Um método de ensino para o uso de metáforas no projeto da interação

Detalhes bibliográficos
Autor(a) principal: Gonçalves, Anderson Cavalcante
Data de Publicação: 2014
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Repositório Institucional da UFG
Texto Completo: http://repositorio.bc.ufg.br/tede/handle/tede/3048
Resumo: The use of metaphors in interaction design contributes to the interfaces that are simple and intuitive. However, it is not easy for students to learn how to use metaphors. It is a complex task to teach students to develop interactive experiences through metaphors. This paper proposes a method for teaching the use of metaphors in interface design. The teaching method consists of a framework for preparation of exercises, and provocative questions related knowledge metáforas. The teaching method is used to propose designed to encourage interaction tasks, group learning and creativity of students. This paper presents six case studies, applied in different undergraduate classes at the Federal University of Goiás, where interactions between students were analyzed, creativity and experience of students in relation to the proposed teaching method.
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spelling Ferreira, Deller Jameshttp://lattes.cnpq.br/1646629818203057http://lattes.cnpq.br/4694266347282320Gonçalves, Anderson Cavalcante2014-09-11T11:29:46Z2014-09-11http://repositorio.bc.ufg.br/tede/handle/tede/3048The use of metaphors in interaction design contributes to the interfaces that are simple and intuitive. However, it is not easy for students to learn how to use metaphors. It is a complex task to teach students to develop interactive experiences through metaphors. This paper proposes a method for teaching the use of metaphors in interface design. The teaching method consists of a framework for preparation of exercises, and provocative questions related knowledge metáforas. The teaching method is used to propose designed to encourage interaction tasks, group learning and creativity of students. This paper presents six case studies, applied in different undergraduate classes at the Federal University of Goiás, where interactions between students were analyzed, creativity and experience of students in relation to the proposed teaching method.O uso de metáforas no design de interação colabora para que as interfaces sejam mais simples e intuitivas. No entanto, não é fácil para os alunos aprender a usar metáforas. É uma tarefa complexa ensinar os alunos a desenvolver experiências interativas através de metáforas. Este trabalho propõe um método de ensino para o uso de metáforas no projeto de interfaces. O método de ensino é composto por um framework para elaboração de exercícios, questões provocativas e o conhecimento relacionado a metáforas. O método ensino é usado para propor tarefas projetadas para incentivar a interação, a aprendizagem em grupo e a criatividade dos alunos. Este trabalho apresenta seis estudos de caso, aplicados em diferentes turmas de graduação da Universidade Federal de Goiás, em que foram analisadas as interações entre os alunos, a criatividade e a experiência dos alunos em relação ao método de ensino proposto.Submitted by Cássia Santos (cassia.bcufg@gmail.com) on 2014-09-11T11:29:46Z No. of bitstreams: 2 Dissertacao Anderson C Goncalves.pdf: 5091982 bytes, checksum: 487bc618183d2587ff77b16663b5ef49 (MD5) license_rdf: 23148 bytes, checksum: 9da0b6dfac957114c6a7714714b86306 (MD5)Made available in DSpace on 2014-09-11T11:29:46Z (GMT). No. of bitstreams: 2 Dissertacao Anderson C Goncalves.pdf: 5091982 bytes, checksum: 487bc618183d2587ff77b16663b5ef49 (MD5) license_rdf: 23148 bytes, checksum: 9da0b6dfac957114c6a7714714b86306 (MD5)Financiadora de Estudos e Projetos- Finepapplication/pdfhttp://repositorio.bc.ufg.br/tede/retrieve/7488/Dissertacao%20Anderson%20C%20Goncalves.pdf.jpgpor[1] ARISTÓTELES. Os Pensadores. Nova Cultura, São Paulo, 1996. [2] BARDZELL, J. Interaction criticism: An introduc-tion to the practice. Interacting with Computers, 2011. [3] BAUMER, E. P. S.; TOMLINSON, B.; RICHLAND, L. E.; HANSEN, J. Fostering metaphorical creativity using computational metaphor identification, 2009. [4] BLOOM, S. B. Taxonomy of educational objectives. David Mckay, New York, 1956. [5] BO ZHENG, H.; JUAN SONG, W. Metaphor analysis in the educational discourse: A critical review. US-China Foreign Language, ISSN 1539-8080, 8, 2010. [6] BURDEN, P. The mechanization of teaching: Teachers’ metaphors and evaluation in japanese tertiary education, 2011. [7] CONKLIN, J. A taxonomy for learning, teaching, assessing: a revision of blooms’s taxonomy of educational abjectives. Educational Horizons, 83, 2005. [8] DEWEY, J. The quest for certainty: A study of the relation of knowledge and action. London: George Allen e Unwin, 1929. [9] DIJK, V. B.; LINGNAU, A.; LANDONI, M.; RUTHWEN, I. 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S.; FISCHER, K. W. Useful metaphors for tackling problems in teaching and learning. 11:02–09, 2006. [34] TIDWELL, J. Disigning Interfaces. O’Reilly, 2010. [35] TUDGE, J.; WINTERHOFF, P. Vygotsky, piaget and bandura: Perspectives on the relations between the social world and cognitive development. Human Development, 36:61–81, 1993. [36] WEBB, J. Children Learning at Home. The Falmer Press, London, 1990. [37] WILLIAMS, G. Using metaphor in teaching and learning: a literature review & synthesis. University of Nottingham, 2005. [38] WRIGHT, V. H.; SUNDBERG, C. W.; YARBROUGH, S.; STALLWORTH, E. W. B. J. Construction of teaching metaphors through the use of technology, 2009. [39] ZENG, L.; SALVENDRY, G.; ZHANG, M. Fator structure of web site creativity. 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dc.title.por.fl_str_mv Um método de ensino para o uso de metáforas no projeto da interação
title Um método de ensino para o uso de metáforas no projeto da interação
spellingShingle Um método de ensino para o uso de metáforas no projeto da interação
Gonçalves, Anderson Cavalcante
Metáforas
Interação
Design
Ensino
Aprendizagem
Metaphors
Interaction
Design
Teaching
Learning.
CIENCIA DA COMPUTACAO::METODOLOGIA E TECNICAS DA COMPUTACAO
title_short Um método de ensino para o uso de metáforas no projeto da interação
title_full Um método de ensino para o uso de metáforas no projeto da interação
title_fullStr Um método de ensino para o uso de metáforas no projeto da interação
title_full_unstemmed Um método de ensino para o uso de metáforas no projeto da interação
title_sort Um método de ensino para o uso de metáforas no projeto da interação
author Gonçalves, Anderson Cavalcante
author_facet Gonçalves, Anderson Cavalcante
author_role author
dc.contributor.advisor1.fl_str_mv Ferreira, Deller James
dc.contributor.advisor1Lattes.fl_str_mv http://lattes.cnpq.br/1646629818203057
dc.contributor.authorLattes.fl_str_mv http://lattes.cnpq.br/4694266347282320
dc.contributor.author.fl_str_mv Gonçalves, Anderson Cavalcante
contributor_str_mv Ferreira, Deller James
dc.subject.por.fl_str_mv Metáforas
Interação
Design
Ensino
Aprendizagem
topic Metáforas
Interação
Design
Ensino
Aprendizagem
Metaphors
Interaction
Design
Teaching
Learning.
CIENCIA DA COMPUTACAO::METODOLOGIA E TECNICAS DA COMPUTACAO
dc.subject.eng.fl_str_mv Metaphors
Interaction
Design
Teaching
Learning.
dc.subject.cnpq.fl_str_mv CIENCIA DA COMPUTACAO::METODOLOGIA E TECNICAS DA COMPUTACAO
description The use of metaphors in interaction design contributes to the interfaces that are simple and intuitive. However, it is not easy for students to learn how to use metaphors. It is a complex task to teach students to develop interactive experiences through metaphors. This paper proposes a method for teaching the use of metaphors in interface design. The teaching method consists of a framework for preparation of exercises, and provocative questions related knowledge metáforas. The teaching method is used to propose designed to encourage interaction tasks, group learning and creativity of students. This paper presents six case studies, applied in different undergraduate classes at the Federal University of Goiás, where interactions between students were analyzed, creativity and experience of students in relation to the proposed teaching method.
publishDate 2014
dc.date.accessioned.fl_str_mv 2014-09-11T11:29:46Z
dc.date.issued.fl_str_mv 2014-09-11
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
format masterThesis
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://repositorio.bc.ufg.br/tede/handle/tede/3048
url http://repositorio.bc.ufg.br/tede/handle/tede/3048
dc.language.iso.fl_str_mv por
language por
dc.relation.program.fl_str_mv -3303550325223384799
dc.relation.confidence.fl_str_mv 600
600
600
600
dc.relation.department.fl_str_mv -7712266734633644768
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dc.relation.references.por.fl_str_mv [1] ARISTÓTELES. Os Pensadores. Nova Cultura, São Paulo, 1996. [2] BARDZELL, J. Interaction criticism: An introduc-tion to the practice. Interacting with Computers, 2011. [3] BAUMER, E. P. S.; TOMLINSON, B.; RICHLAND, L. E.; HANSEN, J. Fostering metaphorical creativity using computational metaphor identification, 2009. [4] BLOOM, S. B. Taxonomy of educational objectives. David Mckay, New York, 1956. [5] BO ZHENG, H.; JUAN SONG, W. Metaphor analysis in the educational discourse: A critical review. US-China Foreign Language, ISSN 1539-8080, 8, 2010. [6] BURDEN, P. The mechanization of teaching: Teachers’ metaphors and evaluation in japanese tertiary education, 2011. [7] CONKLIN, J. A taxonomy for learning, teaching, assessing: a revision of blooms’s taxonomy of educational abjectives. Educational Horizons, 83, 2005. [8] DEWEY, J. The quest for certainty: A study of the relation of knowledge and action. London: George Allen e Unwin, 1929. [9] DIJK, V. B.; LINGNAU, A.; LANDONI, M.; RUTHWEN, I. Metaphorical interaction models/interfaces. PuppyIR, University of Twente, 2011. [10] FERREIRA, D. J. Human computer interaction teaching method to encourage creativity. ICSEA, p. 472–478, 2012. [11] FROKJAER, E.; HORNBAEK, K. Metaphors of human tinking for usability inspection and desing, 2008. [12] GONÇALVES, A. C.; FERREIRA, D. J. Interaction design group learning. International Conference on Computer Supported Collaborative Learning, 2013. [13] GONÇALVES, A. C.; FERREIRA, D. J. Metaphors applied to interaction design in group learning. International Conference on Software Engineering Advances, 1:558 – 564, 2013. [14] GONÇALVES, A. C.; FERREIRA, D. J. A teaching metod for using metaphors in interaction design. Frontiers in Education Conference IEEE, 1:410–416, 2013. [15] GONÇALVES, A. C.; FERREIRA, D. J.; RIBEIRO.JR, J. Uma abordagem do modelo conceitural de metáforas usados no ensino do projeto de websites. Mediação, 8:18–29, 2013. [16] GUEDES, G. Interface humano computador: Prática pedagógica para ambientes virtuais. EDUFPI, 2008. [17] HODGES, L. C. The problem as metaphor in teaching. The Nea Higher Education Journal, p. 39–48, 2004. [18] JONASSEN, D. H.; LAND, S. M. Theoretical foundations of learning environments. Lawrence Erlbaum, p. 03–09, 2000. [19] LAKOFF, G.; JOHNSON, M. Metaphors We Live By. The University of Chicago Press, Chicago, 2003. [20] MARTINEZ, M. A.; SAULEDA, N.; HUBER, G. L. [21] MARTINS, J. C. Vygotsky e o papel das interações sociais na sala de aula: Reconhecer e desvendar o mundo, 2008. [22] MICHAEL, K.; KATERINA, M. Exploring greek teachers’ beliefs using metaphors. Australian Journal of Teacher Education, 34, 2009. [23] NEWMAN, R. D.; WEBB, B.; COCHRANE, A. C. A content analysis method to measure critical thinking in face-to-face and computer supported group learning. University of Missouri, 1996. [24] NIELSEN, J.; MOLICH, R. Heuristic evaluation of user interfaces. Empowering People - Chi’90 Conference Proceedings, 1990. [25] NIELSEN, J. Usability engineering. Academic Press, 1993. [26] NIKITINA, L.; FURUOKA, F. A language teacher is like. . . : Examining malaysian students’ perceptions of language teachers through metaphor analysis. National University of Singapore: Electronic Journal of Foreign Language Teaching, 2:192 – 205, 2008. [27] O’DONNEL, A. M.; KING, A. Cognitive Perspectives on Peer Learning. Lawrence Erlbaum Associates, New Jersey, 1999. [28] PALEY, V. White teacher. Harvard University Press, 1979. [29] POELS, K.; IJSSELSTEIJN, A. W.; KORT, Y. D. Development of the kids game experience questionnaire, 2008. [30] PONTY, M. The Visible and the Invisible. Evans-ton, Northwestern U Press, 1968. [31] RODRIGUES, J. A taxonomia de objetivos educacionais - um manual para o usuário. UNB, Brasília, 1994. [32] ROGERS, Y.; SHARP, H.; PREECE, J. Interaction Design: Beyond Human Computer Interaction. Wiley, New York, 2011. [33] SCHWARTZ, M. S.; FISCHER, K. W. Useful metaphors for tackling problems in teaching and learning. 11:02–09, 2006. [34] TIDWELL, J. Disigning Interfaces. O’Reilly, 2010. [35] TUDGE, J.; WINTERHOFF, P. Vygotsky, piaget and bandura: Perspectives on the relations between the social world and cognitive development. Human Development, 36:61–81, 1993. [36] WEBB, J. Children Learning at Home. The Falmer Press, London, 1990. [37] WILLIAMS, G. Using metaphor in teaching and learning: a literature review & synthesis. University of Nottingham, 2005. [38] WRIGHT, V. H.; SUNDBERG, C. W.; YARBROUGH, S.; STALLWORTH, E. W. B. J. Construction of teaching metaphors through the use of technology, 2009. [39] ZENG, L.; SALVENDRY, G.; ZHANG, M. Fator structure of web site creativity. Computer in Human Behavior, 25:568–577, 2009.
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