The design of fear: an analysis of resources used in horror products
Autor(a) principal: | |
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Data de Publicação: | 2023 |
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Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Projética Revista Científica de Design |
Texto Completo: | https://ojs.uel.br/revistas/uel/index.php/projetica/article/view/46081 |
Resumo: | Fear is an important theme in entertainment, whether in cinema, literature or even in games, whether digital or not. In this paper, it will be discussed why fear is present in certain works and why it is so pleasurable, considering it is a body defense mechanism. The article intends to contribute with design resources to generate terror or horror in the public with documentary analyzes of works both digital, such as movies and games, and physical, such as Graphic Novels and RPG books, of the genre, to assist the writing of new media materials in the genre. |
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The design of fear: an analysis of resources used in horror productsO design do medo: Uma análise de recursos utilizados em produtos de terrorTerrorDesign de NarrativaAnálise documentalMedodesign de narrativasterrorhorrornarrative designfearStorytellingFear is an important theme in entertainment, whether in cinema, literature or even in games, whether digital or not. In this paper, it will be discussed why fear is present in certain works and why it is so pleasurable, considering it is a body defense mechanism. The article intends to contribute with design resources to generate terror or horror in the public with documentary analyzes of works both digital, such as movies and games, and physical, such as Graphic Novels and RPG books, of the genre, to assist the writing of new media materials in the genre.O medo vem ganhando cada vez mais espaço no entretenimento, seja no cinema, literatura ou até mesmo na área de jogos, sejam eles digitais ou não. Nesse artigo, será abordado o porquê o medo está presente em certas obras e porquê ele é tão prazeroso, considerando que trata-se de um mecanismo de defesa do corpo. O artigo pretende contribuir com recursos de design para gerar terror ou horror no público com análises de obras do gênero.Universidade Estadual de Londrina2023-11-06info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionAvaliado por Paresapplication/pdfhttps://ojs.uel.br/revistas/uel/index.php/projetica/article/view/4608110.5433/2236-2207.2023.v14.n2.46081Projetica; v. 14 n. 2 (2023); 302236-2207reponame:Projética Revista Científica de Designinstname:Universidade Estadual de Londrina (UEL)instacron:UELporhttps://ojs.uel.br/revistas/uel/index.php/projetica/article/view/46081/49581Copyright (c) 2023 Projeticahttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessUrbainski, CarolineMarques de Albuquerque, Rafael2023-12-06T16:09:24Zoai:ojs.pkp.sfu.ca:article/46081Revistahttps://www.uel.br/revistas/uel/index.php/projetica/PUBhttps://www.uel.br/revistas/uel/index.php/projetica/oai||projetica@uel.br2236-22072236-2207opendoar:2023-12-06T16:09:24Projética Revista Científica de Design - Universidade Estadual de Londrina (UEL)false |
dc.title.none.fl_str_mv |
The design of fear: an analysis of resources used in horror products O design do medo: Uma análise de recursos utilizados em produtos de terror |
title |
The design of fear: an analysis of resources used in horror products |
spellingShingle |
The design of fear: an analysis of resources used in horror products Urbainski, Caroline Terror Design de Narrativa Análise documental Medo design de narrativas terror horror narrative design fear Storytelling |
title_short |
The design of fear: an analysis of resources used in horror products |
title_full |
The design of fear: an analysis of resources used in horror products |
title_fullStr |
The design of fear: an analysis of resources used in horror products |
title_full_unstemmed |
The design of fear: an analysis of resources used in horror products |
title_sort |
The design of fear: an analysis of resources used in horror products |
author |
Urbainski, Caroline |
author_facet |
Urbainski, Caroline Marques de Albuquerque, Rafael |
author_role |
author |
author2 |
Marques de Albuquerque, Rafael |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Urbainski, Caroline Marques de Albuquerque, Rafael |
dc.subject.por.fl_str_mv |
Terror Design de Narrativa Análise documental Medo design de narrativas terror horror narrative design fear Storytelling |
topic |
Terror Design de Narrativa Análise documental Medo design de narrativas terror horror narrative design fear Storytelling |
description |
Fear is an important theme in entertainment, whether in cinema, literature or even in games, whether digital or not. In this paper, it will be discussed why fear is present in certain works and why it is so pleasurable, considering it is a body defense mechanism. The article intends to contribute with design resources to generate terror or horror in the public with documentary analyzes of works both digital, such as movies and games, and physical, such as Graphic Novels and RPG books, of the genre, to assist the writing of new media materials in the genre. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-11-06 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Avaliado por Pares |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://ojs.uel.br/revistas/uel/index.php/projetica/article/view/46081 10.5433/2236-2207.2023.v14.n2.46081 |
url |
https://ojs.uel.br/revistas/uel/index.php/projetica/article/view/46081 |
identifier_str_mv |
10.5433/2236-2207.2023.v14.n2.46081 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://ojs.uel.br/revistas/uel/index.php/projetica/article/view/46081/49581 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2023 Projetica http://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2023 Projetica http://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Estadual de Londrina |
publisher.none.fl_str_mv |
Universidade Estadual de Londrina |
dc.source.none.fl_str_mv |
Projetica; v. 14 n. 2 (2023); 30 2236-2207 reponame:Projética Revista Científica de Design instname:Universidade Estadual de Londrina (UEL) instacron:UEL |
instname_str |
Universidade Estadual de Londrina (UEL) |
instacron_str |
UEL |
institution |
UEL |
reponame_str |
Projética Revista Científica de Design |
collection |
Projética Revista Científica de Design |
repository.name.fl_str_mv |
Projética Revista Científica de Design - Universidade Estadual de Londrina (UEL) |
repository.mail.fl_str_mv |
||projetica@uel.br |
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1799315452164308992 |