The use of technology in the bodies of athletes and paratlets: similarities between fiction and reality

Detalhes bibliográficos
Autor(a) principal: Corrêa, Cahuane
Data de Publicação: 2020
Outros Autores: Silva, Marcelo Moraes e, Silveira, Viviane Teixeira
Tipo de documento: Artigo
Idioma: por
Título da fonte: Resgate (Online)
Texto Completo: https://periodicos.sbu.unicamp.br/ojs/index.php/resgate/article/view/8658728
Resumo: This article analyses similarities between athletes and parathletes' bodies with the characters in Captain America's films. The technological interactions of Bucky and Falcon are analyzed and related to modern sport. It was possible to observe that the amputated parathletes have their equivalence in Bucky, because their bodies were connected to mechanical parts to overcome their deficiencies and improve their organic capacity. In turn, Falcon uses external tools to enhance his performance, like clothing, equipment, and shoes. In this sense, both characters present elements of technological interactions capable of increasing performance.
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spelling The use of technology in the bodies of athletes and paratlets: similarities between fiction and realityEl Uso de la tecnología em los cuerpos de atletas e paratletas: similitudes entre la ficción y la realidadO uso da tecnologia nos corpos de atletas e paratletas: as similaridades entre ficção e realidadeCorpoEsporteTecnologiaParatletaSuper-heróisBodySportTechnologyParathleteSuperheroCuerpoDeporteTecnologíaParatletaSúper HéroeThis article analyses similarities between athletes and parathletes' bodies with the characters in Captain America's films. The technological interactions of Bucky and Falcon are analyzed and related to modern sport. It was possible to observe that the amputated parathletes have their equivalence in Bucky, because their bodies were connected to mechanical parts to overcome their deficiencies and improve their organic capacity. In turn, Falcon uses external tools to enhance his performance, like clothing, equipment, and shoes. In this sense, both characters present elements of technological interactions capable of increasing performance.En este artículo se discuten las similitudes entre los cuerpos de atletas y paratletas en relación con los personajes de las películas de Capitán América. Bucky y Halcón se analizan a partir de sus interacciones tecnológicas en relación con el deporte moderno. Fue posible observar que los paratletas amputados tienen su equivalencia en Bucky, porque sus cuerpos estaban acoplados a partes mecánicas, que además de compensar sus desventajas, mejora su capacidad orgánica. Halcón, a su vez, tiene su correspondencia con los equipamientos externos de mejora del cuerpo, como la ropa, el equipo, los zapatos, etc. Es decir, ambos personajes presentan elementos de interacciones tecnológicas capaces de aumentar el rendimiento.Discute-se aqui as similaridades entre os corpos dos atletas e paratletas em comparação aos personagens dos filmes do Capitão América, em que Bucky e Falcão são analisados a partir de suas interações tecnológicas em relação ao esporte moderno. Foi possível observar que os paratletas amputados têm sua equivalência em Bucky, pois seus corpos foram acoplados a partes mecânicas para, além de suprir suas deficiências, melhorar a capacidade orgânica. Falcão, por sua vez, faz uso de ferramentas externas ao corpo que melhoram seu rendimento, como vestimentas, equipamentos, calçados, etc. Isto é, ambos apresentam elementos de interações tecnológicas capazes de elevar suas performances.Universidade Estadual de Campinas2020-11-04info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionTextoTextoinfo:eu-repo/semantics/otherapplication/pdfhttps://periodicos.sbu.unicamp.br/ojs/index.php/resgate/article/view/865872810.20396/resgate.v28i0.8658728Resgate: Revista Interdisciplinar de Cultura; Vol. 28 (2020): Publicação Contínua; e020015Resgate: Revista Interdisciplinar de Cultura; Vol. 28 (2020): Publicação Contínua; e020015Resgate: Revista Interdisciplinar de Cultura; v. 28 (2020): Publicação Contínua; e0200152178-3284reponame:Resgate (Online)instname:Universidade Estadual de Campinas (UNICAMP)instacron:UNICAMPporhttps://periodicos.sbu.unicamp.br/ojs/index.php/resgate/article/view/8658728/23211Brazil; ContemporaryBrasil; ContemporáneoBrasil; ContemporâneoCopyright (c) 2020 Resgate: Revista Interdisciplinar de Culturahttps://creativecommons.org/licenses/by-nc-nd/4.0info:eu-repo/semantics/openAccessCorrêa, CahuaneSilva, Marcelo Moraes eSilveira, Viviane Teixeira2021-09-21T16:53:22Zoai:ojs.periodicos.sbu.unicamp.br:article/8658728Revistahttps://periodicos.sbu.unicamp.br/ojs/index.php/resgate/indexPUBhttps://periodicos.sbu.unicamp.br/ojs/index.php/resgate/oai||resgate@unicamp.br2178-32842178-3284opendoar:2021-09-21T16:53:22Resgate (Online) - Universidade Estadual de Campinas (UNICAMP)false
dc.title.none.fl_str_mv The use of technology in the bodies of athletes and paratlets: similarities between fiction and reality
El Uso de la tecnología em los cuerpos de atletas e paratletas: similitudes entre la ficción y la realidad
O uso da tecnologia nos corpos de atletas e paratletas: as similaridades entre ficção e realidade
title The use of technology in the bodies of athletes and paratlets: similarities between fiction and reality
spellingShingle The use of technology in the bodies of athletes and paratlets: similarities between fiction and reality
Corrêa, Cahuane
Corpo
Esporte
Tecnologia
Paratleta
Super-heróis
Body
Sport
Technology
Parathlete
Superhero
Cuerpo
Deporte
Tecnología
Paratleta
Súper Héroe
title_short The use of technology in the bodies of athletes and paratlets: similarities between fiction and reality
title_full The use of technology in the bodies of athletes and paratlets: similarities between fiction and reality
title_fullStr The use of technology in the bodies of athletes and paratlets: similarities between fiction and reality
title_full_unstemmed The use of technology in the bodies of athletes and paratlets: similarities between fiction and reality
title_sort The use of technology in the bodies of athletes and paratlets: similarities between fiction and reality
author Corrêa, Cahuane
author_facet Corrêa, Cahuane
Silva, Marcelo Moraes e
Silveira, Viviane Teixeira
author_role author
author2 Silva, Marcelo Moraes e
Silveira, Viviane Teixeira
author2_role author
author
dc.contributor.author.fl_str_mv Corrêa, Cahuane
Silva, Marcelo Moraes e
Silveira, Viviane Teixeira
dc.subject.por.fl_str_mv Corpo
Esporte
Tecnologia
Paratleta
Super-heróis
Body
Sport
Technology
Parathlete
Superhero
Cuerpo
Deporte
Tecnología
Paratleta
Súper Héroe
topic Corpo
Esporte
Tecnologia
Paratleta
Super-heróis
Body
Sport
Technology
Parathlete
Superhero
Cuerpo
Deporte
Tecnología
Paratleta
Súper Héroe
description This article analyses similarities between athletes and parathletes' bodies with the characters in Captain America's films. The technological interactions of Bucky and Falcon are analyzed and related to modern sport. It was possible to observe that the amputated parathletes have their equivalence in Bucky, because their bodies were connected to mechanical parts to overcome their deficiencies and improve their organic capacity. In turn, Falcon uses external tools to enhance his performance, like clothing, equipment, and shoes. In this sense, both characters present elements of technological interactions capable of increasing performance.
publishDate 2020
dc.date.none.fl_str_mv 2020-11-04
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Texto
Texto
info:eu-repo/semantics/other
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.sbu.unicamp.br/ojs/index.php/resgate/article/view/8658728
10.20396/resgate.v28i0.8658728
url https://periodicos.sbu.unicamp.br/ojs/index.php/resgate/article/view/8658728
identifier_str_mv 10.20396/resgate.v28i0.8658728
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://periodicos.sbu.unicamp.br/ojs/index.php/resgate/article/view/8658728/23211
dc.rights.driver.fl_str_mv Copyright (c) 2020 Resgate: Revista Interdisciplinar de Cultura
https://creativecommons.org/licenses/by-nc-nd/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2020 Resgate: Revista Interdisciplinar de Cultura
https://creativecommons.org/licenses/by-nc-nd/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.coverage.none.fl_str_mv Brazil; Contemporary
Brasil; Contemporáneo
Brasil; Contemporâneo
dc.publisher.none.fl_str_mv Universidade Estadual de Campinas
publisher.none.fl_str_mv Universidade Estadual de Campinas
dc.source.none.fl_str_mv Resgate: Revista Interdisciplinar de Cultura; Vol. 28 (2020): Publicação Contínua; e020015
Resgate: Revista Interdisciplinar de Cultura; Vol. 28 (2020): Publicação Contínua; e020015
Resgate: Revista Interdisciplinar de Cultura; v. 28 (2020): Publicação Contínua; e020015
2178-3284
reponame:Resgate (Online)
instname:Universidade Estadual de Campinas (UNICAMP)
instacron:UNICAMP
instname_str Universidade Estadual de Campinas (UNICAMP)
instacron_str UNICAMP
institution UNICAMP
reponame_str Resgate (Online)
collection Resgate (Online)
repository.name.fl_str_mv Resgate (Online) - Universidade Estadual de Campinas (UNICAMP)
repository.mail.fl_str_mv ||resgate@unicamp.br
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