Escultura Multimédia
Autor(a) principal: | |
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Data de Publicação: | 2006 |
Tipo de documento: | Dissertação |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10216/7316 |
Resumo: | The present study emerged from the awareness of the importance of the new digital modelling tools, which are associated to an enlargement of both the construction and perception of the three-dimensional experience, as expressed by the quantity and importance of works that refer to new possibilities for sculpture. We tried to investigate the aesthetic tendencies and the interactive potential, implemented in the sculptural field by new multimedia technologies, which need a reorganization of concepts related to form, due to changes in perception of three-dimensional space and matter has changed. The main objective of Multimedia Sculpture was to make an assessment of the processes and technologies, used by sculptors in the present digital era, helping to understand concepts and aesthetics, originated by their technologic and scientific interests, which are added to the actual artistic thinking. Studying the way digital space and time interfere with the work s conception, we analysed the processes that explore the virtual medium and their related technologies such as: external data acquisition by a computer, data access and immersion, and also output technologies, which enable the materialization of computer generated works. This document introduces and discusses some of the main questions concerning those proposals, with the intent to stimulate critic thinking in the field. |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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7160 |
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Escultura MultimédiaESCULTURATECNOLOGIACIÊNCIANOVOS MEDIA DIGITAISCIBERESPAÇOSCULPTURETECHNOLOGYSCIENCENEW DIGITAL MEDIACYBERSPACECYBERARTEPortoThe present study emerged from the awareness of the importance of the new digital modelling tools, which are associated to an enlargement of both the construction and perception of the three-dimensional experience, as expressed by the quantity and importance of works that refer to new possibilities for sculpture. We tried to investigate the aesthetic tendencies and the interactive potential, implemented in the sculptural field by new multimedia technologies, which need a reorganization of concepts related to form, due to changes in perception of three-dimensional space and matter has changed. The main objective of Multimedia Sculpture was to make an assessment of the processes and technologies, used by sculptors in the present digital era, helping to understand concepts and aesthetics, originated by their technologic and scientific interests, which are added to the actual artistic thinking. Studying the way digital space and time interfere with the work s conception, we analysed the processes that explore the virtual medium and their related technologies such as: external data acquisition by a computer, data access and immersion, and also output technologies, which enable the materialization of computer generated works. This document introduces and discusses some of the main questions concerning those proposals, with the intent to stimulate critic thinking in the field.Faculdade de Belas Artes da Universidade do PortoFBAUP20062009-02-12T00:00:00Z2009-02-12info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10216/7316porSantos, Kátia Couto de Sá Sabino dosinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T16:12:56Zoai:repositorio-aberto.up.pt:10216/7316Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T00:39:10.448394Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Escultura Multimédia |
title |
Escultura Multimédia |
spellingShingle |
Escultura Multimédia Santos, Kátia Couto de Sá Sabino dos ESCULTURA TECNOLOGIA CIÊNCIA NOVOS MEDIA DIGITAIS CIBERESPAÇO SCULPTURE TECHNOLOGY SCIENCE NEW DIGITAL MEDIA CYBERSPACE CYBER ARTE Porto |
title_short |
Escultura Multimédia |
title_full |
Escultura Multimédia |
title_fullStr |
Escultura Multimédia |
title_full_unstemmed |
Escultura Multimédia |
title_sort |
Escultura Multimédia |
author |
Santos, Kátia Couto de Sá Sabino dos |
author_facet |
Santos, Kátia Couto de Sá Sabino dos |
author_role |
author |
dc.contributor.author.fl_str_mv |
Santos, Kátia Couto de Sá Sabino dos |
dc.subject.por.fl_str_mv |
ESCULTURA TECNOLOGIA CIÊNCIA NOVOS MEDIA DIGITAIS CIBERESPAÇO SCULPTURE TECHNOLOGY SCIENCE NEW DIGITAL MEDIA CYBERSPACE CYBER ARTE Porto |
topic |
ESCULTURA TECNOLOGIA CIÊNCIA NOVOS MEDIA DIGITAIS CIBERESPAÇO SCULPTURE TECHNOLOGY SCIENCE NEW DIGITAL MEDIA CYBERSPACE CYBER ARTE Porto |
description |
The present study emerged from the awareness of the importance of the new digital modelling tools, which are associated to an enlargement of both the construction and perception of the three-dimensional experience, as expressed by the quantity and importance of works that refer to new possibilities for sculpture. We tried to investigate the aesthetic tendencies and the interactive potential, implemented in the sculptural field by new multimedia technologies, which need a reorganization of concepts related to form, due to changes in perception of three-dimensional space and matter has changed. The main objective of Multimedia Sculpture was to make an assessment of the processes and technologies, used by sculptors in the present digital era, helping to understand concepts and aesthetics, originated by their technologic and scientific interests, which are added to the actual artistic thinking. Studying the way digital space and time interfere with the work s conception, we analysed the processes that explore the virtual medium and their related technologies such as: external data acquisition by a computer, data access and immersion, and also output technologies, which enable the materialization of computer generated works. This document introduces and discusses some of the main questions concerning those proposals, with the intent to stimulate critic thinking in the field. |
publishDate |
2006 |
dc.date.none.fl_str_mv |
2006 2009-02-12T00:00:00Z 2009-02-12 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10216/7316 |
url |
http://hdl.handle.net/10216/7316 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Faculdade de Belas Artes da Universidade do Porto FBAUP |
publisher.none.fl_str_mv |
Faculdade de Belas Artes da Universidade do Porto FBAUP |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
repository.mail.fl_str_mv |
|
_version_ |
1799136298411229184 |