THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES
Autor(a) principal: | |
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Data de Publicação: | 2011 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Teoria e Prática da Educação (Online) |
Texto Completo: | https://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288 |
Resumo: | This text presents the result of a research made from electronic games with pupils of the nineth year of basic education. The focus of the research was to study and to extract narrative elements of these games to think the technique as allied of the education and as material for production written from that presented about the interfaces of the computers. The objective was to learn to read images and to involve the leisure of the young people to the proper learning following some quarrels on the modernity and the culture of masses that seem to be one of the rivals of the learning process. With the use of the games and the orientation of the professors, the industry can be used to develop in classroom one another symbolic material through the writing. |
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Teoria e Prática da Educação (Online) |
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THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIESAS NARRATIVAS DOS JOGOS ELETRÔNICOS E SUAS POSSIBILIDADES EDUCACIONAISnarrativesmodernitymedia-educationeletronic games.narrativasmodernidademídia-educaçãojogos eletrônicosThis text presents the result of a research made from electronic games with pupils of the nineth year of basic education. The focus of the research was to study and to extract narrative elements of these games to think the technique as allied of the education and as material for production written from that presented about the interfaces of the computers. The objective was to learn to read images and to involve the leisure of the young people to the proper learning following some quarrels on the modernity and the culture of masses that seem to be one of the rivals of the learning process. With the use of the games and the orientation of the professors, the industry can be used to develop in classroom one another symbolic material through the writing.Este texto apresenta o resultado de uma pesquisa feita a partir de jogos eletrônicos junto com alunos do nono ano do ensino fundamental. O foco da pesquisa foi o de estudar e extrair elementos narrativos destes games para pensar a técnica como aliada da educação e como material para produção escrita a partir do que é apresentado nas interfaces dos computadores. O objetivo foi o de aprender a ler imagens e envolver o lazer dos jovens ao próprio aprendizado seguindo algumas discussões sobre a modernidade e a cultura de massas que parece ser um dos rivais do processo de aprendizado. Com o uso dos games e com a orientação dos professores, a indústria pode ser utilizada para desenvolver em sala de aula um outro material simbólico através da escrita.Universidade Estadual de Maringá2011-08-24info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/1428810.4025/tpe.v12i2.14288Teoria e Prática da Educação; v. 12 n. 2 (2009); 179-1842237-87071415-837Xreponame:Teoria e Prática da Educação (Online)instname:Universidade Estadual de Maringá (UEM)instacron:UEMporhttps://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288/7658Moreira, CristianoCruz, Dulce Márciainfo:eu-repo/semantics/openAccess2023-01-12T13:53:48Zoai:periodicos.uem.br/ojs:article/14288Revistahttps://periodicos.uem.br/ojs/index.php/TeorPratEducPUBhttps://periodicos.uem.br/ojs/index.php/TeorPratEduc/oaiteoriaepraticadaeducacao@gmail.com || teoriaepraticadaeducacao@gmail.com2237-87071415-837xopendoar:2023-01-12T10:59:20.433086Teoria e Prática da Educação (Online) - Universidade Estadual de Maringá (UEM)true |
dc.title.none.fl_str_mv |
THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES AS NARRATIVAS DOS JOGOS ELETRÔNICOS E SUAS POSSIBILIDADES EDUCACIONAIS |
title |
THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES |
spellingShingle |
THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES Moreira, Cristiano narratives modernity media-education eletronic games. narrativas modernidade mídia-educação jogos eletrônicos |
title_short |
THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES |
title_full |
THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES |
title_fullStr |
THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES |
title_full_unstemmed |
THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES |
title_sort |
THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES |
author |
Moreira, Cristiano |
author_facet |
Moreira, Cristiano Cruz, Dulce Márcia |
author_role |
author |
author2 |
Cruz, Dulce Márcia |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Moreira, Cristiano Cruz, Dulce Márcia |
dc.subject.por.fl_str_mv |
narratives modernity media-education eletronic games. narrativas modernidade mídia-educação jogos eletrônicos |
topic |
narratives modernity media-education eletronic games. narrativas modernidade mídia-educação jogos eletrônicos |
description |
This text presents the result of a research made from electronic games with pupils of the nineth year of basic education. The focus of the research was to study and to extract narrative elements of these games to think the technique as allied of the education and as material for production written from that presented about the interfaces of the computers. The objective was to learn to read images and to involve the leisure of the young people to the proper learning following some quarrels on the modernity and the culture of masses that seem to be one of the rivals of the learning process. With the use of the games and the orientation of the professors, the industry can be used to develop in classroom one another symbolic material through the writing. |
publishDate |
2011 |
dc.date.none.fl_str_mv |
2011-08-24 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288 10.4025/tpe.v12i2.14288 |
url |
https://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288 |
identifier_str_mv |
10.4025/tpe.v12i2.14288 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288/7658 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Estadual de Maringá |
publisher.none.fl_str_mv |
Universidade Estadual de Maringá |
dc.source.none.fl_str_mv |
Teoria e Prática da Educação; v. 12 n. 2 (2009); 179-184 2237-8707 1415-837X reponame:Teoria e Prática da Educação (Online) instname:Universidade Estadual de Maringá (UEM) instacron:UEM |
instname_str |
Universidade Estadual de Maringá (UEM) |
instacron_str |
UEM |
institution |
UEM |
reponame_str |
Teoria e Prática da Educação (Online) |
collection |
Teoria e Prática da Educação (Online) |
repository.name.fl_str_mv |
Teoria e Prática da Educação (Online) - Universidade Estadual de Maringá (UEM) |
repository.mail.fl_str_mv |
teoriaepraticadaeducacao@gmail.com || teoriaepraticadaeducacao@gmail.com |
_version_ |
1792207155922731008 |