Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy

Detalhes bibliográficos
Autor(a) principal: Capelini, Amila Miliani
Data de Publicação: 2017
Outros Autores: da Silva, Talita Dias [UNIFESP], Tonks, James, Watson, Suzanna, Boscolo Alvarez, Mayra Priscila, de Menezes, Lilian Del Ciello, Favero, Francis Meire [UNIFESP], Caromano, Fatima Aparecida, Massetti, Thais, de Mello Monteiro, Carlos Bandeira
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Institucional da UNIFESP
Texto Completo: http://dx.doi.org/10.2147/NDT.S125466
https://repositorio.unifesp.br/handle/11600/55486
Resumo: Background: In individuals severely affected with Duchenne muscular dystrophy (DMD), virtual reality has recently been used as a tool to enhance community interaction. Smartphones offer the exciting potential to improve communication, access, and participation, and present the unique opportunity to directly deliver functionality to people with disabilities. Objective: To verify whether individuals with DMD improve their motor performance when undertaking a visual motor task using a smartphone game. Patients and methods: Fifty individuals with DMD and 50 healthy, typically developing (TD) controls, aged 10-34 years participated in the study. The functional characterization of the sample was determined through Vignos, Egen Klassifikation, and the Motor Function Measure scales. To complete the task, individuals moved a virtual ball around a virtual maze and the time in seconds was measured after every attempt in order to analyze improvement of performance after the practice trials. Motor performance (time to finish each maze) was measured in phases of acquisition, short-term retention, and transfer. Results: Use of the smartphone maze game promoted improvement in performance during acquisition in both groups, which remained in the retention phase. At the transfer phases, with alternative maze tasks, the performance in DMD group was similar to the performance of TD group, with the exception of the transfer to the contralateral hand (nondominant). However, the group with DMD demonstrated longer movement time at all stages of learning, compared with the TD group. Conclusion: The practice of a visual motor task delivered via smartphone game promoted an improvement in performance with similar patterns of learning in both groups. Performance can be influenced by task difficulty, and for people with DMD, motor deficits are responsible for the lower speed of execution. This study indicates that individuals with DMD showed improved performance in a short-term motor learning protocol using a smartphone. We advocate that this technology could be used to promote function in this population.
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spelling Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophymotor skillsphysical therapycell phonevirtual reality exposure therapytransfer of learningBackground: In individuals severely affected with Duchenne muscular dystrophy (DMD), virtual reality has recently been used as a tool to enhance community interaction. Smartphones offer the exciting potential to improve communication, access, and participation, and present the unique opportunity to directly deliver functionality to people with disabilities. Objective: To verify whether individuals with DMD improve their motor performance when undertaking a visual motor task using a smartphone game. Patients and methods: Fifty individuals with DMD and 50 healthy, typically developing (TD) controls, aged 10-34 years participated in the study. The functional characterization of the sample was determined through Vignos, Egen Klassifikation, and the Motor Function Measure scales. To complete the task, individuals moved a virtual ball around a virtual maze and the time in seconds was measured after every attempt in order to analyze improvement of performance after the practice trials. Motor performance (time to finish each maze) was measured in phases of acquisition, short-term retention, and transfer. Results: Use of the smartphone maze game promoted improvement in performance during acquisition in both groups, which remained in the retention phase. At the transfer phases, with alternative maze tasks, the performance in DMD group was similar to the performance of TD group, with the exception of the transfer to the contralateral hand (nondominant). However, the group with DMD demonstrated longer movement time at all stages of learning, compared with the TD group. Conclusion: The practice of a visual motor task delivered via smartphone game promoted an improvement in performance with similar patterns of learning in both groups. Performance can be influenced by task difficulty, and for people with DMD, motor deficits are responsible for the lower speed of execution. This study indicates that individuals with DMD showed improved performance in a short-term motor learning protocol using a smartphone. We advocate that this technology could be used to promote function in this population.Univ Sao Paulo, Fac Med, Grad Program Rehabil Sci, Sao Paulo, SP, BrazilUniv Fed Sao Paulo, Paulista Sch Med, Dept Med, Sao Paulo, SP, BrazilUniv Exeter, Sch Med, Exeter, Devon, EnglandUniv Lincoln, Lincoln, EnglandHaven Clin Psychol Practice, Bude, Cornwall, EnglandCambridge Ctr Paediat Neuropsychol Rehabil, Cambridge, EnglandUniv Fed Sao Paulo, Paulista Sch Med, Dept Med, Sao Paulo, SP, BrazilWeb of ScienceFAPESP (Fundacao de Amparo a Pesquisa do Estado de Sao Paulo) [2012/16970-6]FAPESP: 2012/16970-6Dove Medical Press Ltd2020-07-17T14:03:33Z2020-07-17T14:03:33Z2017info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersion2209-2217application/pdfhttp://dx.doi.org/10.2147/NDT.S125466Neuropsychiatric Disease And Treatment. Albany, v. 13, p. 2209-2217, 2017.10.2147/NDT.S125466WOS000408055000001.pdf1178-2021https://repositorio.unifesp.br/handle/11600/55486WOS:000408055000001engNeuropsychiatric Disease And TreatmentAlbanyinfo:eu-repo/semantics/openAccessCapelini, Amila Milianida Silva, Talita Dias [UNIFESP]Tonks, JamesWatson, SuzannaBoscolo Alvarez, Mayra Priscilade Menezes, Lilian Del CielloFavero, Francis Meire [UNIFESP]Caromano, Fatima AparecidaMassetti, Thaisde Mello Monteiro, Carlos Bandeirareponame:Repositório Institucional da UNIFESPinstname:Universidade Federal de São Paulo (UNIFESP)instacron:UNIFESP2024-08-11T07:28:44Zoai:repositorio.unifesp.br/:11600/55486Repositório InstitucionalPUBhttp://www.repositorio.unifesp.br/oai/requestbiblioteca.csp@unifesp.bropendoar:34652024-08-11T07:28:44Repositório Institucional da UNIFESP - Universidade Federal de São Paulo (UNIFESP)false
dc.title.none.fl_str_mv Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy
title Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy
spellingShingle Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy
Capelini, Amila Miliani
motor skills
physical therapy
cell phone
virtual reality exposure therapy
transfer of learning
title_short Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy
title_full Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy
title_fullStr Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy
title_full_unstemmed Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy
title_sort Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy
author Capelini, Amila Miliani
author_facet Capelini, Amila Miliani
da Silva, Talita Dias [UNIFESP]
Tonks, James
Watson, Suzanna
Boscolo Alvarez, Mayra Priscila
de Menezes, Lilian Del Ciello
Favero, Francis Meire [UNIFESP]
Caromano, Fatima Aparecida
Massetti, Thais
de Mello Monteiro, Carlos Bandeira
author_role author
author2 da Silva, Talita Dias [UNIFESP]
Tonks, James
Watson, Suzanna
Boscolo Alvarez, Mayra Priscila
de Menezes, Lilian Del Ciello
Favero, Francis Meire [UNIFESP]
Caromano, Fatima Aparecida
Massetti, Thais
de Mello Monteiro, Carlos Bandeira
author2_role author
author
author
author
author
author
author
author
author
dc.contributor.author.fl_str_mv Capelini, Amila Miliani
da Silva, Talita Dias [UNIFESP]
Tonks, James
Watson, Suzanna
Boscolo Alvarez, Mayra Priscila
de Menezes, Lilian Del Ciello
Favero, Francis Meire [UNIFESP]
Caromano, Fatima Aparecida
Massetti, Thais
de Mello Monteiro, Carlos Bandeira
dc.subject.por.fl_str_mv motor skills
physical therapy
cell phone
virtual reality exposure therapy
transfer of learning
topic motor skills
physical therapy
cell phone
virtual reality exposure therapy
transfer of learning
description Background: In individuals severely affected with Duchenne muscular dystrophy (DMD), virtual reality has recently been used as a tool to enhance community interaction. Smartphones offer the exciting potential to improve communication, access, and participation, and present the unique opportunity to directly deliver functionality to people with disabilities. Objective: To verify whether individuals with DMD improve their motor performance when undertaking a visual motor task using a smartphone game. Patients and methods: Fifty individuals with DMD and 50 healthy, typically developing (TD) controls, aged 10-34 years participated in the study. The functional characterization of the sample was determined through Vignos, Egen Klassifikation, and the Motor Function Measure scales. To complete the task, individuals moved a virtual ball around a virtual maze and the time in seconds was measured after every attempt in order to analyze improvement of performance after the practice trials. Motor performance (time to finish each maze) was measured in phases of acquisition, short-term retention, and transfer. Results: Use of the smartphone maze game promoted improvement in performance during acquisition in both groups, which remained in the retention phase. At the transfer phases, with alternative maze tasks, the performance in DMD group was similar to the performance of TD group, with the exception of the transfer to the contralateral hand (nondominant). However, the group with DMD demonstrated longer movement time at all stages of learning, compared with the TD group. Conclusion: The practice of a visual motor task delivered via smartphone game promoted an improvement in performance with similar patterns of learning in both groups. Performance can be influenced by task difficulty, and for people with DMD, motor deficits are responsible for the lower speed of execution. This study indicates that individuals with DMD showed improved performance in a short-term motor learning protocol using a smartphone. We advocate that this technology could be used to promote function in this population.
publishDate 2017
dc.date.none.fl_str_mv 2017
2020-07-17T14:03:33Z
2020-07-17T14:03:33Z
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://dx.doi.org/10.2147/NDT.S125466
Neuropsychiatric Disease And Treatment. Albany, v. 13, p. 2209-2217, 2017.
10.2147/NDT.S125466
WOS000408055000001.pdf
1178-2021
https://repositorio.unifesp.br/handle/11600/55486
WOS:000408055000001
url http://dx.doi.org/10.2147/NDT.S125466
https://repositorio.unifesp.br/handle/11600/55486
identifier_str_mv Neuropsychiatric Disease And Treatment. Albany, v. 13, p. 2209-2217, 2017.
10.2147/NDT.S125466
WOS000408055000001.pdf
1178-2021
WOS:000408055000001
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Neuropsychiatric Disease And Treatment
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv 2209-2217
application/pdf
dc.coverage.none.fl_str_mv Albany
dc.publisher.none.fl_str_mv Dove Medical Press Ltd
publisher.none.fl_str_mv Dove Medical Press Ltd
dc.source.none.fl_str_mv reponame:Repositório Institucional da UNIFESP
instname:Universidade Federal de São Paulo (UNIFESP)
instacron:UNIFESP
instname_str Universidade Federal de São Paulo (UNIFESP)
instacron_str UNIFESP
institution UNIFESP
reponame_str Repositório Institucional da UNIFESP
collection Repositório Institucional da UNIFESP
repository.name.fl_str_mv Repositório Institucional da UNIFESP - Universidade Federal de São Paulo (UNIFESP)
repository.mail.fl_str_mv biblioteca.csp@unifesp.br
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