Cooperation in public goods games : stay, but not for too long.
Autor(a) principal: | |
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Data de Publicação: | 2017 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Institucional da UFOP |
Texto Completo: | http://www.repositorio.ufop.br/handle/123456789/9413 https://doi.org/10.3390/g8030035 |
Resumo: | Cooperation in repeated public goods game is hardly achieved, unless contingent behavior is present. Surely, if mechanisms promoting positive assortment between cooperators are present, then cooperators may beat defectors, because cooperators would collect greater payoffs. In the context of evolutionary game theory, individuals that always cooperate cannot win the competition against defectors in well-mixed populations. Here, we study the evolution of a population where fitness is obtained in repeated public goods games and players have a fixed probability of playing the next round. As a result, the group size decreases during the game. The population is well-mixed and there are only two available strategies: always cooperate (ALLC) or always defect (ALLD). Through numerical calculation and analytical approximations we show that cooperation can emerge if the players stay playing the game, but not for too long. The essential mechanism is the interaction between the transition from strong to weak altruism, as the group size decreases, and the existence of an upper limit to the number of rounds representing limited time availability. |
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Cooperation in public goods games : stay, but not for too long.Evolutionary game theoryPublic goods gameRepeated gamesFixation probabilityCooperation in repeated public goods game is hardly achieved, unless contingent behavior is present. Surely, if mechanisms promoting positive assortment between cooperators are present, then cooperators may beat defectors, because cooperators would collect greater payoffs. In the context of evolutionary game theory, individuals that always cooperate cannot win the competition against defectors in well-mixed populations. Here, we study the evolution of a population where fitness is obtained in repeated public goods games and players have a fixed probability of playing the next round. As a result, the group size decreases during the game. The population is well-mixed and there are only two available strategies: always cooperate (ALLC) or always defect (ALLD). Through numerical calculation and analytical approximations we show that cooperation can emerge if the players stay playing the game, but not for too long. The essential mechanism is the interaction between the transition from strong to weak altruism, as the group size decreases, and the existence of an upper limit to the number of rounds representing limited time availability.2018-02-01T14:11:05Z2018-02-01T14:11:05Z2017info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfWARDIL, L. L.; AMARAL, M. A. Cooperation in public goods games: stay, but not for too long. Games, v. 8, p. 35-49, 2017. Disponível em: <http://www.mdpi.com/2073-4336/8/3/35>. Acesso em: 16 jan. 2018.2073-4336http://www.repositorio.ufop.br/handle/123456789/9413https://doi.org/10.3390/g8030035This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license. Fonte: o próprio artigo.info:eu-repo/semantics/openAccessWardil, Lucas LagesAmaral, Marco Antonioengreponame:Repositório Institucional da UFOPinstname:Universidade Federal de Ouro Preto (UFOP)instacron:UFOP2023-01-30T21:05:35Zoai:repositorio.ufop.br:123456789/9413Repositório InstitucionalPUBhttp://www.repositorio.ufop.br/oai/requestrepositorio@ufop.edu.bropendoar:32332023-01-30T21:05:35Repositório Institucional da UFOP - Universidade Federal de Ouro Preto (UFOP)false |
dc.title.none.fl_str_mv |
Cooperation in public goods games : stay, but not for too long. |
title |
Cooperation in public goods games : stay, but not for too long. |
spellingShingle |
Cooperation in public goods games : stay, but not for too long. Wardil, Lucas Lages Evolutionary game theory Public goods game Repeated games Fixation probability |
title_short |
Cooperation in public goods games : stay, but not for too long. |
title_full |
Cooperation in public goods games : stay, but not for too long. |
title_fullStr |
Cooperation in public goods games : stay, but not for too long. |
title_full_unstemmed |
Cooperation in public goods games : stay, but not for too long. |
title_sort |
Cooperation in public goods games : stay, but not for too long. |
author |
Wardil, Lucas Lages |
author_facet |
Wardil, Lucas Lages Amaral, Marco Antonio |
author_role |
author |
author2 |
Amaral, Marco Antonio |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Wardil, Lucas Lages Amaral, Marco Antonio |
dc.subject.por.fl_str_mv |
Evolutionary game theory Public goods game Repeated games Fixation probability |
topic |
Evolutionary game theory Public goods game Repeated games Fixation probability |
description |
Cooperation in repeated public goods game is hardly achieved, unless contingent behavior is present. Surely, if mechanisms promoting positive assortment between cooperators are present, then cooperators may beat defectors, because cooperators would collect greater payoffs. In the context of evolutionary game theory, individuals that always cooperate cannot win the competition against defectors in well-mixed populations. Here, we study the evolution of a population where fitness is obtained in repeated public goods games and players have a fixed probability of playing the next round. As a result, the group size decreases during the game. The population is well-mixed and there are only two available strategies: always cooperate (ALLC) or always defect (ALLD). Through numerical calculation and analytical approximations we show that cooperation can emerge if the players stay playing the game, but not for too long. The essential mechanism is the interaction between the transition from strong to weak altruism, as the group size decreases, and the existence of an upper limit to the number of rounds representing limited time availability. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017 2018-02-01T14:11:05Z 2018-02-01T14:11:05Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
WARDIL, L. L.; AMARAL, M. A. Cooperation in public goods games: stay, but not for too long. Games, v. 8, p. 35-49, 2017. Disponível em: <http://www.mdpi.com/2073-4336/8/3/35>. Acesso em: 16 jan. 2018. 2073-4336 http://www.repositorio.ufop.br/handle/123456789/9413 https://doi.org/10.3390/g8030035 |
identifier_str_mv |
WARDIL, L. L.; AMARAL, M. A. Cooperation in public goods games: stay, but not for too long. Games, v. 8, p. 35-49, 2017. Disponível em: <http://www.mdpi.com/2073-4336/8/3/35>. Acesso em: 16 jan. 2018. 2073-4336 |
url |
http://www.repositorio.ufop.br/handle/123456789/9413 https://doi.org/10.3390/g8030035 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Institucional da UFOP instname:Universidade Federal de Ouro Preto (UFOP) instacron:UFOP |
instname_str |
Universidade Federal de Ouro Preto (UFOP) |
instacron_str |
UFOP |
institution |
UFOP |
reponame_str |
Repositório Institucional da UFOP |
collection |
Repositório Institucional da UFOP |
repository.name.fl_str_mv |
Repositório Institucional da UFOP - Universidade Federal de Ouro Preto (UFOP) |
repository.mail.fl_str_mv |
repositorio@ufop.edu.br |
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1813002865805885440 |