The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian law
Autor(a) principal: | |
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Data de Publicação: | 2021 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Scientia Iuris (Online) |
Texto Completo: | https://ojs.uel.br/revistas/uel/index.php/iuris/article/view/44006 |
Resumo: | This paper adresses the social sustainability of commercial-labor practices involved in the production and distribution of electronic games and their possible legal problems. The problem is: are there possible legal problems arising from crunchtime, microtransactions and related practices in videogames? And what are their consequences? The objective of the research was to investigate the legal problems generated by common practices in the video game industry, and it was divided into three items, trying to contextualize, investigate, and problematize these practices. The deductive method was chosen as our methodology, and the research technique of indirect documentation, with bibliographic emphasis, and as a result it was found that there are problems in consumerism, while this problem is reinforced by labor practices of the video game industry. |
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Scientia Iuris (Online) |
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The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian lawA sustentabilidade social das práticas comerciais-laborais da indústria tecnológica dos videogames a partir do direito brasileiroMicrotransactionsCrunchtimeSocial sustainabilityMicrotransaçõesCrunchtimeSustentabilidade SocialThis paper adresses the social sustainability of commercial-labor practices involved in the production and distribution of electronic games and their possible legal problems. The problem is: are there possible legal problems arising from crunchtime, microtransactions and related practices in videogames? And what are their consequences? The objective of the research was to investigate the legal problems generated by common practices in the video game industry, and it was divided into three items, trying to contextualize, investigate, and problematize these practices. The deductive method was chosen as our methodology, and the research technique of indirect documentation, with bibliographic emphasis, and as a result it was found that there are problems in consumerism, while this problem is reinforced by labor practices of the video game industry.O presente artigo tratou de abordar a sustentabilidade social de práticas comerciais-laborais envolvidas na produção e distribuição de jogos eletrônicos e seus possíveis problemas de ordem jurídica. Adota-se como problema: existem possíveis problemas jurídicos decorrentes do crunchtime, das microtransações e práticas correlatas nos jogos de videogame? E quais são suas consequências? O objetivo da pesquisa foi apurar os problemas jurídicos gerados por práticas comuns da indústria de videogames, e se desdobrou em três itens, tratando de contextualizar, averiguar e problematizar as práticas. Como metodologia optou-se pelo método dedutivo, e técnica de pesquisa da documentação indireta, com ênfase bibliográfica, e como resultado apurou-se que existem problemas de ordem consumerista, ao mesmo tempo que se reforça esse problema a partir das práticas trabalhistas da indústria de jogos eletrônicos.Universidade Estadual de Londrina2021-11-30info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionArtigo avaliado pelos Paresapplication/pdfhttps://ojs.uel.br/revistas/uel/index.php/iuris/article/view/4400610.5433/2178-8189.2021v25n3p176Scientia Iuris; v. 25 n. 3 (2021); 176-1912178-81891415-6490reponame:Scientia Iuris (Online)instname:Universidade Estadual de Londrina (UEL)instacron:UELporhttps://ojs.uel.br/revistas/uel/index.php/iuris/article/view/44006/30644Copyright (c) 2021 Scientia Iurisinfo:eu-repo/semantics/openAccessDias, Felipe da VeigaPasinato, Luis Paulo Bressan2022-01-21T17:51:32Zoai:ojs.pkp.sfu.ca:article/44006Revistahttps://www.uel.br/revistas/uel/index.php/iurisPUBhttps://www.uel.br/revistas/uel/index.php/iuris/oairevistamdireito@uel.br2178-81891415-6490opendoar:2022-01-21T17:51:32Scientia Iuris (Online) - Universidade Estadual de Londrina (UEL)false |
dc.title.none.fl_str_mv |
The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian law A sustentabilidade social das práticas comerciais-laborais da indústria tecnológica dos videogames a partir do direito brasileiro |
title |
The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian law |
spellingShingle |
The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian law Dias, Felipe da Veiga Microtransactions Crunchtime Social sustainability Microtransações Crunchtime Sustentabilidade Social |
title_short |
The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian law |
title_full |
The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian law |
title_fullStr |
The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian law |
title_full_unstemmed |
The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian law |
title_sort |
The social sustainability of the commercial and labor practices of the technological industry of video games from Brazilian law |
author |
Dias, Felipe da Veiga |
author_facet |
Dias, Felipe da Veiga Pasinato, Luis Paulo Bressan |
author_role |
author |
author2 |
Pasinato, Luis Paulo Bressan |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Dias, Felipe da Veiga Pasinato, Luis Paulo Bressan |
dc.subject.por.fl_str_mv |
Microtransactions Crunchtime Social sustainability Microtransações Crunchtime Sustentabilidade Social |
topic |
Microtransactions Crunchtime Social sustainability Microtransações Crunchtime Sustentabilidade Social |
description |
This paper adresses the social sustainability of commercial-labor practices involved in the production and distribution of electronic games and their possible legal problems. The problem is: are there possible legal problems arising from crunchtime, microtransactions and related practices in videogames? And what are their consequences? The objective of the research was to investigate the legal problems generated by common practices in the video game industry, and it was divided into three items, trying to contextualize, investigate, and problematize these practices. The deductive method was chosen as our methodology, and the research technique of indirect documentation, with bibliographic emphasis, and as a result it was found that there are problems in consumerism, while this problem is reinforced by labor practices of the video game industry. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-11-30 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Artigo avaliado pelos Pares |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://ojs.uel.br/revistas/uel/index.php/iuris/article/view/44006 10.5433/2178-8189.2021v25n3p176 |
url |
https://ojs.uel.br/revistas/uel/index.php/iuris/article/view/44006 |
identifier_str_mv |
10.5433/2178-8189.2021v25n3p176 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://ojs.uel.br/revistas/uel/index.php/iuris/article/view/44006/30644 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2021 Scientia Iuris info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2021 Scientia Iuris |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Estadual de Londrina |
publisher.none.fl_str_mv |
Universidade Estadual de Londrina |
dc.source.none.fl_str_mv |
Scientia Iuris; v. 25 n. 3 (2021); 176-191 2178-8189 1415-6490 reponame:Scientia Iuris (Online) instname:Universidade Estadual de Londrina (UEL) instacron:UEL |
instname_str |
Universidade Estadual de Londrina (UEL) |
instacron_str |
UEL |
institution |
UEL |
reponame_str |
Scientia Iuris (Online) |
collection |
Scientia Iuris (Online) |
repository.name.fl_str_mv |
Scientia Iuris (Online) - Universidade Estadual de Londrina (UEL) |
repository.mail.fl_str_mv |
revistamdireito@uel.br |
_version_ |
1799306016215531520 |