World Building and Design of an Immersive Educational Escape Room: its Impact on Immersion

Detalhes bibliográficos
Autor(a) principal: Ana Rita Bernardo Garcia
Data de Publicação: 2022
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://hdl.handle.net/10216/142901
Resumo: This dissertation focuses on world building and the process of designing an Immersive Educational Escape Room (IEER), what it consists of, and its impact over immersion. In this regard, this dissertation will approach the world design behind an IEER and its impact on players. The first stage will involve immersive experiment research. To ensure enough data to complement this project, we will be in direct contact with the IEER itself and a multidisciplinary team, allowing a later development of the next research stage, which will involve a different target. In addition to existing research about immersion, we aim to better understand how World Design affects immersion and how to approach adaptability issues towards educational games, specifically, photo sensibility and epilepsy. Hopefully, it will be possible to gather enough conclusions to encourage further discussion on the subject and further understanding of how Educational Escape Rooms can evolve.
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spelling World Building and Design of an Immersive Educational Escape Room: its Impact on ImmersionOutras ciências da engenharia e tecnologiasOther engineering and technologiesThis dissertation focuses on world building and the process of designing an Immersive Educational Escape Room (IEER), what it consists of, and its impact over immersion. In this regard, this dissertation will approach the world design behind an IEER and its impact on players. The first stage will involve immersive experiment research. To ensure enough data to complement this project, we will be in direct contact with the IEER itself and a multidisciplinary team, allowing a later development of the next research stage, which will involve a different target. In addition to existing research about immersion, we aim to better understand how World Design affects immersion and how to approach adaptability issues towards educational games, specifically, photo sensibility and epilepsy. Hopefully, it will be possible to gather enough conclusions to encourage further discussion on the subject and further understanding of how Educational Escape Rooms can evolve.2022-07-212022-07-21T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/10216/142901TID:203163206engAna Rita Bernardo Garciainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T12:45:11Zoai:repositorio-aberto.up.pt:10216/142901Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T23:26:02.604929Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv World Building and Design of an Immersive Educational Escape Room: its Impact on Immersion
title World Building and Design of an Immersive Educational Escape Room: its Impact on Immersion
spellingShingle World Building and Design of an Immersive Educational Escape Room: its Impact on Immersion
Ana Rita Bernardo Garcia
Outras ciências da engenharia e tecnologias
Other engineering and technologies
title_short World Building and Design of an Immersive Educational Escape Room: its Impact on Immersion
title_full World Building and Design of an Immersive Educational Escape Room: its Impact on Immersion
title_fullStr World Building and Design of an Immersive Educational Escape Room: its Impact on Immersion
title_full_unstemmed World Building and Design of an Immersive Educational Escape Room: its Impact on Immersion
title_sort World Building and Design of an Immersive Educational Escape Room: its Impact on Immersion
author Ana Rita Bernardo Garcia
author_facet Ana Rita Bernardo Garcia
author_role author
dc.contributor.author.fl_str_mv Ana Rita Bernardo Garcia
dc.subject.por.fl_str_mv Outras ciências da engenharia e tecnologias
Other engineering and technologies
topic Outras ciências da engenharia e tecnologias
Other engineering and technologies
description This dissertation focuses on world building and the process of designing an Immersive Educational Escape Room (IEER), what it consists of, and its impact over immersion. In this regard, this dissertation will approach the world design behind an IEER and its impact on players. The first stage will involve immersive experiment research. To ensure enough data to complement this project, we will be in direct contact with the IEER itself and a multidisciplinary team, allowing a later development of the next research stage, which will involve a different target. In addition to existing research about immersion, we aim to better understand how World Design affects immersion and how to approach adaptability issues towards educational games, specifically, photo sensibility and epilepsy. Hopefully, it will be possible to gather enough conclusions to encourage further discussion on the subject and further understanding of how Educational Escape Rooms can evolve.
publishDate 2022
dc.date.none.fl_str_mv 2022-07-21
2022-07-21T00:00:00Z
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