The Hermeneutic Game in Gaming Times

Detalhes bibliográficos
Autor(a) principal: Dias, Marcos Pinheiro
Data de Publicação: 2019
Outros Autores: Barreto, Carlos Henrique da Costa, Alves, Marcos Alexandre, Ghisleni, Taís Steffenello
Tipo de documento: Artigo
Idioma: por
Título da fonte: Research, Society and Development
Texto Completo: https://rsdjournal.org/index.php/rsd/article/view/1110
Resumo: The present work is immersed in the context of the changes brought about by the insertion and growth of games in society - especially in the field of education - where two important practices complement each other: the hermeneutic game and gamification. Thus, we have as a general objective to relate hermeneutic practice to gamification, specifying in the main concepts related to these models, as well as their phenomena and teaching strategies, taking into account traditional methodologies and the influence of new technologies and media on the formation of the individual. As a conclusion after conducting an exploratory research, it is noted how every day new issues related to the theme of the game with the learning function or teaching method appear, a factor that points to a future of teaching more and more gamificado and dynamic.
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spelling The Hermeneutic Game in Gaming TimesEl Juego Hermenéutico en Tiempos de GamificaciónO Jogo Hermenêutico em Tempos de GamificaçãoEnsinoEducaçãoGamificaçãoHermenêuticaLa educaciónGamificationHermenéutica.TeachingEducationGamificationHermeneutics.The present work is immersed in the context of the changes brought about by the insertion and growth of games in society - especially in the field of education - where two important practices complement each other: the hermeneutic game and gamification. Thus, we have as a general objective to relate hermeneutic practice to gamification, specifying in the main concepts related to these models, as well as their phenomena and teaching strategies, taking into account traditional methodologies and the influence of new technologies and media on the formation of the individual. As a conclusion after conducting an exploratory research, it is noted how every day new issues related to the theme of the game with the learning function or teaching method appear, a factor that points to a future of teaching more and more gamificado and dynamic.El presente trabajo se muestra inmerso en el contexto de los cambios provocados por la inserción y crecimiento de los juegos en la sociedad -sobre todo en el campo de la educación- donde dos importantes prácticas se complementan entre sí: el juego hermeneutico y la gamificación. De este modo, tenemos por objetivo general relacionar la práctica hermenéutica con la gamificación, especificándose en los principales conceptos referentes a esos modelos, tal como sus fenómenos y estrategias de enseñanza, teniendo en cuenta las metodologías tradicionales y la influencia de las nuevas tecnologías y medios sobre la formación del individuo. Como conclusión después de realizar una investigación exploratoria, se nota cómo cada día surgen más novedades relacionadas con la temática del juego con la función de aprendizaje o método de enseñanza, factor que apunta hacia un futuro de enseñanza cada vez más gamificado y dinámico.O presente trabalho se mostra imerso no contexto das mudanças provocadas pela inserção e crescimento dos games na sociedade – sobretudo no campo da educação – onde duas importantes práticas complementam-se entre si: o jogo hermeneutico e a gamificação. Desse modo, temos por objetivo geral relacionar a prática hermenêutica com a gamificação, especificando-se nos principais conceitos referentes à esses modelos, tal como seus fenômenos e estratégias de ensino, levando em consideração as metodologias tradicionais e a influência das novas tecnologias e mídias sobre a formação do indivíduo. Como conclusão após realizada uma pesquisa exploratória, nota-se como a cada dia surgem mais novidades relacionadas a temática do jogo com a função de aprendizagem ou método de ensino, fator que aponta para um futuro de ensino cada vez mais gamificado e dinâmico.Research, Society and Development2019-05-16info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/111010.33448/rsd-v8i7.1110Research, Society and Development; Vol. 8 No. 7; e13871110Research, Society and Development; Vol. 8 Núm. 7; e13871110Research, Society and Development; v. 8 n. 7; e138711102525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/1110/922Copyright (c) 2019 Marcos Pinheiro Dias, Carlos Henrique da Costa Barreto, Taís Steffenello Ghisleni, Marcos Alexandre Alvesinfo:eu-repo/semantics/openAccessDias, Marcos PinheiroBarreto, Carlos Henrique da CostaAlves, Marcos AlexandreGhisleni, Taís Steffenello2020-03-25T16:06:57Zoai:ojs.pkp.sfu.ca:article/1110Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:26:16.872327Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false
dc.title.none.fl_str_mv The Hermeneutic Game in Gaming Times
El Juego Hermenéutico en Tiempos de Gamificación
O Jogo Hermenêutico em Tempos de Gamificação
title The Hermeneutic Game in Gaming Times
spellingShingle The Hermeneutic Game in Gaming Times
Dias, Marcos Pinheiro
Ensino
Educação
Gamificação
Hermenêutica
La educación
Gamification
Hermenéutica.
Teaching
Education
Gamification
Hermeneutics.
title_short The Hermeneutic Game in Gaming Times
title_full The Hermeneutic Game in Gaming Times
title_fullStr The Hermeneutic Game in Gaming Times
title_full_unstemmed The Hermeneutic Game in Gaming Times
title_sort The Hermeneutic Game in Gaming Times
author Dias, Marcos Pinheiro
author_facet Dias, Marcos Pinheiro
Barreto, Carlos Henrique da Costa
Alves, Marcos Alexandre
Ghisleni, Taís Steffenello
author_role author
author2 Barreto, Carlos Henrique da Costa
Alves, Marcos Alexandre
Ghisleni, Taís Steffenello
author2_role author
author
author
dc.contributor.author.fl_str_mv Dias, Marcos Pinheiro
Barreto, Carlos Henrique da Costa
Alves, Marcos Alexandre
Ghisleni, Taís Steffenello
dc.subject.por.fl_str_mv Ensino
Educação
Gamificação
Hermenêutica
La educación
Gamification
Hermenéutica.
Teaching
Education
Gamification
Hermeneutics.
topic Ensino
Educação
Gamificação
Hermenêutica
La educación
Gamification
Hermenéutica.
Teaching
Education
Gamification
Hermeneutics.
description The present work is immersed in the context of the changes brought about by the insertion and growth of games in society - especially in the field of education - where two important practices complement each other: the hermeneutic game and gamification. Thus, we have as a general objective to relate hermeneutic practice to gamification, specifying in the main concepts related to these models, as well as their phenomena and teaching strategies, taking into account traditional methodologies and the influence of new technologies and media on the formation of the individual. As a conclusion after conducting an exploratory research, it is noted how every day new issues related to the theme of the game with the learning function or teaching method appear, a factor that points to a future of teaching more and more gamificado and dynamic.
publishDate 2019
dc.date.none.fl_str_mv 2019-05-16
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/1110
10.33448/rsd-v8i7.1110
url https://rsdjournal.org/index.php/rsd/article/view/1110
identifier_str_mv 10.33448/rsd-v8i7.1110
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/1110/922
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Research, Society and Development
publisher.none.fl_str_mv Research, Society and Development
dc.source.none.fl_str_mv Research, Society and Development; Vol. 8 No. 7; e13871110
Research, Society and Development; Vol. 8 Núm. 7; e13871110
Research, Society and Development; v. 8 n. 7; e13871110
2525-3409
reponame:Research, Society and Development
instname:Universidade Federal de Itajubá (UNIFEI)
instacron:UNIFEI
instname_str Universidade Federal de Itajubá (UNIFEI)
instacron_str UNIFEI
institution UNIFEI
reponame_str Research, Society and Development
collection Research, Society and Development
repository.name.fl_str_mv Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)
repository.mail.fl_str_mv rsd.articles@gmail.com
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