Analysis of the game Racing Limits as a teaching instrument of kinematics

Detalhes bibliográficos
Autor(a) principal: Cavalcante, Artur Araujo
Data de Publicação: 2019
Outros Autores: Evangelista, Atilla Mendes, Sales, Gilvandenys Leite
Tipo de documento: Artigo
Idioma: por
Título da fonte: Research, Society and Development
Texto Completo: https://rsdjournal.org/index.php/rsd/article/view/1130
Resumo: This article aims to analyze the electronic game Racing Limits, to identify whether there are coerces or inconsistencies in the numerical values related to the quantities displacement, speed and time provided by him and propose the game as a teaching tool of Kinematics. To do so, we apply the scalar velocity equation to assess whether there is equivalence between the speeds provided by the game and the calculated speeds. With our research, it was possible to conclude that there is equivalence between the values of the velocities provided by the game and the calculated speeds, which allowed us to interpret this game as coherent. In this way, we propose that teachers use the game in the classroom, instigating students to do the same analysis of the game.
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spelling Analysis of the game Racing Limits as a teaching instrument of kinematicsAnálisis del juego Racing Limits como instrumento de enseñanza de cinemáticaAnálise do jogo Racing Limits como instrumento de ensino de cinemáticaFísicaJogos eletrônicosMovimentoVelocidade escalar.FísicaJuegos electrónicosMovimientoVelocidad escalar.PhysicsElectronic gamesMovementScalar speed.This article aims to analyze the electronic game Racing Limits, to identify whether there are coerces or inconsistencies in the numerical values related to the quantities displacement, speed and time provided by him and propose the game as a teaching tool of Kinematics. To do so, we apply the scalar velocity equation to assess whether there is equivalence between the speeds provided by the game and the calculated speeds. With our research, it was possible to conclude that there is equivalence between the values of the velocities provided by the game and the calculated speeds, which allowed us to interpret this game as coherent. In this way, we propose that teachers use the game in the classroom, instigating students to do the same analysis of the game.Este artículo tiene como objetivo analizar el juego electrónico Racing Limits, para identificar si hay copresiones o inconsistencias en los valores numéricos relacionados con las cantidades de desplazamiento, la velocidad y el tiempo proporcionado por él y proponer el juego como una herramienta de enseñanza de Cinemática. Para ello, aplicamos la ecuación de velocidad escalar para evaluar si existe equivalencia entre las velocidades proporcionadas por el juego y las velocidades calculadas. Con nuestra investigación, fue posible concluir que existe equivalencia entre los valores de las velocidades proporcionadas por el juego y las velocidades calculadas, lo que nos permitió interpretar este juego como coherente. De esta manera, proponemos que los profesores utilicen el juego en el aula, instigando a los estudiantes a hacer el mismo análisis del juego.Este artigo objetiva analisar o jogo eletrônico Racing Limits, para identificar se há coerências ou incoerências nos valores numéricos referentes às grandezas deslocamento, velocidade e tempo fornecidos por ele e propor o game como ferramenta de ensino de cinemática. Para tanto, aplicamos a equação da velocidade escalar para avaliar se há uma equivalência entre as velocidades fornecidas pelo jogo e as velocidades calculadas. Com nossa pesquisa, foi possível concluir que existe uma equivalência entre os valores das velocidades fornecidas pelo jogo e as velocidades calculadas, o que nos permitiu interpretar esse jogo como coerente. Dessa forma, propomos que os professores utilizem o jogo em sala de aula, instigando os alunos a fazerem a mesma análise do jogo.Research, Society and Development2019-05-18info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/113010.33448/rsd-v8i7.1130Research, Society and Development; Vol. 8 No. 7; e26871130Research, Society and Development; Vol. 8 Núm. 7; e26871130Research, Society and Development; v. 8 n. 7; e268711302525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/1130/935Copyright (c) 2019 Artur Araujo Cavalcante, Atilla Mendes Evangelista, Gilvandenys Leite Salesinfo:eu-repo/semantics/openAccessCavalcante, Artur AraujoEvangelista, Atilla MendesSales, Gilvandenys Leite2020-03-25T16:06:58Zoai:ojs.pkp.sfu.ca:article/1130Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:26:17.635685Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false
dc.title.none.fl_str_mv Analysis of the game Racing Limits as a teaching instrument of kinematics
Análisis del juego Racing Limits como instrumento de enseñanza de cinemática
Análise do jogo Racing Limits como instrumento de ensino de cinemática
title Analysis of the game Racing Limits as a teaching instrument of kinematics
spellingShingle Analysis of the game Racing Limits as a teaching instrument of kinematics
Cavalcante, Artur Araujo
Física
Jogos eletrônicos
Movimento
Velocidade escalar.
Física
Juegos electrónicos
Movimiento
Velocidad escalar.
Physics
Electronic games
Movement
Scalar speed.
title_short Analysis of the game Racing Limits as a teaching instrument of kinematics
title_full Analysis of the game Racing Limits as a teaching instrument of kinematics
title_fullStr Analysis of the game Racing Limits as a teaching instrument of kinematics
title_full_unstemmed Analysis of the game Racing Limits as a teaching instrument of kinematics
title_sort Analysis of the game Racing Limits as a teaching instrument of kinematics
author Cavalcante, Artur Araujo
author_facet Cavalcante, Artur Araujo
Evangelista, Atilla Mendes
Sales, Gilvandenys Leite
author_role author
author2 Evangelista, Atilla Mendes
Sales, Gilvandenys Leite
author2_role author
author
dc.contributor.author.fl_str_mv Cavalcante, Artur Araujo
Evangelista, Atilla Mendes
Sales, Gilvandenys Leite
dc.subject.por.fl_str_mv Física
Jogos eletrônicos
Movimento
Velocidade escalar.
Física
Juegos electrónicos
Movimiento
Velocidad escalar.
Physics
Electronic games
Movement
Scalar speed.
topic Física
Jogos eletrônicos
Movimento
Velocidade escalar.
Física
Juegos electrónicos
Movimiento
Velocidad escalar.
Physics
Electronic games
Movement
Scalar speed.
description This article aims to analyze the electronic game Racing Limits, to identify whether there are coerces or inconsistencies in the numerical values related to the quantities displacement, speed and time provided by him and propose the game as a teaching tool of Kinematics. To do so, we apply the scalar velocity equation to assess whether there is equivalence between the speeds provided by the game and the calculated speeds. With our research, it was possible to conclude that there is equivalence between the values of the velocities provided by the game and the calculated speeds, which allowed us to interpret this game as coherent. In this way, we propose that teachers use the game in the classroom, instigating students to do the same analysis of the game.
publishDate 2019
dc.date.none.fl_str_mv 2019-05-18
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/1130
10.33448/rsd-v8i7.1130
url https://rsdjournal.org/index.php/rsd/article/view/1130
identifier_str_mv 10.33448/rsd-v8i7.1130
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/1130/935
dc.rights.driver.fl_str_mv Copyright (c) 2019 Artur Araujo Cavalcante, Atilla Mendes Evangelista, Gilvandenys Leite Sales
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2019 Artur Araujo Cavalcante, Atilla Mendes Evangelista, Gilvandenys Leite Sales
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Research, Society and Development
publisher.none.fl_str_mv Research, Society and Development
dc.source.none.fl_str_mv Research, Society and Development; Vol. 8 No. 7; e26871130
Research, Society and Development; Vol. 8 Núm. 7; e26871130
Research, Society and Development; v. 8 n. 7; e26871130
2525-3409
reponame:Research, Society and Development
instname:Universidade Federal de Itajubá (UNIFEI)
instacron:UNIFEI
instname_str Universidade Federal de Itajubá (UNIFEI)
instacron_str UNIFEI
institution UNIFEI
reponame_str Research, Society and Development
collection Research, Society and Development
repository.name.fl_str_mv Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)
repository.mail.fl_str_mv rsd.articles@gmail.com
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