Active Methodologies and Student Protagonism in Digital Media Production in Higher Education

Detalhes bibliográficos
Autor(a) principal: Lacerda Carvalho Bezerra, Ellen
Data de Publicação: 2023
Outros Autores: Araújo Hitzschky , Rayssa, Santiago Freire, Raquel, Aires Castro Filho, José
Tipo de documento: Artigo
Idioma: por
Título da fonte: Tear: Revista de Educação Ciência e Tecnologia
Texto Completo: https://periodicos.ifrs.edu.br/index.php/tear/article/view/6876
Resumo: Abstract: The work investigates how the use of the active methodologies Flipped Classroom, Digital Narratives and Group-Based Learning contributed to the development of protagonism of undergraduate students at a Brazilian public university in the production of digital media. In the proposal, students previously studied the course contents through a digital narrative based on a character who researched the theories and concepts of Cognition. The students then carried out multidisciplinary work in groups. The general objective was to analyze how these methodologies supported the production of digital media by students. The methodology, with a qualitative and descriptive approach, encompassed a case study. The data were the media developed based on three theories of Cognition: Behaviorism, Gestalt and Sociocultural Theory and the responses to the self-assessment forms at the end of each media produced. As a result, the media produced adequately presented the concepts of the theories in different formats: slide presentations, videos, animations, digital children's books, interactive media, infographics, podcasts, comics and videocasts. The self-assessment forms revealed an understanding of the concepts of the theories and also creative aspects of media production. It is concluded that the applied methodologies can be used to support both conceptual learning and skills, such as creativity, participation, collaboration and autonomy. Keywords: Digital Technologies. Active Methodologies. Digital Materials.
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spelling Active Methodologies and Student Protagonism in Digital Media Production in Higher EducationMetodologias ativas e o protagonismo discente na produção de mídias digitais no ensino superior Abstract: The work investigates how the use of the active methodologies Flipped Classroom, Digital Narratives and Group-Based Learning contributed to the development of protagonism of undergraduate students at a Brazilian public university in the production of digital media. In the proposal, students previously studied the course contents through a digital narrative based on a character who researched the theories and concepts of Cognition. The students then carried out multidisciplinary work in groups. The general objective was to analyze how these methodologies supported the production of digital media by students. The methodology, with a qualitative and descriptive approach, encompassed a case study. The data were the media developed based on three theories of Cognition: Behaviorism, Gestalt and Sociocultural Theory and the responses to the self-assessment forms at the end of each media produced. As a result, the media produced adequately presented the concepts of the theories in different formats: slide presentations, videos, animations, digital children's books, interactive media, infographics, podcasts, comics and videocasts. The self-assessment forms revealed an understanding of the concepts of the theories and also creative aspects of media production. It is concluded that the applied methodologies can be used to support both conceptual learning and skills, such as creativity, participation, collaboration and autonomy. Keywords: Digital Technologies. Active Methodologies. Digital Materials.Resumo: O trabalho investiga como o uso das metodologias ativas Sala de Aula Invertida, Narrativas Digitais e Aprendizagem Baseada em Grupos colaboraram no desenvolvimento do protagonismo de discentes do Ensino Superior de uma universidade pública para a produção de mídias digitais. Na proposta, os discentes estudavam previamente os conteúdos do componente curricular através de uma narrativa digital baseada em uma personagem que pesquisava sobre as teorias e conceitos da Cognição. Em seguida, os discentes, realizavam trabalhos multidisciplinares em grupos.  O objetivo geral foi analisar como essas metodologias apoiaram a produção de mídias digitais pelos discentes. A metodologia, de abordagem qualitativa e cunho descritivo, englobou um estudo de caso. Os dados foram as mídias desenvolvidas baseadas em três teorias da Cognição: Behaviorismo, Gestalt e Teoria Sociocultural e das respostas aos formulários de autoavaliação ao final de cada mídia produzida. Como resultados, as mídias produzidas apresentaram adequadamente os conceitos das teorias em diferentes formatos: apresentações de slides, vídeos, animações, livro digital infanto-juvenil, mídias interativas, infográficos, podcasts, HQs e videocasts. Os formulários de autoavaliação revelaram uma compreensão dos conceitos das teorias e também aspectos criativos da produção das mídias. Conclui-se que as metodologias aplicadas podem ser usadas para apoiar tanto a aprendizagem conceitual quanto habilidades, como criatividade, participação, colaboração e autonomia. Palavras-chave: Tecnologias Digitais. Metodologias Ativas. Mídias Digitais.Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul2023-12-10info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionavaliado pelo paresapplication/pdfhttps://periodicos.ifrs.edu.br/index.php/tear/article/view/687610.35819/tear.v12.n2.a6876#Tear: Journal of Education, Science and Technology; Vol. 12 No. 2 (2023): HIGHER EDUCATION: A SCENARIO FOR THREE DUTIES - TEACHING, RESEARCH AND EXTENSION#Tear Revista de Educación, Ciencia y Tecnología; Vol. 12 Núm. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO#Tear: Revista de Educação, Ciência e Tecnologia; v. 12 n. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO2238-807910.35819/tear.v12.n2reponame:Tear: Revista de Educação Ciência e Tecnologiainstname:Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul (IFRS)instacron:IFRSporhttps://periodicos.ifrs.edu.br/index.php/tear/article/view/6876/3491Copyright (c) 2023 #Tear: Revista de Educação, Ciência e Tecnologiainfo:eu-repo/semantics/openAccessLacerda Carvalho Bezerra, EllenAraújo Hitzschky , RayssaSantiago Freire, RaquelAires Castro Filho, José2023-12-10T09:24:49Zoai:ojs2.periodicos.ifrs.edu.br:article/6876Revistahttps://periodicos.ifrs.edu.br/index.php/tearPUBhttps://periodicos.ifrs.edu.br/index.php/tear/oai||tear@canoas.ifrs.edu.br2238-80792238-8079opendoar:2023-12-10T09:24:49Tear: Revista de Educação Ciência e Tecnologia - Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul (IFRS)false
dc.title.none.fl_str_mv Active Methodologies and Student Protagonism in Digital Media Production in Higher Education
Metodologias ativas e o protagonismo discente na produção de mídias digitais no ensino superior
title Active Methodologies and Student Protagonism in Digital Media Production in Higher Education
spellingShingle Active Methodologies and Student Protagonism in Digital Media Production in Higher Education
Lacerda Carvalho Bezerra, Ellen
title_short Active Methodologies and Student Protagonism in Digital Media Production in Higher Education
title_full Active Methodologies and Student Protagonism in Digital Media Production in Higher Education
title_fullStr Active Methodologies and Student Protagonism in Digital Media Production in Higher Education
title_full_unstemmed Active Methodologies and Student Protagonism in Digital Media Production in Higher Education
title_sort Active Methodologies and Student Protagonism in Digital Media Production in Higher Education
author Lacerda Carvalho Bezerra, Ellen
author_facet Lacerda Carvalho Bezerra, Ellen
Araújo Hitzschky , Rayssa
Santiago Freire, Raquel
Aires Castro Filho, José
author_role author
author2 Araújo Hitzschky , Rayssa
Santiago Freire, Raquel
Aires Castro Filho, José
author2_role author
author
author
dc.contributor.author.fl_str_mv Lacerda Carvalho Bezerra, Ellen
Araújo Hitzschky , Rayssa
Santiago Freire, Raquel
Aires Castro Filho, José
description Abstract: The work investigates how the use of the active methodologies Flipped Classroom, Digital Narratives and Group-Based Learning contributed to the development of protagonism of undergraduate students at a Brazilian public university in the production of digital media. In the proposal, students previously studied the course contents through a digital narrative based on a character who researched the theories and concepts of Cognition. The students then carried out multidisciplinary work in groups. The general objective was to analyze how these methodologies supported the production of digital media by students. The methodology, with a qualitative and descriptive approach, encompassed a case study. The data were the media developed based on three theories of Cognition: Behaviorism, Gestalt and Sociocultural Theory and the responses to the self-assessment forms at the end of each media produced. As a result, the media produced adequately presented the concepts of the theories in different formats: slide presentations, videos, animations, digital children's books, interactive media, infographics, podcasts, comics and videocasts. The self-assessment forms revealed an understanding of the concepts of the theories and also creative aspects of media production. It is concluded that the applied methodologies can be used to support both conceptual learning and skills, such as creativity, participation, collaboration and autonomy. Keywords: Digital Technologies. Active Methodologies. Digital Materials.
publishDate 2023
dc.date.none.fl_str_mv 2023-12-10
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
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dc.identifier.uri.fl_str_mv https://periodicos.ifrs.edu.br/index.php/tear/article/view/6876
10.35819/tear.v12.n2.a6876
url https://periodicos.ifrs.edu.br/index.php/tear/article/view/6876
identifier_str_mv 10.35819/tear.v12.n2.a6876
dc.language.iso.fl_str_mv por
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dc.relation.none.fl_str_mv https://periodicos.ifrs.edu.br/index.php/tear/article/view/6876/3491
dc.rights.driver.fl_str_mv Copyright (c) 2023 #Tear: Revista de Educação, Ciência e Tecnologia
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2023 #Tear: Revista de Educação, Ciência e Tecnologia
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul
publisher.none.fl_str_mv Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul
dc.source.none.fl_str_mv #Tear: Journal of Education, Science and Technology; Vol. 12 No. 2 (2023): HIGHER EDUCATION: A SCENARIO FOR THREE DUTIES - TEACHING, RESEARCH AND EXTENSION
#Tear Revista de Educación, Ciencia y Tecnología; Vol. 12 Núm. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO
#Tear: Revista de Educação, Ciência e Tecnologia; v. 12 n. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO
2238-8079
10.35819/tear.v12.n2
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