A conceptual image-based data glove for computer-human interaction

Detalhes bibliográficos
Autor(a) principal: Fernandes, Leandro Augusto Frata
Data de Publicação: 2008
Outros Autores: Pamplona, Vitor Fernando, Prauchner, João Luis, Nedel, Luciana Porcher, Oliveira Neto, Manuel Menezes de
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Institucional da UFRGS
Texto Completo: http://hdl.handle.net/10183/20721
Resumo: Data gloves are devices equipped with sensors that capture the movements of the hand of the user in order to select or manipulate objects in a virtual world. Data gloves were introduced three decades ago and since then have been used in many 3D interaction techniques. However, good data gloves are too expensive and only a few of them can perceive the full set of hand movements. In this paper we describe the design of an image-based data glove (IBDG) prototype suitable for finger sensible applications, like virtual objects manipulation and interaction approaches. The proposed device uses a camera to track visual markers at finger tips, and a software module to compute the position of each finger tip and its joints in real-time. To evaluate our concept, we have built a prototype and tested it with 15 volunteers. We also discuss how to improve the engineering of the prototype, how to turn it into a low cost interaction device, as well as other relevant issues about this original concept.
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spelling Fernandes, Leandro Augusto FrataPamplona, Vitor FernandoPrauchner, João LuisNedel, Luciana PorcherOliveira Neto, Manuel Menezes de2010-04-16T09:16:21Z20080103-4308http://hdl.handle.net/10183/20721000681505Data gloves are devices equipped with sensors that capture the movements of the hand of the user in order to select or manipulate objects in a virtual world. Data gloves were introduced three decades ago and since then have been used in many 3D interaction techniques. However, good data gloves are too expensive and only a few of them can perceive the full set of hand movements. In this paper we describe the design of an image-based data glove (IBDG) prototype suitable for finger sensible applications, like virtual objects manipulation and interaction approaches. The proposed device uses a camera to track visual markers at finger tips, and a software module to compute the position of each finger tip and its joints in real-time. To evaluate our concept, we have built a prototype and tested it with 15 volunteers. We also discuss how to improve the engineering of the prototype, how to turn it into a low cost interaction device, as well as other relevant issues about this original concept.application/pdfengRevista de informática teórica e aplicada. Porto Alegre. Vol. 15, n. 3 (dez. 2008), p. 75-94Computação gráficaInteração homem-computadorA conceptual image-based data glove for computer-human interactioninfo:eu-repo/semantics/articleinfo:eu-repo/semantics/otherinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/openAccessreponame:Repositório Institucional da UFRGSinstname:Universidade Federal do Rio Grande do Sul (UFRGS)instacron:UFRGSORIGINAL000681505.pdf000681505.pdfTexto completo (inglês)application/pdf2207997http://www.lume.ufrgs.br/bitstream/10183/20721/1/000681505.pdfa9bd8cc821207885a0a0bddbbb25f9c2MD51TEXT000681505.pdf.txt000681505.pdf.txtExtracted Texttext/plain39141http://www.lume.ufrgs.br/bitstream/10183/20721/2/000681505.pdf.txt169b9081dc8d856dd1f72a5af0088b01MD52THUMBNAIL000681505.pdf.jpg000681505.pdf.jpgGenerated Thumbnailimage/jpeg1736http://www.lume.ufrgs.br/bitstream/10183/20721/3/000681505.pdf.jpg500457a0fd9fc7a1c1cdac1411f32ea2MD5310183/207212021-06-13 04:30:24.629816oai:www.lume.ufrgs.br:10183/20721Repositório de PublicaçõesPUBhttps://lume.ufrgs.br/oai/requestopendoar:2021-06-13T07:30:24Repositório Institucional da UFRGS - Universidade Federal do Rio Grande do Sul (UFRGS)false
dc.title.pt_BR.fl_str_mv A conceptual image-based data glove for computer-human interaction
title A conceptual image-based data glove for computer-human interaction
spellingShingle A conceptual image-based data glove for computer-human interaction
Fernandes, Leandro Augusto Frata
Computação gráfica
Interação homem-computador
title_short A conceptual image-based data glove for computer-human interaction
title_full A conceptual image-based data glove for computer-human interaction
title_fullStr A conceptual image-based data glove for computer-human interaction
title_full_unstemmed A conceptual image-based data glove for computer-human interaction
title_sort A conceptual image-based data glove for computer-human interaction
author Fernandes, Leandro Augusto Frata
author_facet Fernandes, Leandro Augusto Frata
Pamplona, Vitor Fernando
Prauchner, João Luis
Nedel, Luciana Porcher
Oliveira Neto, Manuel Menezes de
author_role author
author2 Pamplona, Vitor Fernando
Prauchner, João Luis
Nedel, Luciana Porcher
Oliveira Neto, Manuel Menezes de
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Fernandes, Leandro Augusto Frata
Pamplona, Vitor Fernando
Prauchner, João Luis
Nedel, Luciana Porcher
Oliveira Neto, Manuel Menezes de
dc.subject.por.fl_str_mv Computação gráfica
Interação homem-computador
topic Computação gráfica
Interação homem-computador
description Data gloves are devices equipped with sensors that capture the movements of the hand of the user in order to select or manipulate objects in a virtual world. Data gloves were introduced three decades ago and since then have been used in many 3D interaction techniques. However, good data gloves are too expensive and only a few of them can perceive the full set of hand movements. In this paper we describe the design of an image-based data glove (IBDG) prototype suitable for finger sensible applications, like virtual objects manipulation and interaction approaches. The proposed device uses a camera to track visual markers at finger tips, and a software module to compute the position of each finger tip and its joints in real-time. To evaluate our concept, we have built a prototype and tested it with 15 volunteers. We also discuss how to improve the engineering of the prototype, how to turn it into a low cost interaction device, as well as other relevant issues about this original concept.
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dc.relation.ispartof.pt_BR.fl_str_mv Revista de informática teórica e aplicada. Porto Alegre. Vol. 15, n. 3 (dez. 2008), p. 75-94
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