Gamification design for tutor education in an online course

Detalhes bibliográficos
Autor(a) principal: Cavalcanti, Carolina Costa
Data de Publicação: 2018
Outros Autores: Filatro, Andrea, Presada, William Andrew
Tipo de documento: Artigo
Idioma: eng
Título da fonte: ETD - Educação Temática Digital
Texto Completo: https://periodicos.sbu.unicamp.br/ojs/index.php/etd/article/view/8648223
Resumo: This paper analyzes the use of gamification for tutor education, based on multidimensional competency development. It examines the possibilities and limitations of the structural and content gamification approach so as to promote student engagement for an online course and to simulate authentic problem situations faced by tutors in real-life situations. By the use of a formative research, called design based research (DBR), a naturalistic case post factum was analyzed, in order to contribute to the improvement of the original design proposed for the course. Quantitative and qualitative data were collected in a pilot class of 54 enrolled students. The results indicate that the combination of the two types of gamification, based on different theoretical foundations, can contribute to increase student engagement in online learning courses and to provide opportunities to transpose into practice what was theoretically discussed in the course curriculum.
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spelling Gamification design for tutor education in an online courseOnline learning. Tutor. Design. Higher education. Distance education. Gamification.Distance educationThis paper analyzes the use of gamification for tutor education, based on multidimensional competency development. It examines the possibilities and limitations of the structural and content gamification approach so as to promote student engagement for an online course and to simulate authentic problem situations faced by tutors in real-life situations. By the use of a formative research, called design based research (DBR), a naturalistic case post factum was analyzed, in order to contribute to the improvement of the original design proposed for the course. Quantitative and qualitative data were collected in a pilot class of 54 enrolled students. The results indicate that the combination of the two types of gamification, based on different theoretical foundations, can contribute to increase student engagement in online learning courses and to provide opportunities to transpose into practice what was theoretically discussed in the course curriculum.Universidade Estadual de Campinas2018-10-14info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionPesquisa formativaapplication/pdfhttps://periodicos.sbu.unicamp.br/ojs/index.php/etd/article/view/864822310.20396/etd.v20i4.8648223ETD - Educação Temática Digital; v. 20 n. 4 (2018): Aberturas e desmoronamentos na Educação; 887-904ETD - Educação Temática Digital; Vol. 20 No. 4 (2018): Aberturas e desmoronamentos na Educação; 887-904ETD - Educação Temática Digital; Vol. 20 Núm. 4 (2018): Aberturas e desmoronamentos na Educação; 887-9041676-2592reponame:ETD - Educação Temática Digitalinstname:Universidade Estadual de Campinas (UNICAMP)instacron:UNICAMPenghttps://periodicos.sbu.unicamp.br/ojs/index.php/etd/article/view/8648223/18667Copyright (c) 2018 ETD - Educação Temática Digitalinfo:eu-repo/semantics/openAccessCavalcanti, Carolina CostaFilatro, AndreaPresada, William Andrew2018-12-17T14:08:38Zoai:ojs.periodicos.sbu.unicamp.br:article/8648223Revistahttp://periodicos.sbu.unicamp.br/ojs/index.php/etdPUBhttps://periodicos.sbu.unicamp.br/ojs/index.php/etd/oaippec@unicamp.br||acdiasjr@gmail.com||etd@unicamp.br|| gilbfe@unicamp.br1676-25921676-2592opendoar:2022-11-08T14:25:22.556344ETD - Educação Temática Digital - Universidade Estadual de Campinas (UNICAMP)false
dc.title.none.fl_str_mv Gamification design for tutor education in an online course
title Gamification design for tutor education in an online course
spellingShingle Gamification design for tutor education in an online course
Cavalcanti, Carolina Costa
Online learning. Tutor. Design. Higher education. Distance education. Gamification.
Distance education
title_short Gamification design for tutor education in an online course
title_full Gamification design for tutor education in an online course
title_fullStr Gamification design for tutor education in an online course
title_full_unstemmed Gamification design for tutor education in an online course
title_sort Gamification design for tutor education in an online course
author Cavalcanti, Carolina Costa
author_facet Cavalcanti, Carolina Costa
Filatro, Andrea
Presada, William Andrew
author_role author
author2 Filatro, Andrea
Presada, William Andrew
author2_role author
author
dc.contributor.author.fl_str_mv Cavalcanti, Carolina Costa
Filatro, Andrea
Presada, William Andrew
dc.subject.por.fl_str_mv Online learning. Tutor. Design. Higher education. Distance education. Gamification.
Distance education
topic Online learning. Tutor. Design. Higher education. Distance education. Gamification.
Distance education
description This paper analyzes the use of gamification for tutor education, based on multidimensional competency development. It examines the possibilities and limitations of the structural and content gamification approach so as to promote student engagement for an online course and to simulate authentic problem situations faced by tutors in real-life situations. By the use of a formative research, called design based research (DBR), a naturalistic case post factum was analyzed, in order to contribute to the improvement of the original design proposed for the course. Quantitative and qualitative data were collected in a pilot class of 54 enrolled students. The results indicate that the combination of the two types of gamification, based on different theoretical foundations, can contribute to increase student engagement in online learning courses and to provide opportunities to transpose into practice what was theoretically discussed in the course curriculum.
publishDate 2018
dc.date.none.fl_str_mv 2018-10-14
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Pesquisa formativa
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.sbu.unicamp.br/ojs/index.php/etd/article/view/8648223
10.20396/etd.v20i4.8648223
url https://periodicos.sbu.unicamp.br/ojs/index.php/etd/article/view/8648223
identifier_str_mv 10.20396/etd.v20i4.8648223
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://periodicos.sbu.unicamp.br/ojs/index.php/etd/article/view/8648223/18667
dc.rights.driver.fl_str_mv Copyright (c) 2018 ETD - Educação Temática Digital
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2018 ETD - Educação Temática Digital
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Estadual de Campinas
publisher.none.fl_str_mv Universidade Estadual de Campinas
dc.source.none.fl_str_mv ETD - Educação Temática Digital; v. 20 n. 4 (2018): Aberturas e desmoronamentos na Educação; 887-904
ETD - Educação Temática Digital; Vol. 20 No. 4 (2018): Aberturas e desmoronamentos na Educação; 887-904
ETD - Educação Temática Digital; Vol. 20 Núm. 4 (2018): Aberturas e desmoronamentos na Educação; 887-904
1676-2592
reponame:ETD - Educação Temática Digital
instname:Universidade Estadual de Campinas (UNICAMP)
instacron:UNICAMP
instname_str Universidade Estadual de Campinas (UNICAMP)
instacron_str UNICAMP
institution UNICAMP
reponame_str ETD - Educação Temática Digital
collection ETD - Educação Temática Digital
repository.name.fl_str_mv ETD - Educação Temática Digital - Universidade Estadual de Campinas (UNICAMP)
repository.mail.fl_str_mv ppec@unicamp.br||acdiasjr@gmail.com||etd@unicamp.br|| gilbfe@unicamp.br
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