Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching
Autor(a) principal: | |
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Data de Publicação: | 2017 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | por eng |
Título da fonte: | Alfa (São José do Rio Preto. Online) |
Texto Completo: | https://periodicos.fclar.unesp.br/alfa/article/view/8625 |
Resumo: | As consequence of Communication and Information Digital Technologies advancements, and in order to complement teaching, interactive digital tools (including digital pedagogic games) have been highly present in Brazilian schools. Thus, nowadays in classrooms printed and digital didactic materials (henceforth DDMs) compete. DDMs, as well as printed materials, need to undergo rigorous evaluation. Therefore, this work proposes, based on Bakhtin / Volochínov (2009); Geraldi (2011); Halliday et al. (1974) and Koch (2002), how to evaluate the quality of digital pedagogical games for mother tongue teaching. Regarding the main purpose of the research, it is proposed an evaluation of didactic, pedagogical and ergonomic quality of digital pedagogical games available online, taking into account the Evaluation Protocol of Pedagogic Software developed to carry out the research. In this descriptive research a digital pedagogical game intended to teaching Portuguese language is evaluated. The analysis revealed that, although it was a high-quality digital educational game, the object presented inadequacies in didactic, pedagogic, as well as ergonomic aspects. |
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Alfa (São José do Rio Preto. Online) |
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Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teachingProtocolo de avaliação de softwares pedagógicos: analisando um jogo educacional digital para o ensino de língua portuguesaPortuguese language teaching and learningDigital educational gamesEvaluation ProtocolEnsino-aprendizagem de Língua PortuguesaJogos educacionais digitaisProtocolo de avaliaçãoAs consequence of Communication and Information Digital Technologies advancements, and in order to complement teaching, interactive digital tools (including digital pedagogic games) have been highly present in Brazilian schools. Thus, nowadays in classrooms printed and digital didactic materials (henceforth DDMs) compete. DDMs, as well as printed materials, need to undergo rigorous evaluation. Therefore, this work proposes, based on Bakhtin / Volochínov (2009); Geraldi (2011); Halliday et al. (1974) and Koch (2002), how to evaluate the quality of digital pedagogical games for mother tongue teaching. Regarding the main purpose of the research, it is proposed an evaluation of didactic, pedagogical and ergonomic quality of digital pedagogical games available online, taking into account the Evaluation Protocol of Pedagogic Software developed to carry out the research. In this descriptive research a digital pedagogical game intended to teaching Portuguese language is evaluated. The analysis revealed that, although it was a high-quality digital educational game, the object presented inadequacies in didactic, pedagogic, as well as ergonomic aspects.Como reflexo dos avanços das Tecnologias Digitais de Informação e Comunicação, e visando complementar o ensino, ferramentas digitais interativas, entre as quais podemos citar os jogos pedagógicos digitais, têm estado muito presentes nas escolas brasileiras. Assim, concorrem, hoje, na sala de aula, materiais didáticos impressos e digitais (doravante MDDs). Os MDDs, assim como materiais impressos, precisam passar por uma avaliação rigorosa. Sendo assim, neste trabalho, que foi embasado em Bakhtin/Volochínov (2009); Geraldi (2011); Halliday et al. (1974); e Koch (2002), propomo-nos a responder como se deve avaliar a qualidade de jogos pedagógicos digitais destinados ao ensino de língua materna. Quanto ao principal objetivo da pesquisa, pretendemos, a partir do Protocolo de Avaliação de Softwares Pedagógicos, que desenvolvemos para realizar essa investigação, avaliar a qualidade didáticopedagógica e ergonômica de jogos pedagógicos digitais disponíveis online. Na pesquisa, de caráter descritivo, avaliamos um jogo pedagógico digital destinado ao ensino de Língua Portuguesa. A análise revelou que, embora se tratasse de um jogo educacional digital de qualidade, esse objeto apresentou inadequações tanto quanto aos aspectos didático-pedagógicos quanto aos ergonômicos.UNESP2017-09-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfapplication/pdfhttps://periodicos.fclar.unesp.br/alfa/article/view/862510.1590/1981-5794-1709-6ALFA: Revista de Linguística; v. 61 n. 2 (2017)1981-5794reponame:Alfa (São José do Rio Preto. Online)instname:Universidade Estadual Paulista (UNESP)instacron:UNESPporenghttps://periodicos.fclar.unesp.br/alfa/article/view/8625/6743https://periodicos.fclar.unesp.br/alfa/article/view/8625/6750Copyright (c) 2017 ALFA: Revista de Linguísticainfo:eu-repo/semantics/openAccessAraújo, Nukácia Meyre SilvaFreitas, Fernanda Rodrigues Ribeiro2017-09-01T19:46:01Zoai:ojs.pkp.sfu.ca:article/8625Revistahttp://www.scielo.br/scielo.php?script=sci_serial&pid=1981-5794&lng=pt&nrm=isoPUBhttps://old.scielo.br/oai/scielo-oai.phpalfa@unesp.br1981-57940002-5216opendoar:2017-09-01T19:46:01Alfa (São José do Rio Preto. Online) - Universidade Estadual Paulista (UNESP)false |
dc.title.none.fl_str_mv |
Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching Protocolo de avaliação de softwares pedagógicos: analisando um jogo educacional digital para o ensino de língua portuguesa |
title |
Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching |
spellingShingle |
Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching Araújo, Nukácia Meyre Silva Portuguese language teaching and learning Digital educational games Evaluation Protocol Ensino-aprendizagem de Língua Portuguesa Jogos educacionais digitais Protocolo de avaliação |
title_short |
Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching |
title_full |
Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching |
title_fullStr |
Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching |
title_full_unstemmed |
Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching |
title_sort |
Pedagogic Software Evaluation Protocol: analyzing a digital educational game for Portuguese language teaching |
author |
Araújo, Nukácia Meyre Silva |
author_facet |
Araújo, Nukácia Meyre Silva Freitas, Fernanda Rodrigues Ribeiro |
author_role |
author |
author2 |
Freitas, Fernanda Rodrigues Ribeiro |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Araújo, Nukácia Meyre Silva Freitas, Fernanda Rodrigues Ribeiro |
dc.subject.por.fl_str_mv |
Portuguese language teaching and learning Digital educational games Evaluation Protocol Ensino-aprendizagem de Língua Portuguesa Jogos educacionais digitais Protocolo de avaliação |
topic |
Portuguese language teaching and learning Digital educational games Evaluation Protocol Ensino-aprendizagem de Língua Portuguesa Jogos educacionais digitais Protocolo de avaliação |
description |
As consequence of Communication and Information Digital Technologies advancements, and in order to complement teaching, interactive digital tools (including digital pedagogic games) have been highly present in Brazilian schools. Thus, nowadays in classrooms printed and digital didactic materials (henceforth DDMs) compete. DDMs, as well as printed materials, need to undergo rigorous evaluation. Therefore, this work proposes, based on Bakhtin / Volochínov (2009); Geraldi (2011); Halliday et al. (1974) and Koch (2002), how to evaluate the quality of digital pedagogical games for mother tongue teaching. Regarding the main purpose of the research, it is proposed an evaluation of didactic, pedagogical and ergonomic quality of digital pedagogical games available online, taking into account the Evaluation Protocol of Pedagogic Software developed to carry out the research. In this descriptive research a digital pedagogical game intended to teaching Portuguese language is evaluated. The analysis revealed that, although it was a high-quality digital educational game, the object presented inadequacies in didactic, pedagogic, as well as ergonomic aspects. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017-09-01 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://periodicos.fclar.unesp.br/alfa/article/view/8625 10.1590/1981-5794-1709-6 |
url |
https://periodicos.fclar.unesp.br/alfa/article/view/8625 |
identifier_str_mv |
10.1590/1981-5794-1709-6 |
dc.language.iso.fl_str_mv |
por eng |
language |
por eng |
dc.relation.none.fl_str_mv |
https://periodicos.fclar.unesp.br/alfa/article/view/8625/6743 https://periodicos.fclar.unesp.br/alfa/article/view/8625/6750 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2017 ALFA: Revista de Linguística info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2017 ALFA: Revista de Linguística |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf application/pdf |
dc.publisher.none.fl_str_mv |
UNESP |
publisher.none.fl_str_mv |
UNESP |
dc.source.none.fl_str_mv |
ALFA: Revista de Linguística; v. 61 n. 2 (2017) 1981-5794 reponame:Alfa (São José do Rio Preto. Online) instname:Universidade Estadual Paulista (UNESP) instacron:UNESP |
instname_str |
Universidade Estadual Paulista (UNESP) |
instacron_str |
UNESP |
institution |
UNESP |
reponame_str |
Alfa (São José do Rio Preto. Online) |
collection |
Alfa (São José do Rio Preto. Online) |
repository.name.fl_str_mv |
Alfa (São José do Rio Preto. Online) - Universidade Estadual Paulista (UNESP) |
repository.mail.fl_str_mv |
alfa@unesp.br |
_version_ |
1800214377376251904 |