Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerda

Detalhes bibliográficos
Autor(a) principal: Reinaldi, Maria Aldinete de Almeida
Data de Publicação: 2022
Outros Autores: Santos, Rodrigo Otávio dos
Tipo de documento: Artigo
Idioma: por
Título da fonte: Research, Society and Development
Texto Completo: https://rsdjournal.org/index.php/rsd/article/view/29510
Resumo: This study aimed to analyse possible training needs of higher education teachers (HE) of Accounting Sciences, for the use of active methodologies with game elements as tool didactic-pedagogical. This is a qualitative research, whose data were obtained through a questionnaire applied to a group of professors working at a University located in the North region of Paraná. For data analysis, the precepts of Discursive Text Analysis (ATD) were used, which made it possible to infer that the researched sample recognizes its training needs in order to better equip itself so that its teaching practice is adequate to the demands of the accounting profession. They showed interest in participating in continuing pedagogical training courses that address the concepts of gamification and the possible applications in the scope of the subjects they teach, considering the possibilities and benefits brought to the teaching and learning process with the application of this strategy.
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spelling Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerdaNecesidades de formación de docentes para el uso de elementos de juego en la educación superior de ciencias contablesNecessidades formativas de professores para o uso de elementos de jogos no ensino superior de ciências contábeisEducaciónGamificaciónelementos del juegoEducación Superior de Ciencias ContablesEnseñanza.EducationGamificationGame ElementsHigher Education of Accounting SciencesTeaching.EducaçãoGamificaçãoElementos de JogosEnsino Superior de Ciências ContábeisEnsino.This study aimed to analyse possible training needs of higher education teachers (HE) of Accounting Sciences, for the use of active methodologies with game elements as tool didactic-pedagogical. This is a qualitative research, whose data were obtained through a questionnaire applied to a group of professors working at a University located in the North region of Paraná. For data analysis, the precepts of Discursive Text Analysis (ATD) were used, which made it possible to infer that the researched sample recognizes its training needs in order to better equip itself so that its teaching practice is adequate to the demands of the accounting profession. They showed interest in participating in continuing pedagogical training courses that address the concepts of gamification and the possible applications in the scope of the subjects they teach, considering the possibilities and benefits brought to the teaching and learning process with the application of this strategy.Este estudio tuvo como objetivo analizar posibles necesidades de formación de profesores de educación superior (ES) de Ciencias Contables, para el uso de metodologías activas con elementos de juego como herramienta didáctico-pedagógica. Se trata de una investigación cualitativa, cuyos datos fueron obtenidos a través de un cuestionario aplicado a un grupo de profesores que actúan en una Universidad ubicada en la región Norte de Paraná. Para el análisis de los datos se utilizaron los preceptos del Análisis de Texto Discursivo (ATD), lo que permitió inferir que la muestra investigada reconoce sus necesidades de formación a fin de equiparse mejor para que su práctica docente sea adecuada a las exigencias de la profesión contable. Mostraron interés en participar de cursos de formación pedagógica continua que aborden los conceptos de gamificación y las posibles aplicaciones en el ámbito de las materias que imparten, considerando las posibilidades y beneficios que trae al proceso de enseñanza y aprendizaje con la aplicación de esta estrategia.Este estudo objetivou analisar possíveis necessidades formativas de professores do Ensino Superior (ES) de Ciências Contábeis, para o uso de metodologias ativas com elementos de jogos como ferramenta didático-pedagógica. Esta é uma pesquisa de cunho qualitativo, cujos dados foram obtidos por meio de um questionário aplicado a um grupo de professores atuantes em uma Universidade da Rede Pública de Ensino, localizada na região Norte do Paraná. Para análise dos dados utilizou-se os preceitos da Análise Textual Discursiva (ATD), a qual possibilitou depreender que, que a amostra pesquisada reconhece a necessidade de aprimorar seus conhecimentos e de melhor se instrumentalizar para que seu exercício da docência seja mais adequado às demandas da profissão contábil. Os professores pesquisados demonstraram interesse por participar de cursos de formação pedagógica continuada que abordem os conceitos de gamificação e as possíveis aplicações no âmbito das disciplinas que ministram, considerando as possibilidades e benefícios trazidos ao processo de ensino e aprendizagem com a aplicação dessa estratégia.Research, Society and Development2022-05-03info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/2951010.33448/rsd-v11i6.29510Research, Society and Development; Vol. 11 No. 6; e44511629510Research, Society and Development; Vol. 11 Núm. 6; e44511629510Research, Society and Development; v. 11 n. 6; e445116295102525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/29510/25383Copyright (c) 2022 Maria Aldinete de Almeida Reinaldi; Rodrigo Otávio dos Santoshttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessReinaldi, Maria Aldinete de AlmeidaSantos, Rodrigo Otávio dos 2022-05-13T18:04:10Zoai:ojs.pkp.sfu.ca:article/29510Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:46:34.030572Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false
dc.title.none.fl_str_mv Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerda
Necesidades de formación de docentes para el uso de elementos de juego en la educación superior de ciencias contables
Necessidades formativas de professores para o uso de elementos de jogos no ensino superior de ciências contábeis
title Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerda
spellingShingle Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerda
Reinaldi, Maria Aldinete de Almeida
Educación
Gamificación
elementos del juego
Educación Superior de Ciencias Contables
Enseñanza.
Education
Gamification
Game Elements
Higher Education of Accounting Sciences
Teaching.
Educação
Gamificação
Elementos de Jogos
Ensino Superior de Ciências Contábeis
Ensino.
title_short Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerda
title_full Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerda
title_fullStr Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerda
title_full_unstemmed Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerda
title_sort Training needs of teachers for the use of game elements in higher education of accounting sciences título em espanhol e alinhado à esquerda
author Reinaldi, Maria Aldinete de Almeida
author_facet Reinaldi, Maria Aldinete de Almeida
Santos, Rodrigo Otávio dos
author_role author
author2 Santos, Rodrigo Otávio dos
author2_role author
dc.contributor.author.fl_str_mv Reinaldi, Maria Aldinete de Almeida
Santos, Rodrigo Otávio dos
dc.subject.por.fl_str_mv Educación
Gamificación
elementos del juego
Educación Superior de Ciencias Contables
Enseñanza.
Education
Gamification
Game Elements
Higher Education of Accounting Sciences
Teaching.
Educação
Gamificação
Elementos de Jogos
Ensino Superior de Ciências Contábeis
Ensino.
topic Educación
Gamificación
elementos del juego
Educación Superior de Ciencias Contables
Enseñanza.
Education
Gamification
Game Elements
Higher Education of Accounting Sciences
Teaching.
Educação
Gamificação
Elementos de Jogos
Ensino Superior de Ciências Contábeis
Ensino.
description This study aimed to analyse possible training needs of higher education teachers (HE) of Accounting Sciences, for the use of active methodologies with game elements as tool didactic-pedagogical. This is a qualitative research, whose data were obtained through a questionnaire applied to a group of professors working at a University located in the North region of Paraná. For data analysis, the precepts of Discursive Text Analysis (ATD) were used, which made it possible to infer that the researched sample recognizes its training needs in order to better equip itself so that its teaching practice is adequate to the demands of the accounting profession. They showed interest in participating in continuing pedagogical training courses that address the concepts of gamification and the possible applications in the scope of the subjects they teach, considering the possibilities and benefits brought to the teaching and learning process with the application of this strategy.
publishDate 2022
dc.date.none.fl_str_mv 2022-05-03
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/29510
10.33448/rsd-v11i6.29510
url https://rsdjournal.org/index.php/rsd/article/view/29510
identifier_str_mv 10.33448/rsd-v11i6.29510
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/29510/25383
dc.rights.driver.fl_str_mv Copyright (c) 2022 Maria Aldinete de Almeida Reinaldi; Rodrigo Otávio dos Santos
https://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2022 Maria Aldinete de Almeida Reinaldi; Rodrigo Otávio dos Santos
https://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Research, Society and Development
publisher.none.fl_str_mv Research, Society and Development
dc.source.none.fl_str_mv Research, Society and Development; Vol. 11 No. 6; e44511629510
Research, Society and Development; Vol. 11 Núm. 6; e44511629510
Research, Society and Development; v. 11 n. 6; e44511629510
2525-3409
reponame:Research, Society and Development
instname:Universidade Federal de Itajubá (UNIFEI)
instacron:UNIFEI
instname_str Universidade Federal de Itajubá (UNIFEI)
instacron_str UNIFEI
institution UNIFEI
reponame_str Research, Society and Development
collection Research, Society and Development
repository.name.fl_str_mv Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)
repository.mail.fl_str_mv rsd.articles@gmail.com
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