Interactive Cinema: new possibilities of immersive environments

Detalhes bibliográficos
Autor(a) principal: Menezes, Natália Aly
Data de Publicação: 2011
Tipo de documento: Artigo
Idioma: por
Título da fonte: Revista GEMInIS
Texto Completo: https://www.revistageminis.ufscar.br/index.php/geminis/article/view/89
Resumo: The text “Interactive Cinema: new possibilities for immersive environments” synthesizes the research that is being held by author, in the post-graduate program in Technologies of Intelligence Technology and Digital Design – PUC-SP. The research seeks to bring together a thoughtful analysis of the entry of digital technology, a technology that inevitably interferes on the cinematic language itself, and not only in its aesthetic. With the advent of the world of binary numbers (Codex of computable information), and the possibility of scanning the image, what was once matter, is then dematerialized, and an infinite of creative possibilities arise, including experiences in film and its processing, namel, the experience of expanded cinema. Construction of new forms of narrative, new spectator-film relationship, a new time and space, new ways of meanings; everything can change. The text is based on the theories of authors such as Peter Weibel, Jeffrey Shaw and Peter Lunenfeld.
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spelling Interactive Cinema: new possibilities of immersive environmentsCinema Interativo: novas possibilidades de ambientes imersivosCinemanovas mídiasinteratividadetecnologiaambientes imersivos.CinemaNew MediaInteractionTechnologyImmersive environmentsThe text “Interactive Cinema: new possibilities for immersive environments” synthesizes the research that is being held by author, in the post-graduate program in Technologies of Intelligence Technology and Digital Design – PUC-SP. The research seeks to bring together a thoughtful analysis of the entry of digital technology, a technology that inevitably interferes on the cinematic language itself, and not only in its aesthetic. With the advent of the world of binary numbers (Codex of computable information), and the possibility of scanning the image, what was once matter, is then dematerialized, and an infinite of creative possibilities arise, including experiences in film and its processing, namel, the experience of expanded cinema. Construction of new forms of narrative, new spectator-film relationship, a new time and space, new ways of meanings; everything can change. The text is based on the theories of authors such as Peter Weibel, Jeffrey Shaw and Peter Lunenfeld.O texto “Cinema Interativo: novas possibilidades de ambientes imersivos”, sintetiza a pesquisa  de-senvolvida pela autora, como projeto de Pós-Graduação no curso Tecnologia da Inteligência e Design Digital – PUC-SP. A pesquisa busca reunir uma análise atenciosa diante da entrada da tecnologia di-gital, tecnologia esta que interfere inevitavelmente na linguagem cinematográfica, e não apenas em sua estética. Com a abertura do mundo dos números binários (código das informações computacionais), e a possibilidade de digitalização da imagem, o que era matéria se desmaterializa e infinitas possibilidades criacionais surgem, inclusive, abrindo portas para experimentar o cinema de maneira expandida. No-vas formas de construção narrativa, nova relação espectador-cinema, um novo tempo e espaço, novas formas de significações; tudo pode sofrer alterações. O texto parte de estudos feitos com base em teóri-cos como Peter Weibel, Jeffrey Shaw, Lev Manovich, entre outros.UFSCar2011-12-07info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://www.revistageminis.ufscar.br/index.php/geminis/article/view/89Revista GEMInIS; v. 2 n. 2 (2011): Transmídia: estratégias e processos de construção de mundos; 198-214Revista GEMInIS; Vol. 2 No. 2 (2011): Transmídia: estratégias e processos de construção de mundos; 198-214Revista GEMInIS; Vol. 2 Núm. 2 (2011): Transmídia: estratégias e processos de construção de mundos; 198-2142179-1465reponame:Revista GEMInISinstname:Universidade Federal de São Carlos (UFSCAR)instacron:UFSCARporhttps://www.revistageminis.ufscar.br/index.php/geminis/article/view/89/pdfMenezes, Natália Alyinfo:eu-repo/semantics/openAccess2020-08-10T20:12:22Zoai:ojs.pkp.sfu.ca:article/89Revistahttps://www.revistageminis.ufscar.br/index.php/geminisPUBhttps://www.revistageminis.ufscar.br/index.php/geminis/oai||revista.geminisufscar@gmail.com2179-14652179-1465opendoar:2020-08-10T20:12:22Revista GEMInIS - Universidade Federal de São Carlos (UFSCAR)false
dc.title.none.fl_str_mv Interactive Cinema: new possibilities of immersive environments
Cinema Interativo: novas possibilidades de ambientes imersivos
title Interactive Cinema: new possibilities of immersive environments
spellingShingle Interactive Cinema: new possibilities of immersive environments
Menezes, Natália Aly
Cinema
novas mídias
interatividade
tecnologia
ambientes imersivos.
Cinema
New Media
Interaction
Technology
Immersive environments
title_short Interactive Cinema: new possibilities of immersive environments
title_full Interactive Cinema: new possibilities of immersive environments
title_fullStr Interactive Cinema: new possibilities of immersive environments
title_full_unstemmed Interactive Cinema: new possibilities of immersive environments
title_sort Interactive Cinema: new possibilities of immersive environments
author Menezes, Natália Aly
author_facet Menezes, Natália Aly
author_role author
dc.contributor.author.fl_str_mv Menezes, Natália Aly
dc.subject.por.fl_str_mv Cinema
novas mídias
interatividade
tecnologia
ambientes imersivos.
Cinema
New Media
Interaction
Technology
Immersive environments
topic Cinema
novas mídias
interatividade
tecnologia
ambientes imersivos.
Cinema
New Media
Interaction
Technology
Immersive environments
description The text “Interactive Cinema: new possibilities for immersive environments” synthesizes the research that is being held by author, in the post-graduate program in Technologies of Intelligence Technology and Digital Design – PUC-SP. The research seeks to bring together a thoughtful analysis of the entry of digital technology, a technology that inevitably interferes on the cinematic language itself, and not only in its aesthetic. With the advent of the world of binary numbers (Codex of computable information), and the possibility of scanning the image, what was once matter, is then dematerialized, and an infinite of creative possibilities arise, including experiences in film and its processing, namel, the experience of expanded cinema. Construction of new forms of narrative, new spectator-film relationship, a new time and space, new ways of meanings; everything can change. The text is based on the theories of authors such as Peter Weibel, Jeffrey Shaw and Peter Lunenfeld.
publishDate 2011
dc.date.none.fl_str_mv 2011-12-07
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
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format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://www.revistageminis.ufscar.br/index.php/geminis/article/view/89
url https://www.revistageminis.ufscar.br/index.php/geminis/article/view/89
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://www.revistageminis.ufscar.br/index.php/geminis/article/view/89/pdf
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv UFSCar
publisher.none.fl_str_mv UFSCar
dc.source.none.fl_str_mv Revista GEMInIS; v. 2 n. 2 (2011): Transmídia: estratégias e processos de construção de mundos; 198-214
Revista GEMInIS; Vol. 2 No. 2 (2011): Transmídia: estratégias e processos de construção de mundos; 198-214
Revista GEMInIS; Vol. 2 Núm. 2 (2011): Transmídia: estratégias e processos de construção de mundos; 198-214
2179-1465
reponame:Revista GEMInIS
instname:Universidade Federal de São Carlos (UFSCAR)
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instname_str Universidade Federal de São Carlos (UFSCAR)
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reponame_str Revista GEMInIS
collection Revista GEMInIS
repository.name.fl_str_mv Revista GEMInIS - Universidade Federal de São Carlos (UFSCAR)
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