The Hermeneutic Game in Gaming Times
Autor(a) principal: | |
---|---|
Data de Publicação: | 2019 |
Outros Autores: | , , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Research, Society and Development |
Texto Completo: | https://rsdjournal.org/index.php/rsd/article/view/1110 |
Resumo: | The present work is immersed in the context of the changes brought about by the insertion and growth of games in society - especially in the field of education - where two important practices complement each other: the hermeneutic game and gamification. Thus, we have as a general objective to relate hermeneutic practice to gamification, specifying in the main concepts related to these models, as well as their phenomena and teaching strategies, taking into account traditional methodologies and the influence of new technologies and media on the formation of the individual. As a conclusion after conducting an exploratory research, it is noted how every day new issues related to the theme of the game with the learning function or teaching method appear, a factor that points to a future of teaching more and more gamificado and dynamic. |
id |
UNIFEI_cfe081872f374625eef9d96a05c9dc12 |
---|---|
oai_identifier_str |
oai:ojs.pkp.sfu.ca:article/1110 |
network_acronym_str |
UNIFEI |
network_name_str |
Research, Society and Development |
repository_id_str |
|
spelling |
The Hermeneutic Game in Gaming TimesEl Juego Hermenéutico en Tiempos de GamificaciónO Jogo Hermenêutico em Tempos de GamificaçãoEnsinoEducaçãoGamificaçãoHermenêuticaLa educaciónGamificationHermenéutica.TeachingEducationGamificationHermeneutics.The present work is immersed in the context of the changes brought about by the insertion and growth of games in society - especially in the field of education - where two important practices complement each other: the hermeneutic game and gamification. Thus, we have as a general objective to relate hermeneutic practice to gamification, specifying in the main concepts related to these models, as well as their phenomena and teaching strategies, taking into account traditional methodologies and the influence of new technologies and media on the formation of the individual. As a conclusion after conducting an exploratory research, it is noted how every day new issues related to the theme of the game with the learning function or teaching method appear, a factor that points to a future of teaching more and more gamificado and dynamic.El presente trabajo se muestra inmerso en el contexto de los cambios provocados por la inserción y crecimiento de los juegos en la sociedad -sobre todo en el campo de la educación- donde dos importantes prácticas se complementan entre sí: el juego hermeneutico y la gamificación. De este modo, tenemos por objetivo general relacionar la práctica hermenéutica con la gamificación, especificándose en los principales conceptos referentes a esos modelos, tal como sus fenómenos y estrategias de enseñanza, teniendo en cuenta las metodologías tradicionales y la influencia de las nuevas tecnologías y medios sobre la formación del individuo. Como conclusión después de realizar una investigación exploratoria, se nota cómo cada día surgen más novedades relacionadas con la temática del juego con la función de aprendizaje o método de enseñanza, factor que apunta hacia un futuro de enseñanza cada vez más gamificado y dinámico.O presente trabalho se mostra imerso no contexto das mudanças provocadas pela inserção e crescimento dos games na sociedade – sobretudo no campo da educação – onde duas importantes práticas complementam-se entre si: o jogo hermeneutico e a gamificação. Desse modo, temos por objetivo geral relacionar a prática hermenêutica com a gamificação, especificando-se nos principais conceitos referentes à esses modelos, tal como seus fenômenos e estratégias de ensino, levando em consideração as metodologias tradicionais e a influência das novas tecnologias e mídias sobre a formação do indivíduo. Como conclusão após realizada uma pesquisa exploratória, nota-se como a cada dia surgem mais novidades relacionadas a temática do jogo com a função de aprendizagem ou método de ensino, fator que aponta para um futuro de ensino cada vez mais gamificado e dinâmico.Research, Society and Development2019-05-16info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/111010.33448/rsd-v8i7.1110Research, Society and Development; Vol. 8 No. 7; e13871110Research, Society and Development; Vol. 8 Núm. 7; e13871110Research, Society and Development; v. 8 n. 7; e138711102525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/1110/922Copyright (c) 2019 Marcos Pinheiro Dias, Carlos Henrique da Costa Barreto, Taís Steffenello Ghisleni, Marcos Alexandre Alvesinfo:eu-repo/semantics/openAccessDias, Marcos PinheiroBarreto, Carlos Henrique da CostaAlves, Marcos AlexandreGhisleni, Taís Steffenello2020-03-25T16:06:57Zoai:ojs.pkp.sfu.ca:article/1110Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:26:16.872327Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false |
dc.title.none.fl_str_mv |
The Hermeneutic Game in Gaming Times El Juego Hermenéutico en Tiempos de Gamificación O Jogo Hermenêutico em Tempos de Gamificação |
title |
The Hermeneutic Game in Gaming Times |
spellingShingle |
The Hermeneutic Game in Gaming Times Dias, Marcos Pinheiro Ensino Educação Gamificação Hermenêutica La educación Gamification Hermenéutica. Teaching Education Gamification Hermeneutics. |
title_short |
The Hermeneutic Game in Gaming Times |
title_full |
The Hermeneutic Game in Gaming Times |
title_fullStr |
The Hermeneutic Game in Gaming Times |
title_full_unstemmed |
The Hermeneutic Game in Gaming Times |
title_sort |
The Hermeneutic Game in Gaming Times |
author |
Dias, Marcos Pinheiro |
author_facet |
Dias, Marcos Pinheiro Barreto, Carlos Henrique da Costa Alves, Marcos Alexandre Ghisleni, Taís Steffenello |
author_role |
author |
author2 |
Barreto, Carlos Henrique da Costa Alves, Marcos Alexandre Ghisleni, Taís Steffenello |
author2_role |
author author author |
dc.contributor.author.fl_str_mv |
Dias, Marcos Pinheiro Barreto, Carlos Henrique da Costa Alves, Marcos Alexandre Ghisleni, Taís Steffenello |
dc.subject.por.fl_str_mv |
Ensino Educação Gamificação Hermenêutica La educación Gamification Hermenéutica. Teaching Education Gamification Hermeneutics. |
topic |
Ensino Educação Gamificação Hermenêutica La educación Gamification Hermenéutica. Teaching Education Gamification Hermeneutics. |
description |
The present work is immersed in the context of the changes brought about by the insertion and growth of games in society - especially in the field of education - where two important practices complement each other: the hermeneutic game and gamification. Thus, we have as a general objective to relate hermeneutic practice to gamification, specifying in the main concepts related to these models, as well as their phenomena and teaching strategies, taking into account traditional methodologies and the influence of new technologies and media on the formation of the individual. As a conclusion after conducting an exploratory research, it is noted how every day new issues related to the theme of the game with the learning function or teaching method appear, a factor that points to a future of teaching more and more gamificado and dynamic. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019-05-16 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/1110 10.33448/rsd-v8i7.1110 |
url |
https://rsdjournal.org/index.php/rsd/article/view/1110 |
identifier_str_mv |
10.33448/rsd-v8i7.1110 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/1110/922 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Research, Society and Development |
publisher.none.fl_str_mv |
Research, Society and Development |
dc.source.none.fl_str_mv |
Research, Society and Development; Vol. 8 No. 7; e13871110 Research, Society and Development; Vol. 8 Núm. 7; e13871110 Research, Society and Development; v. 8 n. 7; e13871110 2525-3409 reponame:Research, Society and Development instname:Universidade Federal de Itajubá (UNIFEI) instacron:UNIFEI |
instname_str |
Universidade Federal de Itajubá (UNIFEI) |
instacron_str |
UNIFEI |
institution |
UNIFEI |
reponame_str |
Research, Society and Development |
collection |
Research, Society and Development |
repository.name.fl_str_mv |
Research, Society and Development - Universidade Federal de Itajubá (UNIFEI) |
repository.mail.fl_str_mv |
rsd.articles@gmail.com |
_version_ |
1797052643384754176 |