Distance learning for training business game bom burguer tutors
Autor(a) principal: | |
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Data de Publicação: | 2016 |
Outros Autores: | , |
Tipo de documento: | Artigo de conferência |
Idioma: | eng |
Título da fonte: | Repositório Institucional da UNESP |
Texto Completo: | http://hdl.handle.net/11449/232616 |
Resumo: | This work is result of research that proposes incorporation of Distance Learning to Business Game Bom Burguer as strategy to enhance tutors training considering difficulties presented by public school’s teacher about entrepreneurship. Part of this could be attributed to curricular grade, because, in general, it is not common to find entrepreneurship in it. The Distance Learning activities was developed using Moodle platform and structured in topics to increase educational flexibility and achieve better balance between individual reflection and online discussion. It developed in four steps: course content development; course evaluation by computer technicians; course restructuring based on course evaluation by computer technicians; course evaluation by teachers from the public school system. A preliminary test was performed with informatics technicians to evaluate learning environment technically. Based on this, the course was restructured, applying corrections and adjustments to make better usability of environment. After corrections, a final test was conducted with public school system teacher to analyse user perception, having a positive result. Virtual learning environment evaluation is complex and multidisciplinary, requires technical knowledge of programming for internet and conceptual knowledge about education, especially in the field of learning. When examined the evaluation done by teachers, it was found that deficiencies pointed out by computer technicians have been resolved, given positive rating. Concluded then that Bom Burguer game can comply with an important function in Brazilian educational scenario because it allows the noncurricular use, as a complementary activity, disengaged from classroom. Now enriched with Distance Learning environment, become even more accessible as it could be used both to educate tutors and students. |
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Distance learning for training business game bom burguer tutorsBusiness gameDistance learning courseEntrepreneurshipThis work is result of research that proposes incorporation of Distance Learning to Business Game Bom Burguer as strategy to enhance tutors training considering difficulties presented by public school’s teacher about entrepreneurship. Part of this could be attributed to curricular grade, because, in general, it is not common to find entrepreneurship in it. The Distance Learning activities was developed using Moodle platform and structured in topics to increase educational flexibility and achieve better balance between individual reflection and online discussion. It developed in four steps: course content development; course evaluation by computer technicians; course restructuring based on course evaluation by computer technicians; course evaluation by teachers from the public school system. A preliminary test was performed with informatics technicians to evaluate learning environment technically. Based on this, the course was restructured, applying corrections and adjustments to make better usability of environment. After corrections, a final test was conducted with public school system teacher to analyse user perception, having a positive result. Virtual learning environment evaluation is complex and multidisciplinary, requires technical knowledge of programming for internet and conceptual knowledge about education, especially in the field of learning. When examined the evaluation done by teachers, it was found that deficiencies pointed out by computer technicians have been resolved, given positive rating. Concluded then that Bom Burguer game can comply with an important function in Brazilian educational scenario because it allows the noncurricular use, as a complementary activity, disengaged from classroom. Now enriched with Distance Learning environment, become even more accessible as it could be used both to educate tutors and students.Computer Department Universidade Estadual Paulista, Campus of BauruDepartment of Industrial Engineer Universidade Estadual Paulista, Campus of BauruComputer Department Universidade Estadual Paulista, Campus of BauruDepartment of Industrial Engineer Universidade Estadual Paulista, Campus of BauruUniversidade Estadual Paulista (UNESP)Marinho, Mariana de Toledo [UNESP]Rodrigues, José de Sousa [UNESP]Zambon, Kátia Lívia [UNESP]2022-04-30T00:34:44Z2022-04-30T00:34:44Z2016-01-01info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObject581-587International Symposium on Project Approaches in Engineering Education, v. 6, p. 581-587.2183-1378http://hdl.handle.net/11449/2326162-s2.0-85020748945Scopusreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESPengInternational Symposium on Project Approaches in Engineering Educationinfo:eu-repo/semantics/openAccess2022-04-30T00:34:44Zoai:repositorio.unesp.br:11449/232616Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestopendoar:29462024-08-05T18:58:14.361120Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false |
dc.title.none.fl_str_mv |
Distance learning for training business game bom burguer tutors |
title |
Distance learning for training business game bom burguer tutors |
spellingShingle |
Distance learning for training business game bom burguer tutors Marinho, Mariana de Toledo [UNESP] Business game Distance learning course Entrepreneurship |
title_short |
Distance learning for training business game bom burguer tutors |
title_full |
Distance learning for training business game bom burguer tutors |
title_fullStr |
Distance learning for training business game bom burguer tutors |
title_full_unstemmed |
Distance learning for training business game bom burguer tutors |
title_sort |
Distance learning for training business game bom burguer tutors |
author |
Marinho, Mariana de Toledo [UNESP] |
author_facet |
Marinho, Mariana de Toledo [UNESP] Rodrigues, José de Sousa [UNESP] Zambon, Kátia Lívia [UNESP] |
author_role |
author |
author2 |
Rodrigues, José de Sousa [UNESP] Zambon, Kátia Lívia [UNESP] |
author2_role |
author author |
dc.contributor.none.fl_str_mv |
Universidade Estadual Paulista (UNESP) |
dc.contributor.author.fl_str_mv |
Marinho, Mariana de Toledo [UNESP] Rodrigues, José de Sousa [UNESP] Zambon, Kátia Lívia [UNESP] |
dc.subject.por.fl_str_mv |
Business game Distance learning course Entrepreneurship |
topic |
Business game Distance learning course Entrepreneurship |
description |
This work is result of research that proposes incorporation of Distance Learning to Business Game Bom Burguer as strategy to enhance tutors training considering difficulties presented by public school’s teacher about entrepreneurship. Part of this could be attributed to curricular grade, because, in general, it is not common to find entrepreneurship in it. The Distance Learning activities was developed using Moodle platform and structured in topics to increase educational flexibility and achieve better balance between individual reflection and online discussion. It developed in four steps: course content development; course evaluation by computer technicians; course restructuring based on course evaluation by computer technicians; course evaluation by teachers from the public school system. A preliminary test was performed with informatics technicians to evaluate learning environment technically. Based on this, the course was restructured, applying corrections and adjustments to make better usability of environment. After corrections, a final test was conducted with public school system teacher to analyse user perception, having a positive result. Virtual learning environment evaluation is complex and multidisciplinary, requires technical knowledge of programming for internet and conceptual knowledge about education, especially in the field of learning. When examined the evaluation done by teachers, it was found that deficiencies pointed out by computer technicians have been resolved, given positive rating. Concluded then that Bom Burguer game can comply with an important function in Brazilian educational scenario because it allows the noncurricular use, as a complementary activity, disengaged from classroom. Now enriched with Distance Learning environment, become even more accessible as it could be used both to educate tutors and students. |
publishDate |
2016 |
dc.date.none.fl_str_mv |
2016-01-01 2022-04-30T00:34:44Z 2022-04-30T00:34:44Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/conferenceObject |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
International Symposium on Project Approaches in Engineering Education, v. 6, p. 581-587. 2183-1378 http://hdl.handle.net/11449/232616 2-s2.0-85020748945 |
identifier_str_mv |
International Symposium on Project Approaches in Engineering Education, v. 6, p. 581-587. 2183-1378 2-s2.0-85020748945 |
url |
http://hdl.handle.net/11449/232616 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
International Symposium on Project Approaches in Engineering Education |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
581-587 |
dc.source.none.fl_str_mv |
Scopus reponame:Repositório Institucional da UNESP instname:Universidade Estadual Paulista (UNESP) instacron:UNESP |
instname_str |
Universidade Estadual Paulista (UNESP) |
instacron_str |
UNESP |
institution |
UNESP |
reponame_str |
Repositório Institucional da UNESP |
collection |
Repositório Institucional da UNESP |
repository.name.fl_str_mv |
Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP) |
repository.mail.fl_str_mv |
|
_version_ |
1808129005047513088 |