Board Game Violetas: the perspective of professionals addressing violence against women
Autor(a) principal: | |
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Data de Publicação: | 2021 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Revista da Escola de Enfermagem da USP (Online) |
Texto Completo: | http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0080-62342021000100507 |
Resumo: | ABSTRACT Objective: To analyze the potentialities and limits of the board game Violetas to address violence against women, from the perspective of the professionals who work in assisting the victims. Method: This is an interventional study with a qualitative approach. Thirty professionals from the Casas da Mulher Brasileira (Brazilian Women’s Houses) in Brasília, Campo Grande and Curitiba participated. Data collection was carried out during Critical-Emancipatory Workshops. Data were subjected to thematic content analysis with the support of the software webQDA. Results: As potentialities, the professionals mentioned the game design, the collaborative participation, and the ludicity as learning facilitators, stimulating reflections on the visibility of violence, assistance to victimized women, and the articulation of the supportive network services. As limitations of the study, the lack of familiarity with games, the understanding of the rules, and some issues contained in the game were mentioned. Conclusion: The game proved to be a powerful educational strategy for the training and qualification of the professionals involved in the supportive network. |
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Revista da Escola de Enfermagem da USP (Online) |
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Board Game Violetas: the perspective of professionals addressing violence against womenViolence Against WomenGames ExperimentalGender and HealthNursing CareEducationABSTRACT Objective: To analyze the potentialities and limits of the board game Violetas to address violence against women, from the perspective of the professionals who work in assisting the victims. Method: This is an interventional study with a qualitative approach. Thirty professionals from the Casas da Mulher Brasileira (Brazilian Women’s Houses) in Brasília, Campo Grande and Curitiba participated. Data collection was carried out during Critical-Emancipatory Workshops. Data were subjected to thematic content analysis with the support of the software webQDA. Results: As potentialities, the professionals mentioned the game design, the collaborative participation, and the ludicity as learning facilitators, stimulating reflections on the visibility of violence, assistance to victimized women, and the articulation of the supportive network services. As limitations of the study, the lack of familiarity with games, the understanding of the rules, and some issues contained in the game were mentioned. Conclusion: The game proved to be a powerful educational strategy for the training and qualification of the professionals involved in the supportive network.Universidade de São Paulo, Escola de Enfermagem2021-01-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S0080-62342021000100507Revista da Escola de Enfermagem da USP v.55 2021reponame:Revista da Escola de Enfermagem da USP (Online)instname:Universidade de São Paulo (USP)instacron:USP10.1590/1980-220x-reeusp-2020-0238info:eu-repo/semantics/openAccessFornari,Lucimara Fabianada Fonseca,Rosa Maria Godoy Serpaeng2021-08-20T00:00:00Zoai:scielo:S0080-62342021000100507Revistahttp://www.scielo.br/reeuspPUBhttps://old.scielo.br/oai/scielo-oai.php||nursingscholar@usp.br1980-220X0080-6234opendoar:2021-08-20T00:00Revista da Escola de Enfermagem da USP (Online) - Universidade de São Paulo (USP)false |
dc.title.none.fl_str_mv |
Board Game Violetas: the perspective of professionals addressing violence against women |
title |
Board Game Violetas: the perspective of professionals addressing violence against women |
spellingShingle |
Board Game Violetas: the perspective of professionals addressing violence against women Fornari,Lucimara Fabiana Violence Against Women Games Experimental Gender and Health Nursing Care Education |
title_short |
Board Game Violetas: the perspective of professionals addressing violence against women |
title_full |
Board Game Violetas: the perspective of professionals addressing violence against women |
title_fullStr |
Board Game Violetas: the perspective of professionals addressing violence against women |
title_full_unstemmed |
Board Game Violetas: the perspective of professionals addressing violence against women |
title_sort |
Board Game Violetas: the perspective of professionals addressing violence against women |
author |
Fornari,Lucimara Fabiana |
author_facet |
Fornari,Lucimara Fabiana da Fonseca,Rosa Maria Godoy Serpa |
author_role |
author |
author2 |
da Fonseca,Rosa Maria Godoy Serpa |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Fornari,Lucimara Fabiana da Fonseca,Rosa Maria Godoy Serpa |
dc.subject.por.fl_str_mv |
Violence Against Women Games Experimental Gender and Health Nursing Care Education |
topic |
Violence Against Women Games Experimental Gender and Health Nursing Care Education |
description |
ABSTRACT Objective: To analyze the potentialities and limits of the board game Violetas to address violence against women, from the perspective of the professionals who work in assisting the victims. Method: This is an interventional study with a qualitative approach. Thirty professionals from the Casas da Mulher Brasileira (Brazilian Women’s Houses) in Brasília, Campo Grande and Curitiba participated. Data collection was carried out during Critical-Emancipatory Workshops. Data were subjected to thematic content analysis with the support of the software webQDA. Results: As potentialities, the professionals mentioned the game design, the collaborative participation, and the ludicity as learning facilitators, stimulating reflections on the visibility of violence, assistance to victimized women, and the articulation of the supportive network services. As limitations of the study, the lack of familiarity with games, the understanding of the rules, and some issues contained in the game were mentioned. Conclusion: The game proved to be a powerful educational strategy for the training and qualification of the professionals involved in the supportive network. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-01-01 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0080-62342021000100507 |
url |
http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0080-62342021000100507 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
10.1590/1980-220x-reeusp-2020-0238 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
text/html |
dc.publisher.none.fl_str_mv |
Universidade de São Paulo, Escola de Enfermagem |
publisher.none.fl_str_mv |
Universidade de São Paulo, Escola de Enfermagem |
dc.source.none.fl_str_mv |
Revista da Escola de Enfermagem da USP v.55 2021 reponame:Revista da Escola de Enfermagem da USP (Online) instname:Universidade de São Paulo (USP) instacron:USP |
instname_str |
Universidade de São Paulo (USP) |
instacron_str |
USP |
institution |
USP |
reponame_str |
Revista da Escola de Enfermagem da USP (Online) |
collection |
Revista da Escola de Enfermagem da USP (Online) |
repository.name.fl_str_mv |
Revista da Escola de Enfermagem da USP (Online) - Universidade de São Paulo (USP) |
repository.mail.fl_str_mv |
||nursingscholar@usp.br |
_version_ |
1748936541415145472 |