Uma exploração criativa da generatividade : do conceito à prática

Detalhes bibliográficos
Autor(a) principal: Rosa, Mariana Veiga
Data de Publicação: 2020
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10451/44284
Resumo: This study seeks to contribute to the understanding of procedural practices, aiming at the creative exploration of generative autonomy as a creative method and concept inherent to the computational medium. According to this idea, it addresses the principles that motivate the creation of software, analyzes concrete manifestations of its generative potential and proceeds to its practical exploration. The research begins by framing procedurality as a defining capacity of computational media in relation to previous media. In this sense, it discusses the notions of code and software, identifying its generative potential and addressing its exploration through the writing of processes or the definition of computational behaviors. The different understandings of processes are debated, from the point of view of their creation and experience, while emphasizing the processual and performative qualities of these media. Subsequently, the concept of generative autonomy is approached in order to analyze and describe concrete manifestations of this creative principle. To this end, we selected a set of aesthetic artifacts that use software as a creative medium and explore its generative potential as the main subject-matter of creation. Informed by the theoretical component, the analysis articulates different perspectives on these systems as aesthetic artifacts; it addresses their concepts and motivations and the way they are implemented at the level of their mechanics, as well as their experienceable results in terms of surface and dynamics. This analysis informs the practical component of the study which aims at the creative exploration of generative autonomy. We chose a context of presentation in accordance with the conceptual scope and experimental nature of the developed artifacts, which presente dynamic behavior, guided by processes, as performances that occur in real time. This study thus seeks to promote an understanding of the poetic possibilities and aesthetic qualities of computational media. It also seeks to encourage their creative exploration according to a critical, prospective and speculative stance on their modes of procedural expression.
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spelling Uma exploração criativa da generatividade : do conceito à práticaProjeto PlaygroundProcedimentalidadeProcessos expressivosGeneratividadeAutonomiaSoftwareCriatividadeNovas tecnologiasDomínio/Área Científica::Humanidades::ArtesThis study seeks to contribute to the understanding of procedural practices, aiming at the creative exploration of generative autonomy as a creative method and concept inherent to the computational medium. According to this idea, it addresses the principles that motivate the creation of software, analyzes concrete manifestations of its generative potential and proceeds to its practical exploration. The research begins by framing procedurality as a defining capacity of computational media in relation to previous media. In this sense, it discusses the notions of code and software, identifying its generative potential and addressing its exploration through the writing of processes or the definition of computational behaviors. The different understandings of processes are debated, from the point of view of their creation and experience, while emphasizing the processual and performative qualities of these media. Subsequently, the concept of generative autonomy is approached in order to analyze and describe concrete manifestations of this creative principle. To this end, we selected a set of aesthetic artifacts that use software as a creative medium and explore its generative potential as the main subject-matter of creation. Informed by the theoretical component, the analysis articulates different perspectives on these systems as aesthetic artifacts; it addresses their concepts and motivations and the way they are implemented at the level of their mechanics, as well as their experienceable results in terms of surface and dynamics. This analysis informs the practical component of the study which aims at the creative exploration of generative autonomy. We chose a context of presentation in accordance with the conceptual scope and experimental nature of the developed artifacts, which presente dynamic behavior, guided by processes, as performances that occur in real time. This study thus seeks to promote an understanding of the poetic possibilities and aesthetic qualities of computational media. It also seeks to encourage their creative exploration according to a critical, prospective and speculative stance on their modes of procedural expression.Ribas, Luísa Maria LopesRepositório da Universidade de LisboaRosa, Mariana Veiga2020-08-27T18:55:49Z2020-07-172020-07-17T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisimage/jpegapplication/pdfhttp://hdl.handle.net/10451/44284TID:202508234porinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-08T16:45:13Zoai:repositorio.ul.pt:10451/44284Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T21:56:53.988872Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Uma exploração criativa da generatividade : do conceito à prática
title Uma exploração criativa da generatividade : do conceito à prática
spellingShingle Uma exploração criativa da generatividade : do conceito à prática
Rosa, Mariana Veiga
Projeto Playground
Procedimentalidade
Processos expressivos
Generatividade
Autonomia
Software
Criatividade
Novas tecnologias
Domínio/Área Científica::Humanidades::Artes
title_short Uma exploração criativa da generatividade : do conceito à prática
title_full Uma exploração criativa da generatividade : do conceito à prática
title_fullStr Uma exploração criativa da generatividade : do conceito à prática
title_full_unstemmed Uma exploração criativa da generatividade : do conceito à prática
title_sort Uma exploração criativa da generatividade : do conceito à prática
author Rosa, Mariana Veiga
author_facet Rosa, Mariana Veiga
author_role author
dc.contributor.none.fl_str_mv Ribas, Luísa Maria Lopes
Repositório da Universidade de Lisboa
dc.contributor.author.fl_str_mv Rosa, Mariana Veiga
dc.subject.por.fl_str_mv Projeto Playground
Procedimentalidade
Processos expressivos
Generatividade
Autonomia
Software
Criatividade
Novas tecnologias
Domínio/Área Científica::Humanidades::Artes
topic Projeto Playground
Procedimentalidade
Processos expressivos
Generatividade
Autonomia
Software
Criatividade
Novas tecnologias
Domínio/Área Científica::Humanidades::Artes
description This study seeks to contribute to the understanding of procedural practices, aiming at the creative exploration of generative autonomy as a creative method and concept inherent to the computational medium. According to this idea, it addresses the principles that motivate the creation of software, analyzes concrete manifestations of its generative potential and proceeds to its practical exploration. The research begins by framing procedurality as a defining capacity of computational media in relation to previous media. In this sense, it discusses the notions of code and software, identifying its generative potential and addressing its exploration through the writing of processes or the definition of computational behaviors. The different understandings of processes are debated, from the point of view of their creation and experience, while emphasizing the processual and performative qualities of these media. Subsequently, the concept of generative autonomy is approached in order to analyze and describe concrete manifestations of this creative principle. To this end, we selected a set of aesthetic artifacts that use software as a creative medium and explore its generative potential as the main subject-matter of creation. Informed by the theoretical component, the analysis articulates different perspectives on these systems as aesthetic artifacts; it addresses their concepts and motivations and the way they are implemented at the level of their mechanics, as well as their experienceable results in terms of surface and dynamics. This analysis informs the practical component of the study which aims at the creative exploration of generative autonomy. We chose a context of presentation in accordance with the conceptual scope and experimental nature of the developed artifacts, which presente dynamic behavior, guided by processes, as performances that occur in real time. This study thus seeks to promote an understanding of the poetic possibilities and aesthetic qualities of computational media. It also seeks to encourage their creative exploration according to a critical, prospective and speculative stance on their modes of procedural expression.
publishDate 2020
dc.date.none.fl_str_mv 2020-08-27T18:55:49Z
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