Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical

Detalhes bibliográficos
Autor(a) principal: Bordini, Rogério Augusto
Data de Publicação: 2016
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Repositório Institucional da UFSCAR
Texto Completo: https://repositorio.ufscar.br/handle/ufscar/7487
Resumo: Currently higher education institutions are under pressure given to the current demand for innovation of their efforts, not only in the context of research, but also in relation to education. The technological context for the insertion of digital technologies as a way to improve teaching and learning contents, procedures and attitudes are increasingly promising with the possibility of making them more suited to the reality that surrounds students. However, how teachers have appropriated these technologies for teaching in order to help their students in the construction of knowledge? Facing this question, this paper aims to investigate how music teachers of a higher education federal public institution utilize an electronic educational game as a music education tool. This work also falls within the framework of the discussions on how teacher training deals with Digital Technologies of Information and Communication, proposing an investigation of how these technologies are presented or taught during the process of teacher training, both in initial training and continued education proposals. The research methodology's focus is qualitative and descriptive. Data collection was based on empirical sources obtained from semi-structured interviews with music education teachers working in higher education at the Federal University of São Carlos (UFSCar). In addition to the analysis of data from the interviews, it was also intended to follow practical applications of the educational game Musikinésia, which could be explored into the keyboard classes of Bachelor of Music course from UFSCar as a resource that helps the students to learn the instrument keys. The results of these applications showed that, in fact, a game can bring learning benefits to students, however, it was also witnessed some difficulty by teachers in dealing with this technology, which alerts us to rethink how the preparation courses degree are training future teachers to think critically when it comes to digital technologies.
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spelling Bordini, Rogério AugustoOliveira, Marcia Rozenfeld Gomes dehttp://lattes.cnpq.br/1142442570155148http://lattes.cnpq.br/3111439904701090212e9e93-8c58-4cb9-9013-2a54ad6e93572016-09-27T19:19:41Z2016-09-27T19:19:41Z2016-02-16BORDINI, Rogério Augusto. Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical. 2016. Dissertação (Mestrado em Educação) – Universidade Federal de São Carlos, São Carlos, 2016. Disponível em: https://repositorio.ufscar.br/handle/ufscar/7487.https://repositorio.ufscar.br/handle/ufscar/7487Currently higher education institutions are under pressure given to the current demand for innovation of their efforts, not only in the context of research, but also in relation to education. The technological context for the insertion of digital technologies as a way to improve teaching and learning contents, procedures and attitudes are increasingly promising with the possibility of making them more suited to the reality that surrounds students. However, how teachers have appropriated these technologies for teaching in order to help their students in the construction of knowledge? Facing this question, this paper aims to investigate how music teachers of a higher education federal public institution utilize an electronic educational game as a music education tool. This work also falls within the framework of the discussions on how teacher training deals with Digital Technologies of Information and Communication, proposing an investigation of how these technologies are presented or taught during the process of teacher training, both in initial training and continued education proposals. The research methodology's focus is qualitative and descriptive. Data collection was based on empirical sources obtained from semi-structured interviews with music education teachers working in higher education at the Federal University of São Carlos (UFSCar). In addition to the analysis of data from the interviews, it was also intended to follow practical applications of the educational game Musikinésia, which could be explored into the keyboard classes of Bachelor of Music course from UFSCar as a resource that helps the students to learn the instrument keys. The results of these applications showed that, in fact, a game can bring learning benefits to students, however, it was also witnessed some difficulty by teachers in dealing with this technology, which alerts us to rethink how the preparation courses degree are training future teachers to think critically when it comes to digital technologies.Atualmente as instituições de ensino superior sofrem pressão diante da atual demanda pela inovação de suas iniciativas, não somente no contexto da pesquisa, mas também em relação ao ensino. O contexto tecnológico para a inserção de tecnologias digitais como forma de aprimorar o ensino e aprendizagem de conteúdos, procedimentos e atitudes mostra-se cada vez mais promissor acenando com a possibilidade de torná-los mais condizente à realidade que circunda os alunos. No entanto, de que maneira os professores têm se apropriado de tais tecnologias para o ensino no sentido de auxiliar seus alunos e alunas na construção dos conhecimentos? Diante desta questão, o presente trabalho tem como objetivo investigar de que modo professores de Música do ensino superior de uma instituição pública federal se apropriam de um jogo educacional eletrônico como artefato capaz de contribuir ao ensino do um conteúdo musical especifico. Este trabalho ainda insere-se no âmbito das discussões sobre formação de professores para lidarem com as Tecnologias Digitais da Informação e Comunicação (TDIC), propondo uma investigação acerca de como essas tecnologias são apresentadas ou ensinadas durante o processo de formação de professores, tanto na formação inicial como em propostas de formação continuada. A metodologia de pesquisa adotada é de cunho qualitativa-descritiva. A coleta de dados baseou-se em fontes empíricas obtidas a partir de entrevistas semiestruturadas com professores de Educação Musical atuantes no ensino superior da Universidade Federal de São Carlos (UFSCar). Além da análise dos dados provenientes das entrevistas, pretendeu-se também acompanhar aplicações práticas em que foram investigados como um game específico, o jogo educacional Musikinésia, pode ser inserido nas aulas de Teclado do curso de Licenciatura em Música (presencial) da UFSCar como recurso didático que auxilie o ensino formal e para ajudar os alunos na aprendizagem das teclas do instrumento. Os resultados obtidos dessas aplicações demonstraram que, de fato, um jogo pode trazer benefícios de aprendizagem aos alunos, contudo, presenciou-se também certa dificuldade por parte dos professores em lidarem com esta tecnologia, o que nos alerta para repensarmos em como os cursos de licenciatura estão capacitando os futuros professores a se apropriarem criticamente das tecnologias digitais.Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)porUniversidade Federal de São CarlosCâmpus São CarlosPrograma de Pós-Graduação em Educação - PPGEUFSCarFormação de ProfessoresJogo MusikinésiaEducação MusicalTeacher TrainingMusikinésia gameMusical EducationCIENCIAS HUMANAS::EDUCACAOFormação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musicalinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisOnline600600f6fd527c-e6b4-495c-afab-f8b01d674faeinfo:eu-repo/semantics/openAccessreponame:Repositório Institucional da UFSCARinstname:Universidade Federal de São Carlos (UFSCAR)instacron:UFSCARORIGINALDissRAB.pdfDissRAB.pdfapplication/pdf2910696https://repositorio.ufscar.br/bitstream/ufscar/7487/1/DissRAB.pdfccdfdaed8bd4ca58433a3f6b11f0f2c4MD51LICENSElicense.txtlicense.txttext/plain; charset=utf-81957https://repositorio.ufscar.br/bitstream/ufscar/7487/2/license.txtae0398b6f8b235e40ad82cba6c50031dMD52TEXTDissRAB.pdf.txtDissRAB.pdf.txtExtracted texttext/plain225829https://repositorio.ufscar.br/bitstream/ufscar/7487/3/DissRAB.pdf.txt163ca562f750146e1aa365c0b59cb787MD53THUMBNAILDissRAB.pdf.jpgDissRAB.pdf.jpgIM Thumbnailimage/jpeg7619https://repositorio.ufscar.br/bitstream/ufscar/7487/4/DissRAB.pdf.jpg86602510b187f27eddacafeaca573a86MD54ufscar/74872023-09-18 18:30:51.721oai:repositorio.ufscar.br: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Repositório InstitucionalPUBhttps://repositorio.ufscar.br/oai/requestopendoar:43222023-09-18T18:30:51Repositório Institucional da UFSCAR - Universidade Federal de São Carlos (UFSCAR)false
dc.title.por.fl_str_mv Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical
title Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical
spellingShingle Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical
Bordini, Rogério Augusto
Formação de Professores
Jogo Musikinésia
Educação Musical
Teacher Training
Musikinésia game
Musical Education
CIENCIAS HUMANAS::EDUCACAO
title_short Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical
title_full Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical
title_fullStr Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical
title_full_unstemmed Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical
title_sort Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical
author Bordini, Rogério Augusto
author_facet Bordini, Rogério Augusto
author_role author
dc.contributor.authorlattes.por.fl_str_mv http://lattes.cnpq.br/3111439904701090
dc.contributor.author.fl_str_mv Bordini, Rogério Augusto
dc.contributor.advisor1.fl_str_mv Oliveira, Marcia Rozenfeld Gomes de
dc.contributor.advisor1Lattes.fl_str_mv http://lattes.cnpq.br/1142442570155148
dc.contributor.authorID.fl_str_mv 212e9e93-8c58-4cb9-9013-2a54ad6e9357
contributor_str_mv Oliveira, Marcia Rozenfeld Gomes de
dc.subject.por.fl_str_mv Formação de Professores
Jogo Musikinésia
Educação Musical
topic Formação de Professores
Jogo Musikinésia
Educação Musical
Teacher Training
Musikinésia game
Musical Education
CIENCIAS HUMANAS::EDUCACAO
dc.subject.eng.fl_str_mv Teacher Training
Musikinésia game
Musical Education
dc.subject.cnpq.fl_str_mv CIENCIAS HUMANAS::EDUCACAO
description Currently higher education institutions are under pressure given to the current demand for innovation of their efforts, not only in the context of research, but also in relation to education. The technological context for the insertion of digital technologies as a way to improve teaching and learning contents, procedures and attitudes are increasingly promising with the possibility of making them more suited to the reality that surrounds students. However, how teachers have appropriated these technologies for teaching in order to help their students in the construction of knowledge? Facing this question, this paper aims to investigate how music teachers of a higher education federal public institution utilize an electronic educational game as a music education tool. This work also falls within the framework of the discussions on how teacher training deals with Digital Technologies of Information and Communication, proposing an investigation of how these technologies are presented or taught during the process of teacher training, both in initial training and continued education proposals. The research methodology's focus is qualitative and descriptive. Data collection was based on empirical sources obtained from semi-structured interviews with music education teachers working in higher education at the Federal University of São Carlos (UFSCar). In addition to the analysis of data from the interviews, it was also intended to follow practical applications of the educational game Musikinésia, which could be explored into the keyboard classes of Bachelor of Music course from UFSCar as a resource that helps the students to learn the instrument keys. The results of these applications showed that, in fact, a game can bring learning benefits to students, however, it was also witnessed some difficulty by teachers in dealing with this technology, which alerts us to rethink how the preparation courses degree are training future teachers to think critically when it comes to digital technologies.
publishDate 2016
dc.date.accessioned.fl_str_mv 2016-09-27T19:19:41Z
dc.date.available.fl_str_mv 2016-09-27T19:19:41Z
dc.date.issued.fl_str_mv 2016-02-16
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
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dc.identifier.citation.fl_str_mv BORDINI, Rogério Augusto. Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical. 2016. Dissertação (Mestrado em Educação) – Universidade Federal de São Carlos, São Carlos, 2016. Disponível em: https://repositorio.ufscar.br/handle/ufscar/7487.
dc.identifier.uri.fl_str_mv https://repositorio.ufscar.br/handle/ufscar/7487
identifier_str_mv BORDINI, Rogério Augusto. Formação de professores e tecnologia digital: um estudo sobre a utilização do jogo Musikinésia na educação musical. 2016. Dissertação (Mestrado em Educação) – Universidade Federal de São Carlos, São Carlos, 2016. Disponível em: https://repositorio.ufscar.br/handle/ufscar/7487.
url https://repositorio.ufscar.br/handle/ufscar/7487
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Câmpus São Carlos
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publisher.none.fl_str_mv Universidade Federal de São Carlos
Câmpus São Carlos
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