Competition and simbolic violence in online games: reflections from World of Warcraft
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Data de Publicação: | 2021 |
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Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Motrivivência (Florianópolis) |
Texto Completo: | https://periodicos.ufsc.br/index.php/motrivivencia/article/view/83754 |
Resumo: | Among the modalities of digital games, the so-called multiplayer online games have grown, games in which several players interact with each other while being geographically distant. This paper is an excerpt from an ethnographic research that used one of these games, World of Warcraft, as a field of study. Based on approximations and analogies with sports practices, it was sought to discuss collective activities carried out in the virtual universe of the game. Issues related to symbolic violence, rationalization and quantification of performance were highlighted. |
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Competition and simbolic violence in online games: reflections from World of WarcraftCompetencia y violencia simbólica en juegos online: reflexiones de World of WarcraftCompetição e violência simbólica em jogos online: reflexões a partir do World of WarcraftAmong the modalities of digital games, the so-called multiplayer online games have grown, games in which several players interact with each other while being geographically distant. This paper is an excerpt from an ethnographic research that used one of these games, World of Warcraft, as a field of study. Based on approximations and analogies with sports practices, it was sought to discuss collective activities carried out in the virtual universe of the game. Issues related to symbolic violence, rationalization and quantification of performance were highlighted.Entre las modalidades de los juegos digitales han crecido los llamados juegos multijugador, juegos en los que varios jugadores interactúan entre sí estando geográficamente distantes. Este artículo es un extracto de una investigación etnográfica que utilizó uno de estos juegos, World of Warcraft, como campo de estudio. A partir de aproximaciones y analogías con las prácticas deportivas, se buscó discutir las actividades colectivas que se realizan en el universo virtual del juego. Se destacaron cuestiones relacionadas con la violencia simbólica, la racionalización y la cuantificación del desempeño.Dentre as modalidades de jogos digitais têm crescido os chamados jogos online multiplayers, jogos nos quais vários jogadores interagem entre si mesmo estando distantes geograficamente. O presente texto é um recorte de pesquisa de caráter etnográfico que utilizou um desses jogos, o World of Warcraft, como campo de estudo. Buscou-se, a partir de aproximações e analogias com as práticas esportivas, problematizar atividades coletivas realizada no universo virtual do jogo. Destacou-se questões relacionadas à violência simbólica, à racionalização e à quantificação do desempenho.Universidade Federal de Santa Catarina2021-12-08info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.ufsc.br/index.php/motrivivencia/article/view/8375410.5007/2175-8042.2021.e83754Motrivivência; v. 33 n. 64 (2021); 1-162175-80420103-4111reponame:Motrivivência (Florianópolis)instname:Universidade Federal de Santa Catarina (UFSC)instacron:UFSCporhttps://periodicos.ufsc.br/index.php/motrivivencia/article/view/83754/53324Reis, Leoncio José de AlmeidaCavichiolli, Fernando Renatoinfo:eu-repo/semantics/openAccess2023-05-31T13:56:51Zoai:periodicos.ufsc.br:article/83754Revistahttp://www.periodicos.ufsc.br/index.php/motrivivenciaPUBhttps://periodicos.ufsc.br/index.php/motrivivencia/oai||giovani.pires@ufsc.br2175-80420103-4111opendoar:2023-05-31T13:56:51Motrivivência (Florianópolis) - Universidade Federal de Santa Catarina (UFSC)false |
dc.title.none.fl_str_mv |
Competition and simbolic violence in online games: reflections from World of Warcraft Competencia y violencia simbólica en juegos online: reflexiones de World of Warcraft Competição e violência simbólica em jogos online: reflexões a partir do World of Warcraft |
title |
Competition and simbolic violence in online games: reflections from World of Warcraft |
spellingShingle |
Competition and simbolic violence in online games: reflections from World of Warcraft Reis, Leoncio José de Almeida |
title_short |
Competition and simbolic violence in online games: reflections from World of Warcraft |
title_full |
Competition and simbolic violence in online games: reflections from World of Warcraft |
title_fullStr |
Competition and simbolic violence in online games: reflections from World of Warcraft |
title_full_unstemmed |
Competition and simbolic violence in online games: reflections from World of Warcraft |
title_sort |
Competition and simbolic violence in online games: reflections from World of Warcraft |
author |
Reis, Leoncio José de Almeida |
author_facet |
Reis, Leoncio José de Almeida Cavichiolli, Fernando Renato |
author_role |
author |
author2 |
Cavichiolli, Fernando Renato |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Reis, Leoncio José de Almeida Cavichiolli, Fernando Renato |
description |
Among the modalities of digital games, the so-called multiplayer online games have grown, games in which several players interact with each other while being geographically distant. This paper is an excerpt from an ethnographic research that used one of these games, World of Warcraft, as a field of study. Based on approximations and analogies with sports practices, it was sought to discuss collective activities carried out in the virtual universe of the game. Issues related to symbolic violence, rationalization and quantification of performance were highlighted. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-12-08 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://periodicos.ufsc.br/index.php/motrivivencia/article/view/83754 10.5007/2175-8042.2021.e83754 |
url |
https://periodicos.ufsc.br/index.php/motrivivencia/article/view/83754 |
identifier_str_mv |
10.5007/2175-8042.2021.e83754 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://periodicos.ufsc.br/index.php/motrivivencia/article/view/83754/53324 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Federal de Santa Catarina |
publisher.none.fl_str_mv |
Universidade Federal de Santa Catarina |
dc.source.none.fl_str_mv |
Motrivivência; v. 33 n. 64 (2021); 1-16 2175-8042 0103-4111 reponame:Motrivivência (Florianópolis) instname:Universidade Federal de Santa Catarina (UFSC) instacron:UFSC |
instname_str |
Universidade Federal de Santa Catarina (UFSC) |
instacron_str |
UFSC |
institution |
UFSC |
reponame_str |
Motrivivência (Florianópolis) |
collection |
Motrivivência (Florianópolis) |
repository.name.fl_str_mv |
Motrivivência (Florianópolis) - Universidade Federal de Santa Catarina (UFSC) |
repository.mail.fl_str_mv |
||giovani.pires@ufsc.br |
_version_ |
1799875254839934976 |