Determinants of organizational performance in a business game

Detalhes bibliográficos
Autor(a) principal: Sauaia, Antonio Carlos Aidar
Data de Publicação: 2011
Outros Autores: Oliveira, Murilo Alvarenga
Tipo de documento: Artigo
Idioma: por
Título da fonte: Revista Eletrônica de Estratégia e Negócios
Texto Completo: https://portaldeperiodicos.animaeducacao.com.br/index.php/EeN/article/view/634
Resumo: The model adopted for this theoretical-empirical research was inspired by the seminal studies of Schmalensee (1985) and Rumelt (1991) on the analysis of organizational performance based on components of variance. We examined the results of 32 organizations operating in business games producing and selling a consumer good. Even though all organizations began operations in similar economic conditions, have been totally different results from the competition based on competence. To better understand these differences were isolated factors that could explain the variability in the return on equity, the rate adopted as the dependent variable. The primary data were collected at a public University over a semester, during eight rounds of the business game. The result of statistical analysis processed by SPSS indicated that under the experimental conditions, the strategic positioning of companies explained 16.43% of the variability in performance, while the influence of the industry was only 2.11%. These results were closer to the studies of Rumelt (1991) than those of Schmalensee (1985). Besides that an additional part of the performance was explained by two combined factors reducing the residue to 45.22%, which are: 28.78% (quarter-company) and 5.29% (quarter-industry). It is recommended to conduct similar experiments to further analyze the percentage of error not explained by the model adopted here, as well as to examine the different sectors and strategic positioning observed in business games and supported by various simulators.
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spelling Determinants of organizational performance in a business gameDecomposição do Desempenho Organizacional em um Jogo de Empresas.Desempenho organizacionalComponentes de variânciaJogo de empresas. The model adopted for this theoretical-empirical research was inspired by the seminal studies of Schmalensee (1985) and Rumelt (1991) on the analysis of organizational performance based on components of variance. We examined the results of 32 organizations operating in business games producing and selling a consumer good. Even though all organizations began operations in similar economic conditions, have been totally different results from the competition based on competence. To better understand these differences were isolated factors that could explain the variability in the return on equity, the rate adopted as the dependent variable. The primary data were collected at a public University over a semester, during eight rounds of the business game. The result of statistical analysis processed by SPSS indicated that under the experimental conditions, the strategic positioning of companies explained 16.43% of the variability in performance, while the influence of the industry was only 2.11%. These results were closer to the studies of Rumelt (1991) than those of Schmalensee (1985). Besides that an additional part of the performance was explained by two combined factors reducing the residue to 45.22%, which are: 28.78% (quarter-company) and 5.29% (quarter-industry). It is recommended to conduct similar experiments to further analyze the percentage of error not explained by the model adopted here, as well as to examine the different sectors and strategic positioning observed in business games and supported by various simulators.O modelo adotado para esta pesquisa teórico-empírica inspirou-se nos estudos seminais de Schmalensee (1985) e Rumelt (1991) sobre a análise dos componentes de variância do desempenho organizacional. Foram examinados os resultados de 32 organizações que atuaram em jogos de empresas produzindo e comercializando um bem de consumo. Apesar de todas as organizações terem iniciado operações em condições econômicas idênticas, foram totalmente distintos os resultados da competição baseada em competências. Para entender tais diferenças, isolaram-se os fatores que poderiam explicar a variabilidade da taxa de retorno sobre o patrimônio líquido, adotada como variável dependente. Os dados primários foram coletados em uma universidade pública ao longo de um semestre letivo, no decorrer de oito rodadas do jogo de empresas. O resultado das análises estatísticas processadas pelo SPSS indicou que nas condições do experimento, o posicionamento estratégico das empresas explicou 16,43% da variabilidade do desempenho, enquanto a influência da indústria foi de apenas 2,11%. Tais resultados mostraram-se mais próximos aos estudos de Rumelt (1991) que aos de Schmalensee (1985). Destacam-se dois fatores combinados que explicaram parte importante do desempenho, reduzindo-se o resíduo para 45,22%. Foram eles: 28,78% (trimestre-empresa) e 5,29% (trimestre-indústria). Recomenda-se a condução de novos experimentos similares para analisar o percentual de erro não explicado pelo modelo aqui adotado, bem como para examinar diferentes setores e posicionamentos observáveis em jogos de empresas apoiados por distintos simuladores.Universidade do Sul de Santa Catarina2011-10-21info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://portaldeperiodicos.animaeducacao.com.br/index.php/EeN/article/view/63410.19177/reen.v4e12011158-182Revista Eletrônica de Estratégia & Negócios; v. 4 n. 1 (2011); 158-1821984-33721984-3372reponame:Revista Eletrônica de Estratégia e Negóciosinstname:Universidade do Sul de SC (UNISUL)instacron:UNISULporhttps://portaldeperiodicos.animaeducacao.com.br/index.php/EeN/article/view/634/635Sauaia, Antonio Carlos AidarOliveira, Murilo Alvarengainfo:eu-repo/semantics/openAccess2016-07-07T16:56:30Zoai:portaldeperiodicos.animaeducacao.com.br:article/634Revistahttps://portaldeperiodicos.animaeducacao.com.br/index.php/EeNPRIhttps://portaldeperiodicos.animaeducacao.com.br/index.php/EeN/oaiterezinha.angeloni@unisul.br||ademar.unisul@gmail.com1984-33721984-3372opendoar:2022-11-08T11:08:22.129570Revista Eletrônica de Estratégia e Negócios - Universidade do Sul de SC (UNISUL)false
dc.title.none.fl_str_mv Determinants of organizational performance in a business game
Decomposição do Desempenho Organizacional em um Jogo de Empresas.
title Determinants of organizational performance in a business game
spellingShingle Determinants of organizational performance in a business game
Sauaia, Antonio Carlos Aidar
Desempenho organizacional
Componentes de variância
Jogo de empresas.
title_short Determinants of organizational performance in a business game
title_full Determinants of organizational performance in a business game
title_fullStr Determinants of organizational performance in a business game
title_full_unstemmed Determinants of organizational performance in a business game
title_sort Determinants of organizational performance in a business game
author Sauaia, Antonio Carlos Aidar
author_facet Sauaia, Antonio Carlos Aidar
Oliveira, Murilo Alvarenga
author_role author
author2 Oliveira, Murilo Alvarenga
author2_role author
dc.contributor.author.fl_str_mv Sauaia, Antonio Carlos Aidar
Oliveira, Murilo Alvarenga
dc.subject.por.fl_str_mv Desempenho organizacional
Componentes de variância
Jogo de empresas.
topic Desempenho organizacional
Componentes de variância
Jogo de empresas.
description The model adopted for this theoretical-empirical research was inspired by the seminal studies of Schmalensee (1985) and Rumelt (1991) on the analysis of organizational performance based on components of variance. We examined the results of 32 organizations operating in business games producing and selling a consumer good. Even though all organizations began operations in similar economic conditions, have been totally different results from the competition based on competence. To better understand these differences were isolated factors that could explain the variability in the return on equity, the rate adopted as the dependent variable. The primary data were collected at a public University over a semester, during eight rounds of the business game. The result of statistical analysis processed by SPSS indicated that under the experimental conditions, the strategic positioning of companies explained 16.43% of the variability in performance, while the influence of the industry was only 2.11%. These results were closer to the studies of Rumelt (1991) than those of Schmalensee (1985). Besides that an additional part of the performance was explained by two combined factors reducing the residue to 45.22%, which are: 28.78% (quarter-company) and 5.29% (quarter-industry). It is recommended to conduct similar experiments to further analyze the percentage of error not explained by the model adopted here, as well as to examine the different sectors and strategic positioning observed in business games and supported by various simulators.
publishDate 2011
dc.date.none.fl_str_mv 2011-10-21
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dc.identifier.uri.fl_str_mv https://portaldeperiodicos.animaeducacao.com.br/index.php/EeN/article/view/634
10.19177/reen.v4e12011158-182
url https://portaldeperiodicos.animaeducacao.com.br/index.php/EeN/article/view/634
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dc.publisher.none.fl_str_mv Universidade do Sul de Santa Catarina
publisher.none.fl_str_mv Universidade do Sul de Santa Catarina
dc.source.none.fl_str_mv Revista Eletrônica de Estratégia & Negócios; v. 4 n. 1 (2011); 158-182
1984-3372
1984-3372
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