Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the region
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Data de Publicação: | 2017 |
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Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Intexto (Porto Alegre) |
Texto Completo: | https://seer.ufrgs.br/index.php/intexto/article/view/63866 |
Resumo: | This article aims to analyze the Amazon representations present in Brasil Ragnarök Online (BRO), an online game for thousands of simultaneous participants. In 2009 an additional content to the game was released, a virtual city called Brasilis. It is a representation of Brazil containing several ludic, audio-visual and narrative elements that refer to cultural, natural and historical aspects about the country, especially Amazon region, focus of this research. For analysis, it was used the methodological proposals for games: Procedural Rethoric (BOGOST, 2007; 2008); digital game model (PINHEIRO, 2007); and dynamic hermeneutic (TEIXEIRA, 2007). From the analysis, it was found that the meanings constructed by BRO reinforce stereotypes about the Amazon, in order to present circularity with existing senses in society, particularly related to the exploration and colonization of the region. Nevertheless, it is understood that digital games are configured as a potential media for appreciation, resistance and debate about the Amazon. |
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Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the regionAmazônia virtual no game Brasil Ragnarök online: representações, construção e circulação de sentidos sobre a regiãoComunicação. Amazônia. Jogos digitais. Ragnarök Online.Communication. Amazon. Games. Ragnarök Online.This article aims to analyze the Amazon representations present in Brasil Ragnarök Online (BRO), an online game for thousands of simultaneous participants. In 2009 an additional content to the game was released, a virtual city called Brasilis. It is a representation of Brazil containing several ludic, audio-visual and narrative elements that refer to cultural, natural and historical aspects about the country, especially Amazon region, focus of this research. For analysis, it was used the methodological proposals for games: Procedural Rethoric (BOGOST, 2007; 2008); digital game model (PINHEIRO, 2007); and dynamic hermeneutic (TEIXEIRA, 2007). From the analysis, it was found that the meanings constructed by BRO reinforce stereotypes about the Amazon, in order to present circularity with existing senses in society, particularly related to the exploration and colonization of the region. Nevertheless, it is understood that digital games are configured as a potential media for appreciation, resistance and debate about the Amazon.Este artigo tem como objetivo analisar representações amazônicas presentes em Brasil Ragnarök Online (BRO), um jogo digital on-line para milhares de participantes simultâneos. Em 2009 foi lançado um conteúdo adicional ao jogo, uma cidade virtual intitulada Brasilis. Trata-se de uma representação do Brasil contendo inúmeros elementos lúdicos, audiovisuais e narrativos que referenciam aspectos culturais, naturais e históricos do país, sobretudo da região amazônica, foco desta pesquisa. Para a análise, foram utilizadas as propostas metodológicas relativas aos games: retórica processual (BOGOST, 2007; 2008); modelo de jogo digital (PINHEIRO, 2007); e hermenêutica dinâmica (TEIXEIRA, 2007). A partir da análise, verificou-se que os sentidos construídos em BRO reforçam estereótipos sobre a Amazônia, de modo a apresentar circularidades com sentidos já existentes e vigentes na sociedade, sobretudo relacionados à exploração e colonização da região. Apesar disso, entende-se que os jogos digitais configuram-se como uma mídia potencial para valorização, resistência e debate acerca da Amazônia.Universidade Federal do Rio Grande do Sul2017-01-24info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionRevisão de Literatura; Pesquisa Empírica.application/pdfhttps://seer.ufrgs.br/index.php/intexto/article/view/6386610.19132/1807-8583201738.225-239Intexto; n. 38, jan./abr. 2017; 225-239Intexto; n. 38, jan./abr. 2017; 225-239Intexto; n. 38, jan./abr. 2017; 225-239Intexto; n. 38, jan./abr. 2017; 225-239Intexto; n. 38, jan./abr. 2017; 225-2391807-8583reponame:Intexto (Porto Alegre)instname:Universidade Federal do Rio Grande do Sul (UFRGS)instacron:UFRGSporhttps://seer.ufrgs.br/index.php/intexto/article/view/63866/40228Copyright (c) 2017 Luciana Miranda Costa, Bruno Monte de Assishttps://creativecommons.org/licenses/by-nc/4.0info:eu-repo/semantics/openAccessCosta, Luciana MirandaAssis, Bruno Monte de2023-11-23T17:11:03Zoai:seer.ufrgs.br:article/63866Revistahttp://seer.ufrgs.br/intextoONGhttp://seer.ufrgs.br/intexto/oai||intexto@ufrgs.br1807-85831807-8583opendoar:2023-11-23T17:11:03Intexto (Porto Alegre) - Universidade Federal do Rio Grande do Sul (UFRGS)false |
dc.title.none.fl_str_mv |
Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the region Amazônia virtual no game Brasil Ragnarök online: representações, construção e circulação de sentidos sobre a região |
title |
Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the region |
spellingShingle |
Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the region Costa, Luciana Miranda Comunicação. Amazônia. Jogos digitais. Ragnarök Online. Communication. Amazon. Games. Ragnarök Online. |
title_short |
Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the region |
title_full |
Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the region |
title_fullStr |
Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the region |
title_full_unstemmed |
Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the region |
title_sort |
Virtual Amazon in Brasil Ragnarök Online game: representations, construction and circulation of meanings about the region |
author |
Costa, Luciana Miranda |
author_facet |
Costa, Luciana Miranda Assis, Bruno Monte de |
author_role |
author |
author2 |
Assis, Bruno Monte de |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Costa, Luciana Miranda Assis, Bruno Monte de |
dc.subject.por.fl_str_mv |
Comunicação. Amazônia. Jogos digitais. Ragnarök Online. Communication. Amazon. Games. Ragnarök Online. |
topic |
Comunicação. Amazônia. Jogos digitais. Ragnarök Online. Communication. Amazon. Games. Ragnarök Online. |
description |
This article aims to analyze the Amazon representations present in Brasil Ragnarök Online (BRO), an online game for thousands of simultaneous participants. In 2009 an additional content to the game was released, a virtual city called Brasilis. It is a representation of Brazil containing several ludic, audio-visual and narrative elements that refer to cultural, natural and historical aspects about the country, especially Amazon region, focus of this research. For analysis, it was used the methodological proposals for games: Procedural Rethoric (BOGOST, 2007; 2008); digital game model (PINHEIRO, 2007); and dynamic hermeneutic (TEIXEIRA, 2007). From the analysis, it was found that the meanings constructed by BRO reinforce stereotypes about the Amazon, in order to present circularity with existing senses in society, particularly related to the exploration and colonization of the region. Nevertheless, it is understood that digital games are configured as a potential media for appreciation, resistance and debate about the Amazon. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017-01-24 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Revisão de Literatura; Pesquisa Empírica. |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://seer.ufrgs.br/index.php/intexto/article/view/63866 10.19132/1807-8583201738.225-239 |
url |
https://seer.ufrgs.br/index.php/intexto/article/view/63866 |
identifier_str_mv |
10.19132/1807-8583201738.225-239 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://seer.ufrgs.br/index.php/intexto/article/view/63866/40228 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2017 Luciana Miranda Costa, Bruno Monte de Assis https://creativecommons.org/licenses/by-nc/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2017 Luciana Miranda Costa, Bruno Monte de Assis https://creativecommons.org/licenses/by-nc/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Federal do Rio Grande do Sul |
publisher.none.fl_str_mv |
Universidade Federal do Rio Grande do Sul |
dc.source.none.fl_str_mv |
Intexto; n. 38, jan./abr. 2017; 225-239 Intexto; n. 38, jan./abr. 2017; 225-239 Intexto; n. 38, jan./abr. 2017; 225-239 Intexto; n. 38, jan./abr. 2017; 225-239 Intexto; n. 38, jan./abr. 2017; 225-239 1807-8583 reponame:Intexto (Porto Alegre) instname:Universidade Federal do Rio Grande do Sul (UFRGS) instacron:UFRGS |
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Universidade Federal do Rio Grande do Sul (UFRGS) |
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UFRGS |
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UFRGS |
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Intexto (Porto Alegre) |
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Intexto (Porto Alegre) |
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Intexto (Porto Alegre) - Universidade Federal do Rio Grande do Sul (UFRGS) |
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1799766109467967488 |