Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy
Autor(a) principal: | |
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Data de Publicação: | 2017 |
Outros Autores: | , , , , , , , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Institucional da UNIFESP |
Texto Completo: | http://dx.doi.org/10.2147/NDT.S125466 https://repositorio.unifesp.br/handle/11600/55486 |
Resumo: | Background: In individuals severely affected with Duchenne muscular dystrophy (DMD), virtual reality has recently been used as a tool to enhance community interaction. Smartphones offer the exciting potential to improve communication, access, and participation, and present the unique opportunity to directly deliver functionality to people with disabilities. Objective: To verify whether individuals with DMD improve their motor performance when undertaking a visual motor task using a smartphone game. Patients and methods: Fifty individuals with DMD and 50 healthy, typically developing (TD) controls, aged 10-34 years participated in the study. The functional characterization of the sample was determined through Vignos, Egen Klassifikation, and the Motor Function Measure scales. To complete the task, individuals moved a virtual ball around a virtual maze and the time in seconds was measured after every attempt in order to analyze improvement of performance after the practice trials. Motor performance (time to finish each maze) was measured in phases of acquisition, short-term retention, and transfer. Results: Use of the smartphone maze game promoted improvement in performance during acquisition in both groups, which remained in the retention phase. At the transfer phases, with alternative maze tasks, the performance in DMD group was similar to the performance of TD group, with the exception of the transfer to the contralateral hand (nondominant). However, the group with DMD demonstrated longer movement time at all stages of learning, compared with the TD group. Conclusion: The practice of a visual motor task delivered via smartphone game promoted an improvement in performance with similar patterns of learning in both groups. Performance can be influenced by task difficulty, and for people with DMD, motor deficits are responsible for the lower speed of execution. This study indicates that individuals with DMD showed improved performance in a short-term motor learning protocol using a smartphone. We advocate that this technology could be used to promote function in this population. |
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Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophymotor skillsphysical therapycell phonevirtual reality exposure therapytransfer of learningBackground: In individuals severely affected with Duchenne muscular dystrophy (DMD), virtual reality has recently been used as a tool to enhance community interaction. Smartphones offer the exciting potential to improve communication, access, and participation, and present the unique opportunity to directly deliver functionality to people with disabilities. Objective: To verify whether individuals with DMD improve their motor performance when undertaking a visual motor task using a smartphone game. Patients and methods: Fifty individuals with DMD and 50 healthy, typically developing (TD) controls, aged 10-34 years participated in the study. The functional characterization of the sample was determined through Vignos, Egen Klassifikation, and the Motor Function Measure scales. To complete the task, individuals moved a virtual ball around a virtual maze and the time in seconds was measured after every attempt in order to analyze improvement of performance after the practice trials. Motor performance (time to finish each maze) was measured in phases of acquisition, short-term retention, and transfer. Results: Use of the smartphone maze game promoted improvement in performance during acquisition in both groups, which remained in the retention phase. At the transfer phases, with alternative maze tasks, the performance in DMD group was similar to the performance of TD group, with the exception of the transfer to the contralateral hand (nondominant). However, the group with DMD demonstrated longer movement time at all stages of learning, compared with the TD group. Conclusion: The practice of a visual motor task delivered via smartphone game promoted an improvement in performance with similar patterns of learning in both groups. Performance can be influenced by task difficulty, and for people with DMD, motor deficits are responsible for the lower speed of execution. This study indicates that individuals with DMD showed improved performance in a short-term motor learning protocol using a smartphone. We advocate that this technology could be used to promote function in this population.Univ Sao Paulo, Fac Med, Grad Program Rehabil Sci, Sao Paulo, SP, BrazilUniv Fed Sao Paulo, Paulista Sch Med, Dept Med, Sao Paulo, SP, BrazilUniv Exeter, Sch Med, Exeter, Devon, EnglandUniv Lincoln, Lincoln, EnglandHaven Clin Psychol Practice, Bude, Cornwall, EnglandCambridge Ctr Paediat Neuropsychol Rehabil, Cambridge, EnglandUniv Fed Sao Paulo, Paulista Sch Med, Dept Med, Sao Paulo, SP, BrazilWeb of ScienceFAPESP (Fundacao de Amparo a Pesquisa do Estado de Sao Paulo) [2012/16970-6]FAPESP: 2012/16970-6Dove Medical Press Ltd2020-07-17T14:03:33Z2020-07-17T14:03:33Z2017info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersion2209-2217application/pdfhttp://dx.doi.org/10.2147/NDT.S125466Neuropsychiatric Disease And Treatment. Albany, v. 13, p. 2209-2217, 2017.10.2147/NDT.S125466WOS000408055000001.pdf1178-2021https://repositorio.unifesp.br/handle/11600/55486WOS:000408055000001engNeuropsychiatric Disease And TreatmentAlbanyinfo:eu-repo/semantics/openAccessCapelini, Amila Milianida Silva, Talita Dias [UNIFESP]Tonks, JamesWatson, SuzannaBoscolo Alvarez, Mayra Priscilade Menezes, Lilian Del CielloFavero, Francis Meire [UNIFESP]Caromano, Fatima AparecidaMassetti, Thaisde Mello Monteiro, Carlos Bandeirareponame:Repositório Institucional da UNIFESPinstname:Universidade Federal de São Paulo (UNIFESP)instacron:UNIFESP2024-08-11T07:28:44Zoai:repositorio.unifesp.br/:11600/55486Repositório InstitucionalPUBhttp://www.repositorio.unifesp.br/oai/requestbiblioteca.csp@unifesp.bropendoar:34652024-08-11T07:28:44Repositório Institucional da UNIFESP - Universidade Federal de São Paulo (UNIFESP)false |
dc.title.none.fl_str_mv |
Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy |
title |
Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy |
spellingShingle |
Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy Capelini, Amila Miliani motor skills physical therapy cell phone virtual reality exposure therapy transfer of learning |
title_short |
Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy |
title_full |
Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy |
title_fullStr |
Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy |
title_full_unstemmed |
Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy |
title_sort |
Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy |
author |
Capelini, Amila Miliani |
author_facet |
Capelini, Amila Miliani da Silva, Talita Dias [UNIFESP] Tonks, James Watson, Suzanna Boscolo Alvarez, Mayra Priscila de Menezes, Lilian Del Ciello Favero, Francis Meire [UNIFESP] Caromano, Fatima Aparecida Massetti, Thais de Mello Monteiro, Carlos Bandeira |
author_role |
author |
author2 |
da Silva, Talita Dias [UNIFESP] Tonks, James Watson, Suzanna Boscolo Alvarez, Mayra Priscila de Menezes, Lilian Del Ciello Favero, Francis Meire [UNIFESP] Caromano, Fatima Aparecida Massetti, Thais de Mello Monteiro, Carlos Bandeira |
author2_role |
author author author author author author author author author |
dc.contributor.author.fl_str_mv |
Capelini, Amila Miliani da Silva, Talita Dias [UNIFESP] Tonks, James Watson, Suzanna Boscolo Alvarez, Mayra Priscila de Menezes, Lilian Del Ciello Favero, Francis Meire [UNIFESP] Caromano, Fatima Aparecida Massetti, Thais de Mello Monteiro, Carlos Bandeira |
dc.subject.por.fl_str_mv |
motor skills physical therapy cell phone virtual reality exposure therapy transfer of learning |
topic |
motor skills physical therapy cell phone virtual reality exposure therapy transfer of learning |
description |
Background: In individuals severely affected with Duchenne muscular dystrophy (DMD), virtual reality has recently been used as a tool to enhance community interaction. Smartphones offer the exciting potential to improve communication, access, and participation, and present the unique opportunity to directly deliver functionality to people with disabilities. Objective: To verify whether individuals with DMD improve their motor performance when undertaking a visual motor task using a smartphone game. Patients and methods: Fifty individuals with DMD and 50 healthy, typically developing (TD) controls, aged 10-34 years participated in the study. The functional characterization of the sample was determined through Vignos, Egen Klassifikation, and the Motor Function Measure scales. To complete the task, individuals moved a virtual ball around a virtual maze and the time in seconds was measured after every attempt in order to analyze improvement of performance after the practice trials. Motor performance (time to finish each maze) was measured in phases of acquisition, short-term retention, and transfer. Results: Use of the smartphone maze game promoted improvement in performance during acquisition in both groups, which remained in the retention phase. At the transfer phases, with alternative maze tasks, the performance in DMD group was similar to the performance of TD group, with the exception of the transfer to the contralateral hand (nondominant). However, the group with DMD demonstrated longer movement time at all stages of learning, compared with the TD group. Conclusion: The practice of a visual motor task delivered via smartphone game promoted an improvement in performance with similar patterns of learning in both groups. Performance can be influenced by task difficulty, and for people with DMD, motor deficits are responsible for the lower speed of execution. This study indicates that individuals with DMD showed improved performance in a short-term motor learning protocol using a smartphone. We advocate that this technology could be used to promote function in this population. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017 2020-07-17T14:03:33Z 2020-07-17T14:03:33Z |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://dx.doi.org/10.2147/NDT.S125466 Neuropsychiatric Disease And Treatment. Albany, v. 13, p. 2209-2217, 2017. 10.2147/NDT.S125466 WOS000408055000001.pdf 1178-2021 https://repositorio.unifesp.br/handle/11600/55486 WOS:000408055000001 |
url |
http://dx.doi.org/10.2147/NDT.S125466 https://repositorio.unifesp.br/handle/11600/55486 |
identifier_str_mv |
Neuropsychiatric Disease And Treatment. Albany, v. 13, p. 2209-2217, 2017. 10.2147/NDT.S125466 WOS000408055000001.pdf 1178-2021 WOS:000408055000001 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Neuropsychiatric Disease And Treatment |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
2209-2217 application/pdf |
dc.coverage.none.fl_str_mv |
Albany |
dc.publisher.none.fl_str_mv |
Dove Medical Press Ltd |
publisher.none.fl_str_mv |
Dove Medical Press Ltd |
dc.source.none.fl_str_mv |
reponame:Repositório Institucional da UNIFESP instname:Universidade Federal de São Paulo (UNIFESP) instacron:UNIFESP |
instname_str |
Universidade Federal de São Paulo (UNIFESP) |
instacron_str |
UNIFESP |
institution |
UNIFESP |
reponame_str |
Repositório Institucional da UNIFESP |
collection |
Repositório Institucional da UNIFESP |
repository.name.fl_str_mv |
Repositório Institucional da UNIFESP - Universidade Federal de São Paulo (UNIFESP) |
repository.mail.fl_str_mv |
biblioteca.csp@unifesp.br |
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1814268427855986688 |