Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos

Detalhes bibliográficos
Autor(a) principal: Mendonça, Jislandia Menezes
Data de Publicação: 2022
Outros Autores: Santos, Maria Alícia Reis
Tipo de documento: Trabalho de conclusão de curso
Idioma: por
Título da fonte: Repositório Institucional da UFS
Texto Completo: https://ri.ufs.br/jspui/handle/riufs/19683
Resumo: Children with cerebral palsy (CP) have several functional deficits, including limited balance. Virtual reality through the use of video games can be an innovative therapeutic tool to improve the balance of these children in a playful, varied and safe way. The Wii Fit Plus ® is a package for the Nintendo console that comes with a strength platform and offers games that encourage aerobic, muscle conditioning, balance and strength exercises. In public pediatric physical therapy care in the SUS, there is a waiting list, where most of this list is composed of children with CP, the use of an efficient and low-cost therapeutic tool would help to speed up the care of these children in the SUS. The objective of this study is to determine the effect of Wii Fit Plus ® on the balance of children with CP who are on the waiting list for physiotherapeutic care at SUS. Children with CP recruited from the waiting list of the medical specialty center in Lagarto, aged between 5 and 18 years, classified in GMFCS 1 to 3 and able to understand simple commands, were selected to participate in the research. The instruments used to assess balance were Time Up and Go (TUG), functional range and Pediatric Berg Balance Scale. This study follows the single-subject analysis model with repeated measures in three ABA phases, where A1 is the pre-treatment phase, B is the during-treatment phase, and A2 is the post-treatment phase. Each child was evaluated nine times, three times for each outcome and in each phase. The analysis of the results was performed using the band method with 2 standard deviations, if a point falls outside the band it has a significance of p<0.05. The results observed in the Berg scale were positive for all six volunteer children, but one of them already had a very high score and because of the measurement ceiling, it was not possible to verify changes. The Functional Reach and TUG, despite not having significant results for all six children, showed satisfactory results for most of them. Through the results of this study, we concluded that the Wii Fit Plus ® is an effective physical therapy tool to improve the balance of children with CP and should be used in public care in the SUS.
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spelling Mendonça, Jislandia MenezesSantos, Maria Alícia ReisDias, Sheila Schneiberg Valença2024-07-23T17:06:58Z2024-07-23T17:06:58Z2022-08-21MENDONÇA, Jislandia Menezes; SANTOS, Maria Alícia Reis. Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos. Lagarto, 2022. Monografia (Graduação em Fisioterapia) - Departamento de Fisioterapia, Universidade Federal de Sergipe, Lagarto, 2022.https://ri.ufs.br/jspui/handle/riufs/19683Children with cerebral palsy (CP) have several functional deficits, including limited balance. Virtual reality through the use of video games can be an innovative therapeutic tool to improve the balance of these children in a playful, varied and safe way. The Wii Fit Plus ® is a package for the Nintendo console that comes with a strength platform and offers games that encourage aerobic, muscle conditioning, balance and strength exercises. In public pediatric physical therapy care in the SUS, there is a waiting list, where most of this list is composed of children with CP, the use of an efficient and low-cost therapeutic tool would help to speed up the care of these children in the SUS. The objective of this study is to determine the effect of Wii Fit Plus ® on the balance of children with CP who are on the waiting list for physiotherapeutic care at SUS. Children with CP recruited from the waiting list of the medical specialty center in Lagarto, aged between 5 and 18 years, classified in GMFCS 1 to 3 and able to understand simple commands, were selected to participate in the research. The instruments used to assess balance were Time Up and Go (TUG), functional range and Pediatric Berg Balance Scale. This study follows the single-subject analysis model with repeated measures in three ABA phases, where A1 is the pre-treatment phase, B is the during-treatment phase, and A2 is the post-treatment phase. Each child was evaluated nine times, three times for each outcome and in each phase. The analysis of the results was performed using the band method with 2 standard deviations, if a point falls outside the band it has a significance of p<0.05. The results observed in the Berg scale were positive for all six volunteer children, but one of them already had a very high score and because of the measurement ceiling, it was not possible to verify changes. The Functional Reach and TUG, despite not having significant results for all six children, showed satisfactory results for most of them. Through the results of this study, we concluded that the Wii Fit Plus ® is an effective physical therapy tool to improve the balance of children with CP and should be used in public care in the SUS.As crianças com paralisia cerebral (PC) possuem vários déficits funcionais, entre eles a limitação no equilíbrio. A realidade virtual através do uso de games pode ser um instrumento terapêutico inovador para melhorar o equilíbrio dessas crianças de uma forma lúdica, variada e segura. O Wii Fit Plus ® é um pacote do console Nitendo que vem acompanhado de uma plataforma de força e oferece jogos que estimulam a realização de exercícios aeróbicos, de condicionamento muscular, de equilíbrio e de força. No atendimento da fisioterapia pediátrica público no SUS existe uma lista de espera, onde a maioria dessa lista é composta por crianças com PC, o uso de uma ferramenta terapêutica eficiente e de baixo custo ajudaria na celeridade do atendimento dessas crianças no SUS. O objetivo desse estudo é determinar o efeito do Wii Fit Plus ® no equilíbrio de crianças com PC que estão na lista de espera de atendimento fisioterapêutico no SUS. Foram selecionadas para participar da pesquisa crianças com PC recrutadas da lista de espera do centro de especialidades médicas de Lagarto, com idades entre 5 e 18 anos, classificadas no GMFCS 1 a 3 e capazes de entender comandos simples. Os instrumentos utilizados para avaliar o equilíbrio foram Time Up and Go (TUG), alcance funcional e Escala de equilíbrio de Berg pediátrico. Esse estudo segue o modelo de análise de sujeito único com medidas repetidas em três fases ABA, onde A1 é a fase antes do tratamento, B é a fase durante o tratamento e A2 é a fase após o tratamento. Cada criança foi avaliada nove vezes, três vezes para cada desfecho e em cada fase. A análise dos resultados foi realizada com o método da banda com 2 desvios padrão, se um ponto cai fora da banda ele tem a significância de p<0,05. Os resultados observados na escala de Berg foram positivos para todas as seis crianças voluntárias, porém uma delas já tinha um score muito alto e por causa do teto da medida, não foi possível verificar mudanças. O Alcance Funcional e o TUG, apesar de não ter resultados significativos para todas as seis crianças, apresentaram resultado satisfatório para a maioria delas. Através dos resultados deste estudo concluímos que o Wii Fit Plus ® é uma ferramenta fisioterapêutica eficaz para melhorar o equilíbrio de crianças com PC e deve ser usado no atendimento público no SUS.LagartoporFisioterapiaParalisia cerebralCriançasEquilíbrioRealidade virtualCerebral PalsyChildrenBalanceVirtual realityPhysiotherapyEficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casosinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bachelorThesisUniversidade Federal de Sergipe (UFS)DFTL - Departamento de Fisioterapia Lagarto – Lagarto - Presencialreponame:Repositório Institucional da UFSinstname:Universidade Federal de Sergipe (UFS)instacron:UFSinfo:eu-repo/semantics/openAccessLICENSElicense.txtlicense.txttext/plain; charset=utf-81475https://ri.ufs.br/jspui/bitstream/riufs/19683/1/license.txt098cbbf65c2c15e1fb2e49c5d306a44cMD51ORIGINALJislândia_Menezes_Mendonça&Maria_Alícia_Reis_Santos_TCC.pdfJislândia_Menezes_Mendonça&Maria_Alícia_Reis_Santos_TCC.pdfapplication/pdf1207350https://ri.ufs.br/jspui/bitstream/riufs/19683/2/Jisl%c3%a2ndia_Menezes_Mendon%c3%a7a%26Maria_Al%c3%adcia_Reis_Santos_TCC.pdf13f88ae30a7185d051f192e79e348266MD52riufs/196832024-07-23 14:07:03.718oai:oai:ri.ufs.br:repo_01:riufs/19683TElDRU7Dh0EgREUgRElTVFJJQlVJw4fDg08gTsODTy1FWENMVVNJVkEKCkNvbSBhIGFwcmVzZW50YcOnw6NvIGRlc3RhIGxpY2Vuw6dhLCB2b2PDqiAobyBhdXRvcihlcykgb3UgbyB0aXR1bGFyIGRvcyBkaXJlaXRvcyBkZSBhdXRvcikgY29uY2VkZSDDoCBVbml2ZXJzaWRhZGUgRmVkZXJhbCBkZSBTZXJnaXBlIG8gZGlyZWl0byBuw6NvLWV4Y2x1c2l2byBkZSByZXByb2R1emlyIHNldSB0cmFiYWxobyBubyBmb3JtYXRvIGVsZXRyw7RuaWNvLCBpbmNsdWluZG8gb3MgZm9ybWF0b3Mgw6F1ZGlvIG91IHbDrWRlby4KClZvY8OqIGNvbmNvcmRhIHF1ZSBhIFVuaXZlcnNpZGFkZSBGZWRlcmFsIGRlIFNlcmdpcGUgcG9kZSwgc2VtIGFsdGVyYXIgbyBjb250ZcO6ZG8sIHRyYW5zcG9yIHNldSB0cmFiYWxobyBwYXJhIHF1YWxxdWVyIG1laW8gb3UgZm9ybWF0byBwYXJhIGZpbnMgZGUgcHJlc2VydmHDp8Ojby4KClZvY8OqIHRhbWLDqW0gY29uY29yZGEgcXVlIGEgVW5pdmVyc2lkYWRlIEZlZGVyYWwgZGUgU2VyZ2lwZSBwb2RlIG1hbnRlciBtYWlzIGRlIHVtYSBjw7NwaWEgZGUgc2V1IHRyYWJhbGhvIHBhcmEgZmlucyBkZSBzZWd1cmFuw6dhLCBiYWNrLXVwIGUgcHJlc2VydmHDp8Ojby4KClZvY8OqIGRlY2xhcmEgcXVlIHNldSB0cmFiYWxobyDDqSBvcmlnaW5hbCBlIHF1ZSB2b2PDqiB0ZW0gbyBwb2RlciBkZSBjb25jZWRlciBvcyBkaXJlaXRvcyBjb250aWRvcyBuZXN0YSBsaWNlbsOnYS4gVm9jw6ogdGFtYsOpbSBkZWNsYXJhIHF1ZSBvIGRlcMOzc2l0bywgcXVlIHNlamEgZGUgc2V1IGNvbmhlY2ltZW50bywgbsOjbyBpbmZyaW5nZSBkaXJlaXRvcyBhdXRvcmFpcyBkZSBuaW5ndcOpbS4KCkNhc28gbyB0cmFiYWxobyBjb250ZW5oYSBtYXRlcmlhbCBxdWUgdm9jw6ogbsOjbyBwb3NzdWkgYSB0aXR1bGFyaWRhZGUgZG9zIGRpcmVpdG9zIGF1dG9yYWlzLCB2b2PDqiBkZWNsYXJhIHF1ZSBvYnRldmUgYSBwZXJtaXNzw6NvIGlycmVzdHJpdGEgZG8gZGV0ZW50b3IgZG9zIGRpcmVpdG9zIGF1dG9yYWlzIHBhcmEgY29uY2VkZXIgw6AgVW5pdmVyc2lkYWRlIEZlZGVyYWwgZGUgU2VyZ2lwZSBvcyBkaXJlaXRvcyBhcHJlc2VudGFkb3MgbmVzdGEgbGljZW7Dp2EsIGUgcXVlIGVzc2UgbWF0ZXJpYWwgZGUgcHJvcHJpZWRhZGUgZGUgdGVyY2Vpcm9zIGVzdMOhIGNsYXJhbWVudGUgaWRlbnRpZmljYWRvIGUgcmVjb25oZWNpZG8gbm8gdGV4dG8gb3Ugbm8gY29udGXDumRvLgoKQSBVbml2ZXJzaWRhZGUgRmVkZXJhbCBkZSBTZXJnaXBlIHNlIGNvbXByb21ldGUgYSBpZGVudGlmaWNhciBjbGFyYW1lbnRlIG8gc2V1IG5vbWUocykgb3UgbyhzKSBub21lKHMpIGRvKHMpIApkZXRlbnRvcihlcykgZG9zIGRpcmVpdG9zIGF1dG9yYWlzIGRvIHRyYWJhbGhvLCBlIG7Do28gZmFyw6EgcXVhbHF1ZXIgYWx0ZXJhw6fDo28sIGFsw6ltIGRhcXVlbGFzIGNvbmNlZGlkYXMgcG9yIGVzdGEgbGljZW7Dp2EuIAo=Repositório InstitucionalPUBhttps://ri.ufs.br/oai/requestrepositorio@academico.ufs.bropendoar:2024-07-23T17:07:03Repositório Institucional da UFS - Universidade Federal de Sergipe (UFS)false
dc.title.pt_BR.fl_str_mv Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos
title Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos
spellingShingle Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos
Mendonça, Jislandia Menezes
Fisioterapia
Paralisia cerebral
Crianças
Equilíbrio
Realidade virtual
Cerebral Palsy
Children
Balance
Virtual reality
Physiotherapy
title_short Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos
title_full Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos
title_fullStr Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos
title_full_unstemmed Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos
title_sort Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos
author Mendonça, Jislandia Menezes
author_facet Mendonça, Jislandia Menezes
Santos, Maria Alícia Reis
author_role author
author2 Santos, Maria Alícia Reis
author2_role author
dc.contributor.author.fl_str_mv Mendonça, Jislandia Menezes
Santos, Maria Alícia Reis
dc.contributor.advisor1.fl_str_mv Dias, Sheila Schneiberg Valença
contributor_str_mv Dias, Sheila Schneiberg Valença
dc.subject.por.fl_str_mv Fisioterapia
Paralisia cerebral
Crianças
Equilíbrio
Realidade virtual
topic Fisioterapia
Paralisia cerebral
Crianças
Equilíbrio
Realidade virtual
Cerebral Palsy
Children
Balance
Virtual reality
Physiotherapy
dc.subject.eng.fl_str_mv Cerebral Palsy
Children
Balance
Virtual reality
Physiotherapy
description Children with cerebral palsy (CP) have several functional deficits, including limited balance. Virtual reality through the use of video games can be an innovative therapeutic tool to improve the balance of these children in a playful, varied and safe way. The Wii Fit Plus ® is a package for the Nintendo console that comes with a strength platform and offers games that encourage aerobic, muscle conditioning, balance and strength exercises. In public pediatric physical therapy care in the SUS, there is a waiting list, where most of this list is composed of children with CP, the use of an efficient and low-cost therapeutic tool would help to speed up the care of these children in the SUS. The objective of this study is to determine the effect of Wii Fit Plus ® on the balance of children with CP who are on the waiting list for physiotherapeutic care at SUS. Children with CP recruited from the waiting list of the medical specialty center in Lagarto, aged between 5 and 18 years, classified in GMFCS 1 to 3 and able to understand simple commands, were selected to participate in the research. The instruments used to assess balance were Time Up and Go (TUG), functional range and Pediatric Berg Balance Scale. This study follows the single-subject analysis model with repeated measures in three ABA phases, where A1 is the pre-treatment phase, B is the during-treatment phase, and A2 is the post-treatment phase. Each child was evaluated nine times, three times for each outcome and in each phase. The analysis of the results was performed using the band method with 2 standard deviations, if a point falls outside the band it has a significance of p<0.05. The results observed in the Berg scale were positive for all six volunteer children, but one of them already had a very high score and because of the measurement ceiling, it was not possible to verify changes. The Functional Reach and TUG, despite not having significant results for all six children, showed satisfactory results for most of them. Through the results of this study, we concluded that the Wii Fit Plus ® is an effective physical therapy tool to improve the balance of children with CP and should be used in public care in the SUS.
publishDate 2022
dc.date.issued.fl_str_mv 2022-08-21
dc.date.accessioned.fl_str_mv 2024-07-23T17:06:58Z
dc.date.available.fl_str_mv 2024-07-23T17:06:58Z
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dc.identifier.citation.fl_str_mv MENDONÇA, Jislandia Menezes; SANTOS, Maria Alícia Reis. Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos. Lagarto, 2022. Monografia (Graduação em Fisioterapia) - Departamento de Fisioterapia, Universidade Federal de Sergipe, Lagarto, 2022.
dc.identifier.uri.fl_str_mv https://ri.ufs.br/jspui/handle/riufs/19683
identifier_str_mv MENDONÇA, Jislandia Menezes; SANTOS, Maria Alícia Reis. Eficácia do wii-fit no equilíbrio de crianças com paralisia cerebral: série de casos. Lagarto, 2022. Monografia (Graduação em Fisioterapia) - Departamento de Fisioterapia, Universidade Federal de Sergipe, Lagarto, 2022.
url https://ri.ufs.br/jspui/handle/riufs/19683
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