Webgames in the school: a pilot study

Detalhes bibliográficos
Autor(a) principal: Godtsfriedt, Jonas
Data de Publicação: 2021
Outros Autores: Luiz Cardoso, Fernando
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Journal of Physical Education (Maringá)
Texto Completo: https://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/53681
Resumo: The proposal of webgames promotes a return to the "old" digital game, usually associated with the characteristics of a sedentary lifestyle. However, after the digital game is played on the computer, a ludic game is proposed to children, involving attractive practices with human movement, which will thus break with sedentarism. The objective of this study was to analyze the application of the pedagogical proposal of webgames to schools, in association with participant observation. Methodology: 25 elementary school students were investigated; they were attending the first grade at a school in the city of Florianópolis, Brazil. The group of children joined 02 meetings lasting 01 hour and 30 minutes each. During the sessions, their speeches were recorded on a field diary. Results: A recurring aspect in this experience offered to the children was to realize the fellowship and cooperation among them. The speech of one of the students, during the webgames, evidenced an association of the ludic practice experience on the court with the reality observed in the imaginary world of digital games. Conclusions: The study revealed a good acceptance from the children towards the webgames during school Physical Education classes.
id UEM-9_9c9078fc2672a9d3d952bdebc4721438
oai_identifier_str oai:periodicos.uem.br/ojs:article/53681
network_acronym_str UEM-9
network_name_str Journal of Physical Education (Maringá)
repository_id_str
spelling Webgames in the school: a pilot studyWebgames na escola: um estudo pilotovideogamesgames and toysphysical education and trainingjogos de vídeojogos e brinquedoseducação física e treinamentoThe proposal of webgames promotes a return to the "old" digital game, usually associated with the characteristics of a sedentary lifestyle. However, after the digital game is played on the computer, a ludic game is proposed to children, involving attractive practices with human movement, which will thus break with sedentarism. The objective of this study was to analyze the application of the pedagogical proposal of webgames to schools, in association with participant observation. Methodology: 25 elementary school students were investigated; they were attending the first grade at a school in the city of Florianópolis, Brazil. The group of children joined 02 meetings lasting 01 hour and 30 minutes each. During the sessions, their speeches were recorded on a field diary. Results: A recurring aspect in this experience offered to the children was to realize the fellowship and cooperation among them. The speech of one of the students, during the webgames, evidenced an association of the ludic practice experience on the court with the reality observed in the imaginary world of digital games. Conclusions: The study revealed a good acceptance from the children towards the webgames during school Physical Education classes.A proposta dos Webgames promove um retorno ao jogo digital “antigo”, usualmente associado a características relacionadas ao sedentarismo. Porém, após se “jogar” o jogo digital no computador, é proposto para a criança, um jogo lúdico, que envolva práticas com movimento humano e atrativas, e assim, irá promover a quebra do sedentarismo. O objetivo deste trabalho foi analisar a aplicação da proposta pedagógica dos Webgames, na escola, associada a observação participante. Metodologia: foram investigadas 25 crianças estudantes do ensino fundamental, de uma turma do primeiro ano de uma escola na cidade de Florianópolis, Brasil. O grupo de crianças participou de 02 encontros, de 01 hora e trinta minutos de duração cada. Durante as sessões as falas das crianças foram registradas em diário de campo. Resultados: Um aspecto recorrente nesta vivência ofertada as crianças, foi perceber o coleguismo e cooperação existente entre os alunos. Em uma das falas de um dos alunos, durante os Webgames, emergiu uma associação da prática lúdica vivenciada na quadra, com a realidade observada no mundo imaginário dos jogos digitais. Conclusões: com o estudo, notou-se uma boa aceitação das crianças em relação as práticas dos Webgames, durante as aulas de Educação Física escolar.Department of Physical Education - State University of Maringá (UEM), Maringá-PR, Brazil2021-07-07info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/5368110.4025/jphyseduc.v32i1.3259Journal of Physical Education; Vol 32 No 1 (2021): Journal of Physical Education; e-3259Journal of Physical Education; Vol. 32 Núm. 1 (2021): Journal of Physical Education; e-3259Journal of Physical Education; v. 32 n. 1 (2021): Journal of Physical Education; e-32592448-2455reponame:Journal of Physical Education (Maringá)instname:Universidade Estadual de Maringá (UEM)instacron:UEMenghttps://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/53681/751375152400Copyright (c) 2021 Journal of Physical Education https://creativecommons.org/licenses/by-nc-nd/4.0info:eu-repo/semantics/openAccessGodtsfriedt, JonasLuiz Cardoso, Fernando 2021-10-25T13:02:04Zoai:periodicos.uem.br/ojs:article/53681Revistahttp://periodicos.uem.br/ojs/index.php/RevEducFis/indexPUBhttps://old.scielo.br/oai/scielo-oai.php||revdef@uem.br2448-24552448-2455opendoar:2021-10-25T13:02:04Journal of Physical Education (Maringá) - Universidade Estadual de Maringá (UEM)false
dc.title.none.fl_str_mv Webgames in the school: a pilot study
Webgames na escola: um estudo piloto
title Webgames in the school: a pilot study
spellingShingle Webgames in the school: a pilot study
Godtsfriedt, Jonas
videogames
games and toys
physical education and training
jogos de vídeo
jogos e brinquedos
educação física e treinamento
title_short Webgames in the school: a pilot study
title_full Webgames in the school: a pilot study
title_fullStr Webgames in the school: a pilot study
title_full_unstemmed Webgames in the school: a pilot study
title_sort Webgames in the school: a pilot study
author Godtsfriedt, Jonas
author_facet Godtsfriedt, Jonas
Luiz Cardoso, Fernando
author_role author
author2 Luiz Cardoso, Fernando
author2_role author
dc.contributor.author.fl_str_mv Godtsfriedt, Jonas
Luiz Cardoso, Fernando
dc.subject.por.fl_str_mv videogames
games and toys
physical education and training
jogos de vídeo
jogos e brinquedos
educação física e treinamento
topic videogames
games and toys
physical education and training
jogos de vídeo
jogos e brinquedos
educação física e treinamento
description The proposal of webgames promotes a return to the "old" digital game, usually associated with the characteristics of a sedentary lifestyle. However, after the digital game is played on the computer, a ludic game is proposed to children, involving attractive practices with human movement, which will thus break with sedentarism. The objective of this study was to analyze the application of the pedagogical proposal of webgames to schools, in association with participant observation. Methodology: 25 elementary school students were investigated; they were attending the first grade at a school in the city of Florianópolis, Brazil. The group of children joined 02 meetings lasting 01 hour and 30 minutes each. During the sessions, their speeches were recorded on a field diary. Results: A recurring aspect in this experience offered to the children was to realize the fellowship and cooperation among them. The speech of one of the students, during the webgames, evidenced an association of the ludic practice experience on the court with the reality observed in the imaginary world of digital games. Conclusions: The study revealed a good acceptance from the children towards the webgames during school Physical Education classes.
publishDate 2021
dc.date.none.fl_str_mv 2021-07-07
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/53681
10.4025/jphyseduc.v32i1.3259
url https://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/53681
identifier_str_mv 10.4025/jphyseduc.v32i1.3259
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/53681/751375152400
dc.rights.driver.fl_str_mv Copyright (c) 2021 Journal of Physical Education
https://creativecommons.org/licenses/by-nc-nd/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2021 Journal of Physical Education
https://creativecommons.org/licenses/by-nc-nd/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Department of Physical Education - State University of Maringá (UEM), Maringá-PR, Brazil
publisher.none.fl_str_mv Department of Physical Education - State University of Maringá (UEM), Maringá-PR, Brazil
dc.source.none.fl_str_mv Journal of Physical Education; Vol 32 No 1 (2021): Journal of Physical Education; e-3259
Journal of Physical Education; Vol. 32 Núm. 1 (2021): Journal of Physical Education; e-3259
Journal of Physical Education; v. 32 n. 1 (2021): Journal of Physical Education; e-3259
2448-2455
reponame:Journal of Physical Education (Maringá)
instname:Universidade Estadual de Maringá (UEM)
instacron:UEM
instname_str Universidade Estadual de Maringá (UEM)
instacron_str UEM
institution UEM
reponame_str Journal of Physical Education (Maringá)
collection Journal of Physical Education (Maringá)
repository.name.fl_str_mv Journal of Physical Education (Maringá) - Universidade Estadual de Maringá (UEM)
repository.mail.fl_str_mv ||revdef@uem.br
_version_ 1754732546235564032