THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES

Detalhes bibliográficos
Autor(a) principal: Moreira, Cristiano
Data de Publicação: 2011
Outros Autores: Cruz, Dulce Márcia
Tipo de documento: Artigo
Idioma: por
Título da fonte: Teoria e Prática da Educação (Online)
Texto Completo: https://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288
Resumo: This text presents the result of a research made from electronic games with pupils of the nineth year of basic education. The focus of the research was to study and to extract narrative elements of these games to think the technique as allied of the education and as material for production written from that presented about the interfaces of the computers. The objective was to learn to read images and to involve the leisure of the young people to the proper learning following some quarrels on the modernity and the culture of masses that seem to be one of the rivals of the learning process. With the use of the games and the orientation of the professors, the industry can be used to develop in classroom one another symbolic material through the writing.
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spelling THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIESAS NARRATIVAS DOS JOGOS ELETRÔNICOS E SUAS POSSIBILIDADES EDUCACIONAISnarrativesmodernitymedia-educationeletronic games.narrativasmodernidademídia-educaçãojogos eletrônicosThis text presents the result of a research made from electronic games with pupils of the nineth year of basic education. The focus of the research was to study and to extract narrative elements of these games to think the technique as allied of the education and as material for production written from that presented about the interfaces of the computers. The objective was to learn to read images and to involve the leisure of the young people to the proper learning following some quarrels on the modernity and the culture of masses that seem to be one of the rivals of the learning process. With the use of the games and the orientation of the professors, the industry can be used to develop in classroom one another symbolic material through the writing.Este texto apresenta o resultado de uma pesquisa feita a partir de jogos eletrônicos junto com alunos do nono ano do ensino fundamental. O foco da pesquisa foi o de estudar e extrair elementos narrativos destes games para pensar a técnica como aliada da educação e como material para produção escrita a partir do que é apresentado nas interfaces dos computadores. O objetivo foi o de aprender a ler imagens e envolver o lazer dos jovens ao próprio aprendizado seguindo algumas discussões sobre a modernidade e a cultura de massas que parece ser um dos rivais do processo de aprendizado. Com o uso dos games e com a orientação dos professores, a indústria pode ser utilizada para desenvolver em sala de aula um outro material simbólico através da escrita.Universidade Estadual de Maringá2011-08-24info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/1428810.4025/tpe.v12i2.14288Teoria e Prática da Educação; v. 12 n. 2 (2009); 179-1842237-87071415-837Xreponame:Teoria e Prática da Educação (Online)instname:Universidade Estadual de Maringá (UEM)instacron:UEMporhttps://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288/7658Moreira, CristianoCruz, Dulce Márciainfo:eu-repo/semantics/openAccess2023-01-12T13:53:48Zoai:periodicos.uem.br/ojs:article/14288Revistahttps://periodicos.uem.br/ojs/index.php/TeorPratEducPUBhttps://periodicos.uem.br/ojs/index.php/TeorPratEduc/oaiteoriaepraticadaeducacao@gmail.com || teoriaepraticadaeducacao@gmail.com2237-87071415-837xopendoar:2023-01-12T10:59:20.433086Teoria e Prática da Educação (Online) - Universidade Estadual de Maringá (UEM)true
dc.title.none.fl_str_mv THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES
AS NARRATIVAS DOS JOGOS ELETRÔNICOS E SUAS POSSIBILIDADES EDUCACIONAIS
title THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES
spellingShingle THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES
Moreira, Cristiano
narratives
modernity
media-education
eletronic games.
narrativas
modernidade
mídia-educação
jogos eletrônicos
title_short THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES
title_full THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES
title_fullStr THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES
title_full_unstemmed THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES
title_sort THE NARRATIVES OF ELECTRONIC GAMES AND THEIR EDUCATIONAL OPPORTUNITIES
author Moreira, Cristiano
author_facet Moreira, Cristiano
Cruz, Dulce Márcia
author_role author
author2 Cruz, Dulce Márcia
author2_role author
dc.contributor.author.fl_str_mv Moreira, Cristiano
Cruz, Dulce Márcia
dc.subject.por.fl_str_mv narratives
modernity
media-education
eletronic games.
narrativas
modernidade
mídia-educação
jogos eletrônicos
topic narratives
modernity
media-education
eletronic games.
narrativas
modernidade
mídia-educação
jogos eletrônicos
description This text presents the result of a research made from electronic games with pupils of the nineth year of basic education. The focus of the research was to study and to extract narrative elements of these games to think the technique as allied of the education and as material for production written from that presented about the interfaces of the computers. The objective was to learn to read images and to involve the leisure of the young people to the proper learning following some quarrels on the modernity and the culture of masses that seem to be one of the rivals of the learning process. With the use of the games and the orientation of the professors, the industry can be used to develop in classroom one another symbolic material through the writing.
publishDate 2011
dc.date.none.fl_str_mv 2011-08-24
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288
10.4025/tpe.v12i2.14288
url https://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288
identifier_str_mv 10.4025/tpe.v12i2.14288
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://periodicos.uem.br/ojs/index.php/TeorPratEduc/article/view/14288/7658
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Estadual de Maringá
publisher.none.fl_str_mv Universidade Estadual de Maringá
dc.source.none.fl_str_mv Teoria e Prática da Educação; v. 12 n. 2 (2009); 179-184
2237-8707
1415-837X
reponame:Teoria e Prática da Educação (Online)
instname:Universidade Estadual de Maringá (UEM)
instacron:UEM
instname_str Universidade Estadual de Maringá (UEM)
instacron_str UEM
institution UEM
reponame_str Teoria e Prática da Educação (Online)
collection Teoria e Prática da Educação (Online)
repository.name.fl_str_mv Teoria e Prática da Educação (Online) - Universidade Estadual de Maringá (UEM)
repository.mail.fl_str_mv teoriaepraticadaeducacao@gmail.com || teoriaepraticadaeducacao@gmail.com
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