Pharmacology Content: Learning in a Playful Way
Autor(a) principal: | |
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Data de Publicação: | 2021 |
Outros Autores: | , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://doi.org/10.36367/ntqr.7.2021.145-152 |
Resumo: | Introduction In professional training, the use of an educational game associated with situations of pharmacology practice provided the student with a concrete and playful form of learning. Objective: To analyze the use of an educational game in a playful way with the application of basic pharmacology concepts. Method: Qualitative study, with an observational and descriptive approach. Data collection was carried out with judges with experience in teaching and in pharmacology. The judges validated the game by means of a questionnaire that contained an open field which made their considerations and suggestions for improvements. The nuclei of meaning and a content analysis in the thematic modality were listed. Results: The themes were: Facilities to learn basic pharmacology concepts through a game and Difficulties encountered to learn basic pharmacology concepts, both were worked to seek improvement in the game and its contents. Final considerations: The games were validated by the judges who pointed out relevant suggestions to improve the didactic material, the content, the rules of the game and to enable a compatible learning to the technical teaching of pharmacy. |
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Pharmacology Content: Learning in a Playful WayFarmacologia: O aprendizado de forma lúdicaLearningEducationGamePharmacologyTeaching MaterialsAprendizagemEnsinoJogoFarmacologiaMaterial DidáticoIntroduction In professional training, the use of an educational game associated with situations of pharmacology practice provided the student with a concrete and playful form of learning. Objective: To analyze the use of an educational game in a playful way with the application of basic pharmacology concepts. Method: Qualitative study, with an observational and descriptive approach. Data collection was carried out with judges with experience in teaching and in pharmacology. The judges validated the game by means of a questionnaire that contained an open field which made their considerations and suggestions for improvements. The nuclei of meaning and a content analysis in the thematic modality were listed. Results: The themes were: Facilities to learn basic pharmacology concepts through a game and Difficulties encountered to learn basic pharmacology concepts, both were worked to seek improvement in the game and its contents. Final considerations: The games were validated by the judges who pointed out relevant suggestions to improve the didactic material, the content, the rules of the game and to enable a compatible learning to the technical teaching of pharmacy.Introdução: Na formação profissional o uso de jogo educacional associado a situações da prática de farmacologia proporcionaram ao estudante uma forma concreta e lúdica de aprendizagem. Objetivo: Analisar o uso de um jogo educacional de forma lúdica com aplicação de conceitos básicos de farmacologia. Método: Estudo qualitativo, com abordagem observacional e descritiva. A coleta de dados foi realizada com juízes com experiências em ensino e em farmacologia. Os juízes validaram o jogo por meio de um questionário que continha um campo aberto o qual realizaram suas considerações e sugestões de melhorias. Foi elencado os núcleos de sentido e uma análise de conteúdo na modalidade temática. Resultados: As temáticas foram: Facilidades de aprender conceitos básicos de farmacologia por meio de um jogo e Dificuldades encontradas para aprender conceitos básicos de farmacologia, ambas foram trabalhadas para buscar melhoria no jogo e seus conteúdos. Considerações finais: Os jogos foram validados pelos juízes que apontaram sugestões relevantes para aprimorar o material didático, o conteúdo, as regras do jogo e possibilitar uma aprendizagem compátivel ao ensino técnico de farmácia.Ludomedia2021-07-06info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttps://doi.org/10.36367/ntqr.7.2021.145-152https://doi.org/10.36367/ntqr.7.2021.145-152New Trends in Qualitative Research; Vol. 7 (2021): Qualitative Research in Education: Advances and Challenges; 145-152New Trends in Qualitative Research; Vol. 7 (2021): Investigación Cualitativa en Educación: avances y desafíos; 145-152New Trends in Qualitative Research; Vol. 7 (2021): Investigação Qualitativa em Educação: avanços e desafios; 145-1522184-777010.36367/ntqr.7.2021reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPporhttps://publi.ludomedia.org/index.php/ntqr/article/view/314https://publi.ludomedia.org/index.php/ntqr/article/view/314/524Karla Meira Castro ZepponiLuzmarina Aparecida Doretto BraccialliOsni Lazaro Pinheiroinfo:eu-repo/semantics/openAccess2023-08-13T09:12:52Zoai:ojs.publi.ludomedia.org:article/314Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T15:48:07.249938Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Pharmacology Content: Learning in a Playful Way Farmacologia: O aprendizado de forma lúdica |
title |
Pharmacology Content: Learning in a Playful Way |
spellingShingle |
Pharmacology Content: Learning in a Playful Way Karla Meira Castro Zepponi Learning Education Game Pharmacology Teaching Materials Aprendizagem Ensino Jogo Farmacologia Material Didático |
title_short |
Pharmacology Content: Learning in a Playful Way |
title_full |
Pharmacology Content: Learning in a Playful Way |
title_fullStr |
Pharmacology Content: Learning in a Playful Way |
title_full_unstemmed |
Pharmacology Content: Learning in a Playful Way |
title_sort |
Pharmacology Content: Learning in a Playful Way |
author |
Karla Meira Castro Zepponi |
author_facet |
Karla Meira Castro Zepponi Luzmarina Aparecida Doretto Braccialli Osni Lazaro Pinheiro |
author_role |
author |
author2 |
Luzmarina Aparecida Doretto Braccialli Osni Lazaro Pinheiro |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Karla Meira Castro Zepponi Luzmarina Aparecida Doretto Braccialli Osni Lazaro Pinheiro |
dc.subject.por.fl_str_mv |
Learning Education Game Pharmacology Teaching Materials Aprendizagem Ensino Jogo Farmacologia Material Didático |
topic |
Learning Education Game Pharmacology Teaching Materials Aprendizagem Ensino Jogo Farmacologia Material Didático |
description |
Introduction In professional training, the use of an educational game associated with situations of pharmacology practice provided the student with a concrete and playful form of learning. Objective: To analyze the use of an educational game in a playful way with the application of basic pharmacology concepts. Method: Qualitative study, with an observational and descriptive approach. Data collection was carried out with judges with experience in teaching and in pharmacology. The judges validated the game by means of a questionnaire that contained an open field which made their considerations and suggestions for improvements. The nuclei of meaning and a content analysis in the thematic modality were listed. Results: The themes were: Facilities to learn basic pharmacology concepts through a game and Difficulties encountered to learn basic pharmacology concepts, both were worked to seek improvement in the game and its contents. Final considerations: The games were validated by the judges who pointed out relevant suggestions to improve the didactic material, the content, the rules of the game and to enable a compatible learning to the technical teaching of pharmacy. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-07-06 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
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publishedVersion |
dc.identifier.uri.fl_str_mv |
https://doi.org/10.36367/ntqr.7.2021.145-152 https://doi.org/10.36367/ntqr.7.2021.145-152 |
url |
https://doi.org/10.36367/ntqr.7.2021.145-152 |
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por |
language |
por |
dc.relation.none.fl_str_mv |
https://publi.ludomedia.org/index.php/ntqr/article/view/314 https://publi.ludomedia.org/index.php/ntqr/article/view/314/524 |
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info:eu-repo/semantics/openAccess |
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openAccess |
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application/pdf |
dc.publisher.none.fl_str_mv |
Ludomedia |
publisher.none.fl_str_mv |
Ludomedia |
dc.source.none.fl_str_mv |
New Trends in Qualitative Research; Vol. 7 (2021): Qualitative Research in Education: Advances and Challenges; 145-152 New Trends in Qualitative Research; Vol. 7 (2021): Investigación Cualitativa en Educación: avances y desafíos; 145-152 New Trends in Qualitative Research; Vol. 7 (2021): Investigação Qualitativa em Educação: avanços e desafios; 145-152 2184-7770 10.36367/ntqr.7.2021 reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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