NVivo 10. The two data sets were analysed separately from one another, but the results were interpreted together and given the same level of importance. The results showed that all experts believe that sponsoring esports can positively affect the sponsors’ brand image and roughly one-third of fans perceive more positively a small number of brands as a result of them sponsoring esports. This image improvement is, however, dependent on multiple variables, including activation strategy, brand type, and target audience. The findings are relevant for academics and companies looking to better understand the brand image effects of sponsoring esports.
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spelling Sponsoring esports to improve brand imageEsportsSponsorshipBrand imageMarketingBranding.Faculdade de Ciências SociaisThis research aimed to identify how esports sponsorships affect the sponsors’ brand image. An exploratory focus was adopted along with a convergent-parallel mixed method with equal status. Twenty-two experts in esports sponsorships were interviewed and 5,638 esports fans were surveyed. Quantitative data was processed on SPSS 25 and qualitative data on NVivo 10. The two data sets were analysed separately from one another, but the results were interpreted together and given the same level of importance. The results showed that all experts believe that sponsoring esports can positively affect the sponsors’ brand image and roughly one-third of fans perceive more positively a small number of brands as a result of them sponsoring esports. This image improvement is, however, dependent on multiple variables, including activation strategy, brand type, and target audience. The findings are relevant for academics and companies looking to better understand the brand image effects of sponsoring esports.Alexandru Ioan Cuza University PressDigitUMaFreitas, Bruno Duarte AbreuContreras-Espinosa, Ruth SofiaCorreia, Pedro Álvaro Pereira2022-11-10T15:21:08Z20202020-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.13/4761engFreitas, B. D. A., Contreras-Espinosa, R. S., & Correia, P. Á. P. (2020). Sponsoring esports to improve brand image. Scientific annals of economics and business, 67(4), 495-515.10.47743/saeb-2020-0030info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2022-11-13T03:30:32Zoai:digituma.uma.pt:10400.13/4761Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T16:14:36.517993Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Sponsoring esports to improve brand image
title Sponsoring esports to improve brand image
spellingShingle Sponsoring esports to improve brand image
Freitas, Bruno Duarte Abreu
Esports
Sponsorship
Brand image
Marketing
Branding
.
Faculdade de Ciências Sociais
title_short Sponsoring esports to improve brand image
title_full Sponsoring esports to improve brand image
title_fullStr Sponsoring esports to improve brand image
title_full_unstemmed Sponsoring esports to improve brand image
title_sort Sponsoring esports to improve brand image
author Freitas, Bruno Duarte Abreu
author_facet Freitas, Bruno Duarte Abreu
Contreras-Espinosa, Ruth Sofia
Correia, Pedro Álvaro Pereira
author_role author
author2 Contreras-Espinosa, Ruth Sofia
Correia, Pedro Álvaro Pereira
author2_role author
author
dc.contributor.none.fl_str_mv DigitUMa
dc.contributor.author.fl_str_mv Freitas, Bruno Duarte Abreu
Contreras-Espinosa, Ruth Sofia
Correia, Pedro Álvaro Pereira
dc.subject.por.fl_str_mv Esports
Sponsorship
Brand image
Marketing
Branding
.
Faculdade de Ciências Sociais
topic Esports
Sponsorship
Brand image
Marketing
Branding
.
Faculdade de Ciências Sociais
description This research aimed to identify how esports sponsorships affect the sponsors’ brand image. An exploratory focus was adopted along with a convergent-parallel mixed method with equal status. Twenty-two experts in esports sponsorships were interviewed and 5,638 esports fans were surveyed. Quantitative data was processed on SPSS 25 and qualitative data on NVivo 10. The two data sets were analysed separately from one another, but the results were interpreted together and given the same level of importance. The results showed that all experts believe that sponsoring esports can positively affect the sponsors’ brand image and roughly one-third of fans perceive more positively a small number of brands as a result of them sponsoring esports. This image improvement is, however, dependent on multiple variables, including activation strategy, brand type, and target audience. The findings are relevant for academics and companies looking to better understand the brand image effects of sponsoring esports.
publishDate 2020
dc.date.none.fl_str_mv 2020
2020-01-01T00:00:00Z
2022-11-10T15:21:08Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.13/4761
url http://hdl.handle.net/10400.13/4761
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Freitas, B. D. A., Contreras-Espinosa, R. S., & Correia, P. Á. P. (2020). Sponsoring esports to improve brand image. Scientific annals of economics and business, 67(4), 495-515.
10.47743/saeb-2020-0030
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Alexandru Ioan Cuza University Press
publisher.none.fl_str_mv Alexandru Ioan Cuza University Press
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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