A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING

Detalhes bibliográficos
Autor(a) principal: Yamashita, Natália Pacheco Lanzoni
Data de Publicação: 2020
Outros Autores: Partata, Anette Kelsei, Ribeiro, Ana Lúcia Roselino
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Revista Veras
Texto Completo: https://ojs.brazilianjournals.com.br/ojs/index.php/BRJD/article/view/6992
Resumo: Match Based Learning is a new proposal for active learning strategies, based on gamification, which is justified by the need for innovation compared to what is currently used in the classroom. The methodology is based on a game of dispute between teams, which elaborates questions related to the class subject, and, in the sequence, the teacher analyzes and selects the questions that will be used in the duel between the teams. The proposal follows the stages: the teaching of the topic by the professor, division of teams, question elaboration, discussion of questions and answers, appointment of teams and selection of game leaders, and the game itself, where there are duels between members of each team, using the questions previously selected by the teacher. For each duel, it is possible to assign a value. The subject teaching in the new methodology can be associated with other types of teaching methods such as station rotation, inverted classroom, traditional class, dialog class, practical class, and others that can be used according to the professor's need. It is regarded that this methodology favors the participation and interaction of the students, as well as the interest in the proposed subject. Also, it places the student as the center of learning, using the game as a facilitator of their academic development, providing knowledge. It is believed that Match Based Learning contributes positively, so that classroom objectives are achieved, providing the student with building knowledge and developing skills and attitudes.
id VERACRUZ-0_2f9ec9291f3ccfa102de6edf01e240c4
oai_identifier_str oai:ojs2.ojs.brazilianjournals.com.br:article/6992
network_acronym_str VERACRUZ-0
network_name_str Revista Veras
repository_id_str
spelling A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNINGA teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNINGAprendizagemGamificaçãoJogoMatch Based LearningMetodologias Ativas.LearningGamificationGameMatch Based LearningActive Learning.Match Based Learning is a new proposal for active learning strategies, based on gamification, which is justified by the need for innovation compared to what is currently used in the classroom. The methodology is based on a game of dispute between teams, which elaborates questions related to the class subject, and, in the sequence, the teacher analyzes and selects the questions that will be used in the duel between the teams. The proposal follows the stages: the teaching of the topic by the professor, division of teams, question elaboration, discussion of questions and answers, appointment of teams and selection of game leaders, and the game itself, where there are duels between members of each team, using the questions previously selected by the teacher. For each duel, it is possible to assign a value. The subject teaching in the new methodology can be associated with other types of teaching methods such as station rotation, inverted classroom, traditional class, dialog class, practical class, and others that can be used according to the professor's need. It is regarded that this methodology favors the participation and interaction of the students, as well as the interest in the proposed subject. Also, it places the student as the center of learning, using the game as a facilitator of their academic development, providing knowledge. It is believed that Match Based Learning contributes positively, so that classroom objectives are achieved, providing the student with building knowledge and developing skills and attitudes.O Match Based Learning é uma nova proposta de metodologia ativa de ensino, baseada em gamificação, que se justifica pela necessidade de inovação frente ao que é atualmente utilizado em sala de aula. A metodologia é baseada em um jogo de disputa entre equipes, as quais elaboram questões relacionadas à temática da aula e, na sequência, o professor analisa e seleciona as questões que serão utilizadas no duelo entre as equipes. A proposta segue as seguintes etapas: exposição do tema pelo professor, divisão das equipes, elaboração das questões, discussão das perguntas e respostas, nomeação das equipes e seleção dos líderes do jogo, e, o jogo em si, em que há duelos entre os integrantes de cada equipe, utilizando como perguntas as questões previamente selecionadas pelo docente. Para cada duelo, pode-se atribuir um valor. A nova metodologia pode ser associada a outros tipos de métodos de ensino como rotação por estações, sala de aula invertida, aula expositiva, aula dialogada, aula prática e outras que poderão ser inseridas conforme a necessidade do professor na apresentação do tema. Considera-se que esta metodologia favorece a participação e interação dos alunos, bem como o interesse pelo tema proposto. Além disso, coloca o aluno como centro do aprendizado, utilizando o jogo como facilitador do seu desenvolvimento acadêmico, propiciando a geração de conhecimento. Acredita-se que o Match Based Learning contribui de forma positiva para que os objetivos traçados em sala de aula sejam alcançados, proporcionando ao aluno a construção de conhecimento e desenvolvimento de habilidades e atitudes.Brazilian Journals Publicações de Periódicos e Editora Ltda.2020-02-18info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://ojs.brazilianjournals.com.br/ojs/index.php/BRJD/article/view/699210.34117/bjdv6n2-198Brazilian Journal of Development; Vol. 6 No. 2 (2020); 7971-7984Brazilian Journal of Development; Vol. 6 Núm. 2 (2020); 7971-7984Brazilian Journal of Development; v. 6 n. 2 (2020); 7971-79842525-8761reponame:Revista Verasinstname:Instituto Superior de Educação Vera Cruz (VeraCruz)instacron:VERACRUZenghttps://ojs.brazilianjournals.com.br/ojs/index.php/BRJD/article/view/6992/6144Copyright (c) 2020 Brazilian Journal of Developmentinfo:eu-repo/semantics/openAccessYamashita, Natália Pacheco LanzoniPartata, Anette KelseiRibeiro, Ana Lúcia Roselino2020-03-18T16:24:27Zoai:ojs2.ojs.brazilianjournals.com.br:article/6992Revistahttp://site.veracruz.edu.br:8087/instituto/revistaveras/index.php/revistaveras/PRIhttp://site.veracruz.edu.br:8087/instituto/revistaveras/index.php/revistaveras/oai||revistaveras@veracruz.edu.br2236-57292236-5729opendoar:2024-10-15T16:05:09.403730Revista Veras - Instituto Superior de Educação Vera Cruz (VeraCruz)false
dc.title.none.fl_str_mv A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING
A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING
title A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING
spellingShingle A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING
Yamashita, Natália Pacheco Lanzoni
Aprendizagem
Gamificação
Jogo
Match Based Learning
Metodologias Ativas.
Learning
Gamification
Game
Match Based Learning
Active Learning.
title_short A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING
title_full A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING
title_fullStr A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING
title_full_unstemmed A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING
title_sort A teaching-learning proposal using gamification: MATCH BASED LEARNING / Uma proposta de ensino-aprendizagem utilizando gamificação: MATCH BASED LEARNING
author Yamashita, Natália Pacheco Lanzoni
author_facet Yamashita, Natália Pacheco Lanzoni
Partata, Anette Kelsei
Ribeiro, Ana Lúcia Roselino
author_role author
author2 Partata, Anette Kelsei
Ribeiro, Ana Lúcia Roselino
author2_role author
author
dc.contributor.author.fl_str_mv Yamashita, Natália Pacheco Lanzoni
Partata, Anette Kelsei
Ribeiro, Ana Lúcia Roselino
dc.subject.por.fl_str_mv Aprendizagem
Gamificação
Jogo
Match Based Learning
Metodologias Ativas.
Learning
Gamification
Game
Match Based Learning
Active Learning.
topic Aprendizagem
Gamificação
Jogo
Match Based Learning
Metodologias Ativas.
Learning
Gamification
Game
Match Based Learning
Active Learning.
description Match Based Learning is a new proposal for active learning strategies, based on gamification, which is justified by the need for innovation compared to what is currently used in the classroom. The methodology is based on a game of dispute between teams, which elaborates questions related to the class subject, and, in the sequence, the teacher analyzes and selects the questions that will be used in the duel between the teams. The proposal follows the stages: the teaching of the topic by the professor, division of teams, question elaboration, discussion of questions and answers, appointment of teams and selection of game leaders, and the game itself, where there are duels between members of each team, using the questions previously selected by the teacher. For each duel, it is possible to assign a value. The subject teaching in the new methodology can be associated with other types of teaching methods such as station rotation, inverted classroom, traditional class, dialog class, practical class, and others that can be used according to the professor's need. It is regarded that this methodology favors the participation and interaction of the students, as well as the interest in the proposed subject. Also, it places the student as the center of learning, using the game as a facilitator of their academic development, providing knowledge. It is believed that Match Based Learning contributes positively, so that classroom objectives are achieved, providing the student with building knowledge and developing skills and attitudes.
publishDate 2020
dc.date.none.fl_str_mv 2020-02-18
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://ojs.brazilianjournals.com.br/ojs/index.php/BRJD/article/view/6992
10.34117/bjdv6n2-198
url https://ojs.brazilianjournals.com.br/ojs/index.php/BRJD/article/view/6992
identifier_str_mv 10.34117/bjdv6n2-198
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://ojs.brazilianjournals.com.br/ojs/index.php/BRJD/article/view/6992/6144
dc.rights.driver.fl_str_mv Copyright (c) 2020 Brazilian Journal of Development
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2020 Brazilian Journal of Development
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Brazilian Journals Publicações de Periódicos e Editora Ltda.
publisher.none.fl_str_mv Brazilian Journals Publicações de Periódicos e Editora Ltda.
dc.source.none.fl_str_mv Brazilian Journal of Development; Vol. 6 No. 2 (2020); 7971-7984
Brazilian Journal of Development; Vol. 6 Núm. 2 (2020); 7971-7984
Brazilian Journal of Development; v. 6 n. 2 (2020); 7971-7984
2525-8761
reponame:Revista Veras
instname:Instituto Superior de Educação Vera Cruz (VeraCruz)
instacron:VERACRUZ
instname_str Instituto Superior de Educação Vera Cruz (VeraCruz)
instacron_str VERACRUZ
institution VERACRUZ
reponame_str Revista Veras
collection Revista Veras
repository.name.fl_str_mv Revista Veras - Instituto Superior de Educação Vera Cruz (VeraCruz)
repository.mail.fl_str_mv ||revistaveras@veracruz.edu.br
_version_ 1813645440382402560