Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gaming
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Data de Publicação: | 2021 |
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Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Intexto (Porto Alegre) |
Texto Completo: | https://seer.ufrgs.br/index.php/intexto/article/view/99344 |
Resumo: | In recent years, game-related scholars have claimed that the study of videogames can reveal important insights for understanding and challenging the concept of realism advocated by previous theories of visual culture. In fact, videogames have increasingly been acknowledged as a valuable site for opening up new ways of interrogating traditional theories of realism. Drawing upon Alexander Galloway’s seminal work Social realism in gaming, the argument we seek to advance here is that: his theorizations of social realism in gaming alongside the notion of “congruence requirement” are largely grounded on indirect realist assumptions. In order to provide support to our claim, we assumed that his theory of realism is suggestive of an indirect form of correspondence between the fidelity of gamers’ ordinary world, their derivative actions within the gaming-world and the modes of representation of objective reality depicted in videogames |
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Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gamingÉ possível fazer declarações verdadeiras sobre o mundo através dos videogames? Uma abordagem realista indireta à noção de realismo social em videogames de Alexander GallowayVideogamesAlexander GallowaySocial RealismIndirect RealismVideogames. Alexander Galloway. Realismo Social. Realismo Indireto.In recent years, game-related scholars have claimed that the study of videogames can reveal important insights for understanding and challenging the concept of realism advocated by previous theories of visual culture. In fact, videogames have increasingly been acknowledged as a valuable site for opening up new ways of interrogating traditional theories of realism. Drawing upon Alexander Galloway’s seminal work Social realism in gaming, the argument we seek to advance here is that: his theorizations of social realism in gaming alongside the notion of “congruence requirement” are largely grounded on indirect realist assumptions. In order to provide support to our claim, we assumed that his theory of realism is suggestive of an indirect form of correspondence between the fidelity of gamers’ ordinary world, their derivative actions within the gaming-world and the modes of representation of objective reality depicted in videogamesNos últimos anos, alguns acadêmicos alegaram que o estudo dos videogames é importante para entender e desafiar o conceito de realismo preconizado pelas antigas teorias da cultura visual. De fato, os videogames têm sido reconhecidos como uma mídia capaz de oferecer novas maneiras de interrogar as teorias tradicionais do realismo. Com base no trabalho seminal de Alexander Galloway, intitulado de Social realism in gaming, o argumento que procuramos avançar aqui é o seguinte: as teorizações desse autor acerca do realismo social nos videogames, juntamente com sua noção de "requisito de congruência", são amplamente baseadas em suposições realistas indiretas. Para tal, assumimos que teoria de social realismo de Galloway é sugestiva de uma forma indireta de correspondência entre: a fidelidade do mundo comum dos jogadores, suas ações derivativas no mundo dos jogos e os modos de representação da realidade objetiva descritos nos videogames.Universidade Federal do Rio Grande do Sul2021-05-19info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionEnsaio Teóricoapplication/pdfhttps://seer.ufrgs.br/index.php/intexto/article/view/9934410.19132/1807-8583202152.99344Intexto; No. 52 (2021); 99344Intexto; Núm. 52 (2021); 99344Intexto; No. 52 (2021); 99344Intexto; N. 52 (2021); 99344Intexto; n. 52 (2021); 993441807-8583reponame:Intexto (Porto Alegre)instname:Universidade Federal do Rio Grande do Sul (UFRGS)instacron:UFRGSenghttps://seer.ufrgs.br/index.php/intexto/article/view/99344/61707Copyright (c) 2021 Francisco Ricardo Bezerra Fonseca, Debora Coutinho Paschoal Douradohttps://creativecommons.org/licenses/by-nc/4.0info:eu-repo/semantics/openAccessFonseca, Francisco Ricardo BezerraDourado, Debora Coutinho Paschoal2023-02-09T11:58:28Zoai:seer.ufrgs.br:article/99344Revistahttp://seer.ufrgs.br/intextoONGhttp://seer.ufrgs.br/intexto/oai||intexto@ufrgs.br1807-85831807-8583opendoar:2023-02-09T11:58:28Intexto (Porto Alegre) - Universidade Federal do Rio Grande do Sul (UFRGS)false |
dc.title.none.fl_str_mv |
Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gaming É possível fazer declarações verdadeiras sobre o mundo através dos videogames? Uma abordagem realista indireta à noção de realismo social em videogames de Alexander Galloway |
title |
Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gaming |
spellingShingle |
Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gaming Fonseca, Francisco Ricardo Bezerra Videogames Alexander Galloway Social Realism Indirect Realism Videogames. Alexander Galloway. Realismo Social. Realismo Indireto. |
title_short |
Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gaming |
title_full |
Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gaming |
title_fullStr |
Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gaming |
title_full_unstemmed |
Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gaming |
title_sort |
Can we make true statements about the world through videogames? An indirect realist account of Alexander Galloway’s notion of social realism in gaming |
author |
Fonseca, Francisco Ricardo Bezerra |
author_facet |
Fonseca, Francisco Ricardo Bezerra Dourado, Debora Coutinho Paschoal |
author_role |
author |
author2 |
Dourado, Debora Coutinho Paschoal |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Fonseca, Francisco Ricardo Bezerra Dourado, Debora Coutinho Paschoal |
dc.subject.por.fl_str_mv |
Videogames Alexander Galloway Social Realism Indirect Realism Videogames. Alexander Galloway. Realismo Social. Realismo Indireto. |
topic |
Videogames Alexander Galloway Social Realism Indirect Realism Videogames. Alexander Galloway. Realismo Social. Realismo Indireto. |
description |
In recent years, game-related scholars have claimed that the study of videogames can reveal important insights for understanding and challenging the concept of realism advocated by previous theories of visual culture. In fact, videogames have increasingly been acknowledged as a valuable site for opening up new ways of interrogating traditional theories of realism. Drawing upon Alexander Galloway’s seminal work Social realism in gaming, the argument we seek to advance here is that: his theorizations of social realism in gaming alongside the notion of “congruence requirement” are largely grounded on indirect realist assumptions. In order to provide support to our claim, we assumed that his theory of realism is suggestive of an indirect form of correspondence between the fidelity of gamers’ ordinary world, their derivative actions within the gaming-world and the modes of representation of objective reality depicted in videogames |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-05-19 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Ensaio Teórico |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://seer.ufrgs.br/index.php/intexto/article/view/99344 10.19132/1807-8583202152.99344 |
url |
https://seer.ufrgs.br/index.php/intexto/article/view/99344 |
identifier_str_mv |
10.19132/1807-8583202152.99344 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
https://seer.ufrgs.br/index.php/intexto/article/view/99344/61707 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2021 Francisco Ricardo Bezerra Fonseca, Debora Coutinho Paschoal Dourado https://creativecommons.org/licenses/by-nc/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2021 Francisco Ricardo Bezerra Fonseca, Debora Coutinho Paschoal Dourado https://creativecommons.org/licenses/by-nc/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Federal do Rio Grande do Sul |
publisher.none.fl_str_mv |
Universidade Federal do Rio Grande do Sul |
dc.source.none.fl_str_mv |
Intexto; No. 52 (2021); 99344 Intexto; Núm. 52 (2021); 99344 Intexto; No. 52 (2021); 99344 Intexto; N. 52 (2021); 99344 Intexto; n. 52 (2021); 99344 1807-8583 reponame:Intexto (Porto Alegre) instname:Universidade Federal do Rio Grande do Sul (UFRGS) instacron:UFRGS |
instname_str |
Universidade Federal do Rio Grande do Sul (UFRGS) |
instacron_str |
UFRGS |
institution |
UFRGS |
reponame_str |
Intexto (Porto Alegre) |
collection |
Intexto (Porto Alegre) |
repository.name.fl_str_mv |
Intexto (Porto Alegre) - Universidade Federal do Rio Grande do Sul (UFRGS) |
repository.mail.fl_str_mv |
||intexto@ufrgs.br |
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1799766110897176576 |