AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNING

Detalhes bibliográficos
Autor(a) principal: Bartoszeck, Flávio Kulevicz
Data de Publicação: 2016
Outros Autores: Czeszak, Wanderlucy A.A. Corrêa, Neto, João Augusto de Mattar
Tipo de documento: Artigo
Idioma: por
Título da fonte: Paidéi@
Texto Completo: https://periodicos.unimesvirtual.com.br/index.php/paideia/article/view/527
Resumo: The following article proposes to be a guide for teachers and managers in Distance Learning Courses. In this guide would be exemplified the concept of “Digital Wisdom”. The exemplification process is based in two stages. The first theoretical step demonstrates Game-Based Learning. The practical step selects a playing style with educational interest (Epistemic Games). In this selection, data transmission vehicles, so-called "online digital Archives”, are used ". With the use of these steps (Theory and Practice), we can develop the "Digital Wisdom." This would be necessary for a positive and active attitude towards Science and Technology. Thus, managers and teachers would have another tool to develop its distance education courses and students have the possibility of a teaching activity and differentiated learning, playful but instructive.
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spelling AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNINGUM EXEMPLO DE SABEDORIA DIGITAL:A APRENDIZAGEM BASEADA EM GAMESEducação a Distância, Games na Educação: Sabedoria Digital. Jogos. Educação a distância.The following article proposes to be a guide for teachers and managers in Distance Learning Courses. In this guide would be exemplified the concept of “Digital Wisdom”. The exemplification process is based in two stages. The first theoretical step demonstrates Game-Based Learning. The practical step selects a playing style with educational interest (Epistemic Games). In this selection, data transmission vehicles, so-called "online digital Archives”, are used ". With the use of these steps (Theory and Practice), we can develop the "Digital Wisdom." This would be necessary for a positive and active attitude towards Science and Technology. Thus, managers and teachers would have another tool to develop its distance education courses and students have the possibility of a teaching activity and differentiated learning, playful but instructive.O artigo a seguir propõe a ser um guia para professores e gestores em EAD.Neste guia seria exemplificado a conceituação da sabedoria digital. A exemplificação passa por duas etapas. A primeira etapa teórica demonstra a Aprendizagem Baseada em Games. A etapa prática seleciona um estilo de jogos com interesse educacional (Jogos Epistêmicos). Nesta seleção, são utilizados veículos de transmissão de dados chamados “Acervos digitais online”. Com a utilização destas etapas (Teórica e Prática) poderemos desenvolver a “Sabedoria Digital”. Esta seria necessária para uma atitude positiva e ativa com relação à Ciência e Tecnologia. Assim, gestores e professores teriam uma ferramenta a mais para desenvolver os seus cursos a distância e os alunos teriam a possibilidade de uma atividade de ensino e aprendizagem diferenciada, lúdica porém instrutiva.Revista Paidéi@ - Revista Científica de Educação a Distância2016-07-26info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersion"Avaliado por Pares"application/pdfhttps://periodicos.unimesvirtual.com.br/index.php/paideia/article/view/527Revista Paidéi@ - Revista Científica de Educação a Distância; v. 8, n. 14 (2016)19826109reponame:Paidéi@instname:Universidade Metropolitana de Santos (UNIMES)instacron:UNIMESporhttps://periodicos.unimesvirtual.com.br/index.php/paideia/article/view/527/577https://periodicos.unimesvirtual.com.br/index.php/paideia/article/downloadSuppFile/527/212Bartoszeck, Flávio KuleviczCzeszak, Wanderlucy A.A. CorrêaNeto, João Augusto de Mattarinfo:eu-repo/semantics/openAccess2016-08-03T22:14:04Zoai:ojs.server1.unimesvirtual.com.br:article/527Revistahttps://periodicos.unimesvirtual.com.br/index.php/paideia/PRIhttps://periodicos.unimesvirtual.com.br/index.php/paideia/oairevistapaideia@unimesvirtual.com.br ||1982-61091982-6109opendoar:2016-08-03T22:14:04Paidéi@ - Universidade Metropolitana de Santos (UNIMES)false
dc.title.none.fl_str_mv AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNING
UM EXEMPLO DE SABEDORIA DIGITAL:A APRENDIZAGEM BASEADA EM GAMES
title AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNING
spellingShingle AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNING
Bartoszeck, Flávio Kulevicz
Educação a Distância, Games na Educação
: Sabedoria Digital. Jogos. Educação a distância.
title_short AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNING
title_full AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNING
title_fullStr AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNING
title_full_unstemmed AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNING
title_sort AN EXAMPLE OF DIGITAL WISDOM:A GAME BASED LEARNING
author Bartoszeck, Flávio Kulevicz
author_facet Bartoszeck, Flávio Kulevicz
Czeszak, Wanderlucy A.A. Corrêa
Neto, João Augusto de Mattar
author_role author
author2 Czeszak, Wanderlucy A.A. Corrêa
Neto, João Augusto de Mattar
author2_role author
author
dc.contributor.author.fl_str_mv Bartoszeck, Flávio Kulevicz
Czeszak, Wanderlucy A.A. Corrêa
Neto, João Augusto de Mattar
dc.subject.por.fl_str_mv Educação a Distância, Games na Educação
: Sabedoria Digital. Jogos. Educação a distância.
topic Educação a Distância, Games na Educação
: Sabedoria Digital. Jogos. Educação a distância.
description The following article proposes to be a guide for teachers and managers in Distance Learning Courses. In this guide would be exemplified the concept of “Digital Wisdom”. The exemplification process is based in two stages. The first theoretical step demonstrates Game-Based Learning. The practical step selects a playing style with educational interest (Epistemic Games). In this selection, data transmission vehicles, so-called "online digital Archives”, are used ". With the use of these steps (Theory and Practice), we can develop the "Digital Wisdom." This would be necessary for a positive and active attitude towards Science and Technology. Thus, managers and teachers would have another tool to develop its distance education courses and students have the possibility of a teaching activity and differentiated learning, playful but instructive.
publishDate 2016
dc.date.none.fl_str_mv 2016-07-26
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
"Avaliado por Pares"
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.unimesvirtual.com.br/index.php/paideia/article/view/527
url https://periodicos.unimesvirtual.com.br/index.php/paideia/article/view/527
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://periodicos.unimesvirtual.com.br/index.php/paideia/article/view/527/577
https://periodicos.unimesvirtual.com.br/index.php/paideia/article/downloadSuppFile/527/212
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Revista Paidéi@ - Revista Científica de Educação a Distância
publisher.none.fl_str_mv Revista Paidéi@ - Revista Científica de Educação a Distância
dc.source.none.fl_str_mv Revista Paidéi@ - Revista Científica de Educação a Distância; v. 8, n. 14 (2016)
19826109
reponame:Paidéi@
instname:Universidade Metropolitana de Santos (UNIMES)
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instname_str Universidade Metropolitana de Santos (UNIMES)
instacron_str UNIMES
institution UNIMES
reponame_str Paidéi@
collection Paidéi@
repository.name.fl_str_mv Paidéi@ - Universidade Metropolitana de Santos (UNIMES)
repository.mail.fl_str_mv revistapaideia@unimesvirtual.com.br ||
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