Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching

Detalhes bibliográficos
Autor(a) principal: Araújo, Nukácia Meyre Silva
Data de Publicação: 2017
Outros Autores: Freitas, Fernanda Rodrigues Ribeiro
Tipo de documento: Artigo
Idioma: por
eng
Título da fonte: Alfa (São José do Rio Preto. Online)
Texto Completo: https://periodicos.fclar.unesp.br/alfa/article/view/8625
Resumo: As consequence of Communication and Information Digital Technologies advancements, and in order to complement teaching, interactive digital tools (including digital pedagogic games) have been highly present in Brazilian schools. Thus, nowadays in classrooms printed and digital didactic materials (henceforth DDMs) compete. DDMs, as well as printed materials, need to undergo rigorous evaluation. Therefore, this work proposes, based on Bakhtin / Volochínov (2009); Geraldi (2011); Halliday et al. (1974) and Koch (2002), how to evaluate the quality of digital pedagogical games for mother tongue teaching. Regarding the main purpose of the research, it is proposed an evaluation of didactic, pedagogical and ergonomic quality of digital pedagogical games available online, taking into account the Evaluation Protocol of Pedagogic Software developed to carry out the research. In this descriptive research a digital pedagogical game intended to teaching Portuguese language is evaluated. The analysis revealed that, although it was a high-quality digital educational game, the object presented inadequacies in didactic, pedagogic, as well as ergonomic aspects.
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spelling Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teachingProtocolo de avaliação de softwares pedagógicos: analisando um jogo educacional digital para o ensino de língua portuguesaPortuguese language teaching and learningDigital educational gamesEvaluation ProtocolEnsino-aprendizagem de Língua PortuguesaJogos educacionais digitaisProtocolo de avaliaçãoAs consequence of Communication and Information Digital Technologies advancements, and in order to complement teaching, interactive digital tools (including digital pedagogic games) have been highly present in Brazilian schools. Thus, nowadays in classrooms printed and digital didactic materials (henceforth DDMs) compete. DDMs, as well as printed materials, need to undergo rigorous evaluation. Therefore, this work proposes, based on Bakhtin / Volochínov (2009); Geraldi (2011); Halliday et al. (1974) and Koch (2002), how to evaluate the quality of digital pedagogical games for mother tongue teaching. Regarding the main purpose of the research, it is proposed an evaluation of didactic, pedagogical and ergonomic quality of digital pedagogical games available online, taking into account the Evaluation Protocol of Pedagogic Software developed to carry out the research. In this descriptive research a digital pedagogical game intended to teaching Portuguese language is evaluated. The analysis revealed that, although it was a high-quality digital educational game, the object presented inadequacies in didactic, pedagogic, as well as ergonomic aspects.Como reflexo dos avanços das Tecnologias Digitais de Informação e Comunicação, e visando complementar o ensino, ferramentas digitais interativas, entre as quais podemos citar os jogos pedagógicos digitais, têm estado muito presentes nas escolas brasileiras. Assim, concorrem, hoje, na sala de aula, materiais didáticos impressos e digitais (doravante MDDs). Os MDDs, assim como materiais impressos, precisam passar por uma avaliação rigorosa. Sendo assim, neste trabalho, que foi embasado em Bakhtin/Volochínov (2009); Geraldi (2011); Halliday et al. (1974); e Koch (2002), propomo-nos a responder como se deve avaliar a qualidade de jogos pedagógicos digitais destinados ao ensino de língua materna. Quanto ao principal objetivo da pesquisa, pretendemos, a partir do Protocolo de Avaliação de Softwares Pedagógicos, que desenvolvemos para realizar essa investigação, avaliar a qualidade didáticopedagógica e ergonômica de jogos pedagógicos digitais disponíveis online. Na pesquisa, de caráter descritivo, avaliamos um jogo pedagógico digital destinado ao ensino de Língua Portuguesa. A análise revelou que, embora se tratasse de um jogo educacional digital de qualidade, esse objeto apresentou inadequações tanto quanto aos aspectos didático-pedagógicos quanto aos ergonômicos.UNESP2017-09-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfapplication/pdfhttps://periodicos.fclar.unesp.br/alfa/article/view/862510.1590/1981-5794-1709-6ALFA: Revista de Linguística; v. 61 n. 2 (2017)1981-5794reponame:Alfa (São José do Rio Preto. Online)instname:Universidade Estadual Paulista (UNESP)instacron:UNESPporenghttps://periodicos.fclar.unesp.br/alfa/article/view/8625/6743https://periodicos.fclar.unesp.br/alfa/article/view/8625/6750Copyright (c) 2017 ALFA: Revista de Linguísticainfo:eu-repo/semantics/openAccessAraújo, Nukácia Meyre SilvaFreitas, Fernanda Rodrigues Ribeiro2017-09-01T19:46:01Zoai:ojs.pkp.sfu.ca:article/8625Revistahttp://www.scielo.br/scielo.php?script=sci_serial&pid=1981-5794&lng=pt&nrm=isoPUBhttps://old.scielo.br/oai/scielo-oai.phpalfa@unesp.br1981-57940002-5216opendoar:2017-09-01T19:46:01Alfa (São José do Rio Preto. Online) - Universidade Estadual Paulista (UNESP)false
dc.title.none.fl_str_mv Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching
Protocolo de avaliação de softwares pedagógicos: analisando um jogo educacional digital para o ensino de língua portuguesa
title Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching
spellingShingle Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching
Araújo, Nukácia Meyre Silva
Portuguese language teaching and learning
Digital educational games
Evaluation Protocol
Ensino-aprendizagem de Língua Portuguesa
Jogos educacionais digitais
Protocolo de avaliação
title_short Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching
title_full Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching
title_fullStr Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching
title_full_unstemmed Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching
title_sort Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching
author Araújo, Nukácia Meyre Silva
author_facet Araújo, Nukácia Meyre Silva
Freitas, Fernanda Rodrigues Ribeiro
author_role author
author2 Freitas, Fernanda Rodrigues Ribeiro
author2_role author
dc.contributor.author.fl_str_mv Araújo, Nukácia Meyre Silva
Freitas, Fernanda Rodrigues Ribeiro
dc.subject.por.fl_str_mv Portuguese language teaching and learning
Digital educational games
Evaluation Protocol
Ensino-aprendizagem de Língua Portuguesa
Jogos educacionais digitais
Protocolo de avaliação
topic Portuguese language teaching and learning
Digital educational games
Evaluation Protocol
Ensino-aprendizagem de Língua Portuguesa
Jogos educacionais digitais
Protocolo de avaliação
description As consequence of Communication and Information Digital Technologies advancements, and in order to complement teaching, interactive digital tools (including digital pedagogic games) have been highly present in Brazilian schools. Thus, nowadays in classrooms printed and digital didactic materials (henceforth DDMs) compete. DDMs, as well as printed materials, need to undergo rigorous evaluation. Therefore, this work proposes, based on Bakhtin / Volochínov (2009); Geraldi (2011); Halliday et al. (1974) and Koch (2002), how to evaluate the quality of digital pedagogical games for mother tongue teaching. Regarding the main purpose of the research, it is proposed an evaluation of didactic, pedagogical and ergonomic quality of digital pedagogical games available online, taking into account the Evaluation Protocol of Pedagogic Software developed to carry out the research. In this descriptive research a digital pedagogical game intended to teaching Portuguese language is evaluated. The analysis revealed that, although it was a high-quality digital educational game, the object presented inadequacies in didactic, pedagogic, as well as ergonomic aspects.
publishDate 2017
dc.date.none.fl_str_mv 2017-09-01
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.fclar.unesp.br/alfa/article/view/8625
10.1590/1981-5794-1709-6
url https://periodicos.fclar.unesp.br/alfa/article/view/8625
identifier_str_mv 10.1590/1981-5794-1709-6
dc.language.iso.fl_str_mv por
eng
language por
eng
dc.relation.none.fl_str_mv https://periodicos.fclar.unesp.br/alfa/article/view/8625/6743
https://periodicos.fclar.unesp.br/alfa/article/view/8625/6750
dc.rights.driver.fl_str_mv Copyright (c) 2017 ALFA: Revista de Linguística
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2017 ALFA: Revista de Linguística
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
application/pdf
dc.publisher.none.fl_str_mv UNESP
publisher.none.fl_str_mv UNESP
dc.source.none.fl_str_mv ALFA: Revista de Linguística; v. 61 n. 2 (2017)
1981-5794
reponame:Alfa (São José do Rio Preto. Online)
instname:Universidade Estadual Paulista (UNESP)
instacron:UNESP
instname_str Universidade Estadual Paulista (UNESP)
instacron_str UNESP
institution UNESP
reponame_str Alfa (São José do Rio Preto. Online)
collection Alfa (São José do Rio Preto. Online)
repository.name.fl_str_mv Alfa (São José do Rio Preto. Online) - Universidade Estadual Paulista (UNESP)
repository.mail.fl_str_mv alfa@unesp.br
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