Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internet

Detalhes bibliográficos
Autor(a) principal: Souza, Schneider
Data de Publicação: 2023
Tipo de documento: Artigo
Idioma: por
Título da fonte: Mídia.e.Cotidiano
Texto Completo: https://periodicos.uff.br/midiaecotidiano/article/view/57824
Resumo: The objective of the article is to present a category-based analysis of game music cover videos produced and consumed by fans on YouTube. To deal with data produced in ethnographic field research, we have created four categories of artistic performance that attempt to synthesize the production of game music shared by the interlocutors. In this article, we will explain these categories and demonstrate their functioning as an analysis tool while exploring some issues related to social and musical performance. These categories have shown that game music functions as a catalyst through which other cultural practices flow, bringing with them their potential for sociability, conflict, and prejudice.
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spelling Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internetCategorías de análisis para videoclips em YouTube: entendiendo la producción y consumo de covers de música de juegos em internetCategorias de análise para videoclipes no YouTube: entendendo produção e consumo de covers de game music na internetGame musicPerformance musicalYouTubeFãsCategoriasGame musicMusical performanceYouTubeFansCategoriesMúsica de juegosinterpretación musicalYouTubefanscategoríasThe objective of the article is to present a category-based analysis of game music cover videos produced and consumed by fans on YouTube. To deal with data produced in ethnographic field research, we have created four categories of artistic performance that attempt to synthesize the production of game music shared by the interlocutors. In this article, we will explain these categories and demonstrate their functioning as an analysis tool while exploring some issues related to social and musical performance. These categories have shown that game music functions as a catalyst through which other cultural practices flow, bringing with them their potential for sociability, conflict, and prejudice.El objetivo del artículo es presentar un análisis basado en categorías sobre vídeos de covers de game music producidos y consumidos por fans en YouTube. Con el fin de lidiar con datos producidos en una investigación de campo de carácter etnográfico, creamos cuatro categorías de performance artística que intentan sintetizar la producción de game music compartida por los interlocutores. En este artículo, explicaremos estas categorías y demostraremos su funcionamiento como herramienta de análisis mientras exploramos algunas cuestiones relacionadas con la performance social y musical. Estas categorías han demostrado que la game music funciona como un catalizador a través del cual otras prácticas culturales fluyen, trayendo consigo sus potenciales de sociabilidad, así como de conflicto y prejuicio.O objetivo do artigo é apresentar uma análise baseada em categorias sobre vídeos de cover de game music produzidos e consumidos por fãs no YouTube. Com o objetivo de lidar com dados produzidos em pesquisa de campo de caráter etnográfico, criamos quatro categorias de performance artística que tentam sintetizar a produção de game music compartilhada pelos interlocutores. Neste artigo, iremos explicar essas categorias e demonstrar seu funcionamento como ferramenta de análise enquanto exploramos algumas questões relacionadas a performance social e musical. Estas categorias têm demonstrado que a game music funciona como um catalisador pelo qual outras práticas culturais fluem por meio dela trazendo consigo seus potenciais de sociabilidades como também de conflito e preconceitos.EdUFF2023-05-19info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.uff.br/midiaecotidiano/article/view/5782410.22409/rmc.v17i2.57824Mídia e Cotidiano; v. 17 n. 2 (2023): Os múltiplos fluxos da imagem: o streaming e o audiovisual no cotidiano do século XXI2178-602X10.22409/rmc.v17i2reponame:Mídia.e.Cotidianoinstname:Universidade Federal Fluminense (UFF)instacron:UFFporhttps://periodicos.uff.br/midiaecotidiano/article/view/57824/34349Copyright (c) 2023 Revista Mídia e Cotidianoinfo:eu-repo/semantics/openAccessSouza, Schneider2023-05-19T18:41:05Zoai:ojs.pkp.sfu.ca:article/57824Revistahttps://periodicos.uff.br/midiaecotidiano/indexPUBhttps://periodicos.uff.br/midiaecotidiano/oaimidiaecotidiano.ega@id.uff.br||revistamidiaecotidiano@gmail.com2178-602X2178-602Xopendoar:2023-05-19T18:41:05Mídia.e.Cotidiano - Universidade Federal Fluminense (UFF)false
dc.title.none.fl_str_mv Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internet
Categorías de análisis para videoclips em YouTube: entendiendo la producción y consumo de covers de música de juegos em internet
Categorias de análise para videoclipes no YouTube: entendendo produção e consumo de covers de game music na internet
title Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internet
spellingShingle Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internet
Souza, Schneider
Game music
Performance musical
YouTube
Fãs
Categorias
Game music
Musical performance
YouTube
Fans
Categories
Música de juegos
interpretación musical
YouTube
fans
categorías
title_short Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internet
title_full Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internet
title_fullStr Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internet
title_full_unstemmed Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internet
title_sort Analysis categories for YouTube music videos: understanding the production and consumption of game music covers on the internet
author Souza, Schneider
author_facet Souza, Schneider
author_role author
dc.contributor.author.fl_str_mv Souza, Schneider
dc.subject.por.fl_str_mv Game music
Performance musical
YouTube
Fãs
Categorias
Game music
Musical performance
YouTube
Fans
Categories
Música de juegos
interpretación musical
YouTube
fans
categorías
topic Game music
Performance musical
YouTube
Fãs
Categorias
Game music
Musical performance
YouTube
Fans
Categories
Música de juegos
interpretación musical
YouTube
fans
categorías
description The objective of the article is to present a category-based analysis of game music cover videos produced and consumed by fans on YouTube. To deal with data produced in ethnographic field research, we have created four categories of artistic performance that attempt to synthesize the production of game music shared by the interlocutors. In this article, we will explain these categories and demonstrate their functioning as an analysis tool while exploring some issues related to social and musical performance. These categories have shown that game music functions as a catalyst through which other cultural practices flow, bringing with them their potential for sociability, conflict, and prejudice.
publishDate 2023
dc.date.none.fl_str_mv 2023-05-19
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.uff.br/midiaecotidiano/article/view/57824
10.22409/rmc.v17i2.57824
url https://periodicos.uff.br/midiaecotidiano/article/view/57824
identifier_str_mv 10.22409/rmc.v17i2.57824
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://periodicos.uff.br/midiaecotidiano/article/view/57824/34349
dc.rights.driver.fl_str_mv Copyright (c) 2023 Revista Mídia e Cotidiano
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2023 Revista Mídia e Cotidiano
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv EdUFF
publisher.none.fl_str_mv EdUFF
dc.source.none.fl_str_mv Mídia e Cotidiano; v. 17 n. 2 (2023): Os múltiplos fluxos da imagem: o streaming e o audiovisual no cotidiano do século XXI
2178-602X
10.22409/rmc.v17i2
reponame:Mídia.e.Cotidiano
instname:Universidade Federal Fluminense (UFF)
instacron:UFF
instname_str Universidade Federal Fluminense (UFF)
instacron_str UFF
institution UFF
reponame_str Mídia.e.Cotidiano
collection Mídia.e.Cotidiano
repository.name.fl_str_mv Mídia.e.Cotidiano - Universidade Federal Fluminense (UFF)
repository.mail.fl_str_mv midiaecotidiano.ega@id.uff.br||revistamidiaecotidiano@gmail.com
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