The MARVEL EU project: A social constructivist approach to remote experimentation

Detalhes bibliográficos
Autor(a) principal: José M. Ferreira
Data de Publicação: 2004
Outros Autores: Dieter Mueller
Tipo de documento: Livro
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://hdl.handle.net/10216/84634
Resumo: The work presented in this paper proposes a conceptual model where remote experimentation is envisaged as a tool to achieve instructional objectives via social constructivist learning methods. The conceptual model described considers remote experiments as embedded activities in an e-learning framework that integrates the necessary tools to support the acquisition of theoretical concepts, synchronous communication via video-conferencing, interface panels to the equipments available in the remote workbench, and the necessary management tools to support this architecture. Each remote experiment is perceived by the students as a broader activity (called workshop activity) that enables them to achieve pre-defined learning goals, where collaborative actions and peer-review activities are at the basis of the underlying social constructivist learning model. The outcome of these activities is itself a learning object that provides evidence that the learning goals were achieved.
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spelling The MARVEL EU project: A social constructivist approach to remote experimentationEngenharia electrotécnica, electrónica e informáticaElectrical engineering, Electronic engineering, Information engineeringThe work presented in this paper proposes a conceptual model where remote experimentation is envisaged as a tool to achieve instructional objectives via social constructivist learning methods. The conceptual model described considers remote experiments as embedded activities in an e-learning framework that integrates the necessary tools to support the acquisition of theoretical concepts, synchronous communication via video-conferencing, interface panels to the equipments available in the remote workbench, and the necessary management tools to support this architecture. Each remote experiment is perceived by the students as a broader activity (called workshop activity) that enables them to achieve pre-defined learning goals, where collaborative actions and peer-review activities are at the basis of the underlying social constructivist learning model. The outcome of these activities is itself a learning object that provides evidence that the learning goals were achieved.20042004-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bookapplication/pdfhttps://hdl.handle.net/10216/84634engJosé M. FerreiraDieter Muellerinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T15:20:34Zoai:repositorio-aberto.up.pt:10216/84634Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T00:21:08.141633Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv The MARVEL EU project: A social constructivist approach to remote experimentation
title The MARVEL EU project: A social constructivist approach to remote experimentation
spellingShingle The MARVEL EU project: A social constructivist approach to remote experimentation
José M. Ferreira
Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
title_short The MARVEL EU project: A social constructivist approach to remote experimentation
title_full The MARVEL EU project: A social constructivist approach to remote experimentation
title_fullStr The MARVEL EU project: A social constructivist approach to remote experimentation
title_full_unstemmed The MARVEL EU project: A social constructivist approach to remote experimentation
title_sort The MARVEL EU project: A social constructivist approach to remote experimentation
author José M. Ferreira
author_facet José M. Ferreira
Dieter Mueller
author_role author
author2 Dieter Mueller
author2_role author
dc.contributor.author.fl_str_mv José M. Ferreira
Dieter Mueller
dc.subject.por.fl_str_mv Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
topic Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
description The work presented in this paper proposes a conceptual model where remote experimentation is envisaged as a tool to achieve instructional objectives via social constructivist learning methods. The conceptual model described considers remote experiments as embedded activities in an e-learning framework that integrates the necessary tools to support the acquisition of theoretical concepts, synchronous communication via video-conferencing, interface panels to the equipments available in the remote workbench, and the necessary management tools to support this architecture. Each remote experiment is perceived by the students as a broader activity (called workshop activity) that enables them to achieve pre-defined learning goals, where collaborative actions and peer-review activities are at the basis of the underlying social constructivist learning model. The outcome of these activities is itself a learning object that provides evidence that the learning goals were achieved.
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