Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students

Detalhes bibliográficos
Autor(a) principal: da Silva Rodrigues, Luciano
Data de Publicação: 2023
Outros Autores: Augusto Rauh Schmitt, Marcelo, de Castro Bertagnolli, Silvia
Tipo de documento: Artigo
Idioma: por
Título da fonte: Tear: Revista de Educação Ciência e Tecnologia
Texto Completo: https://periodicos.ifrs.edu.br/index.php/tear/article/view/6872
Resumo: Abstract: The article addresses the use of Role Playing Game (RPG) as a pedagogical tool to promote creative learning among students, utilizing Digital Information and Communication Technologies. The RPG "Creative City" is presented as an educational game that assists educators in fostering students' creativity and problem-solving skills through collaborative narrative construction. The adopted methodology involved bibliographic research and a case study, involving the application of the "Creative City" RPG with elementary school students. The data collection instrument used was a questionnaire based on the MEEGA+ educational game evaluation model. Data analysis was carried out using content analysis techniques, which involve the interpretation of collected textual records. The results demonstrated the potential of the game in promoting creative learning and engaging students in the search for innovative solutions to real social problems. Keywords: Creative learning. Role Playing Game (RPG). Digital Information and Communication Technologies.
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spelling Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School StudentsCidade criativa: proposição de um RPG para promover a aprendizagem criativa com estudantes do ensino fundamentalAbstract: The article addresses the use of Role Playing Game (RPG) as a pedagogical tool to promote creative learning among students, utilizing Digital Information and Communication Technologies. The RPG "Creative City" is presented as an educational game that assists educators in fostering students' creativity and problem-solving skills through collaborative narrative construction. The adopted methodology involved bibliographic research and a case study, involving the application of the "Creative City" RPG with elementary school students. The data collection instrument used was a questionnaire based on the MEEGA+ educational game evaluation model. Data analysis was carried out using content analysis techniques, which involve the interpretation of collected textual records. The results demonstrated the potential of the game in promoting creative learning and engaging students in the search for innovative solutions to real social problems. Keywords: Creative learning. Role Playing Game (RPG). Digital Information and Communication Technologies.Resumo: O artigo aborda o uso do Role Playing Game (RPG) como uma ferramenta pedagógica para promover a aprendizagem criativa dos estudantes, utilizando as Tecnologias Digitais da Informação e Comunicação (TDIC). O RPG “Cidade Criativa” é apresentado como um jogo pedagógico que auxilia os docentes a fomentar a criatividade e a resolução de problemas dos alunos, por meio da construção colaborativa de narrativas. A metodologia adotada incluiu pesquisa bibliográfica e estudo de caso, com a aplicação do RPG “Cidade Criativa” com estudantes do ensino fundamental. O instrumento de coleta de dados utilizado foi um questionário fundamentado no modelo de avaliação de jogos educacionais MEEGA+. A análise dos dados foi realizada com base na técnica de análise de conteúdo, que parte da ilação dos registros textuais coletados. Os resultados mostraram o potencial do jogo em promover a aprendizagem criativa e o engajamento dos alunos na busca por soluções inovadoras para problemas sociais reais. Palavras-chave: Aprendizagem Criativa. Role Playing Game (RPG). Tecnologias Digitais da Informação e Comunicação (TDIC). Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul2023-12-10info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.ifrs.edu.br/index.php/tear/article/view/687210.35819/tear.v12.n2.a6872#Tear: Journal of Education, Science and Technology; Vol. 12 No. 2 (2023): HIGHER EDUCATION: A SCENARIO FOR THREE DUTIES - TEACHING, RESEARCH AND EXTENSION#Tear Revista de Educación, Ciencia y Tecnología; Vol. 12 Núm. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO#Tear: Revista de Educação, Ciência e Tecnologia; v. 12 n. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO2238-807910.35819/tear.v12.n2reponame:Tear: Revista de Educação Ciência e Tecnologiainstname:Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul (IFRS)instacron:IFRSporhttps://periodicos.ifrs.edu.br/index.php/tear/article/view/6872/3476Copyright (c) 2023 #Tear: Revista de Educação, Ciência e Tecnologiainfo:eu-repo/semantics/openAccessda Silva Rodrigues, LucianoAugusto Rauh Schmitt, Marcelode Castro Bertagnolli, Silvia2023-12-26T18:41:34Zoai:ojs2.periodicos.ifrs.edu.br:article/6872Revistahttps://periodicos.ifrs.edu.br/index.php/tearPUBhttps://periodicos.ifrs.edu.br/index.php/tear/oai||tear@canoas.ifrs.edu.br2238-80792238-8079opendoar:2023-12-26T18:41:34Tear: Revista de Educação Ciência e Tecnologia - Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul (IFRS)false
dc.title.none.fl_str_mv Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students
Cidade criativa: proposição de um RPG para promover a aprendizagem criativa com estudantes do ensino fundamental
title Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students
spellingShingle Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students
da Silva Rodrigues, Luciano
title_short Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students
title_full Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students
title_fullStr Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students
title_full_unstemmed Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students
title_sort Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students
author da Silva Rodrigues, Luciano
author_facet da Silva Rodrigues, Luciano
Augusto Rauh Schmitt, Marcelo
de Castro Bertagnolli, Silvia
author_role author
author2 Augusto Rauh Schmitt, Marcelo
de Castro Bertagnolli, Silvia
author2_role author
author
dc.contributor.author.fl_str_mv da Silva Rodrigues, Luciano
Augusto Rauh Schmitt, Marcelo
de Castro Bertagnolli, Silvia
description Abstract: The article addresses the use of Role Playing Game (RPG) as a pedagogical tool to promote creative learning among students, utilizing Digital Information and Communication Technologies. The RPG "Creative City" is presented as an educational game that assists educators in fostering students' creativity and problem-solving skills through collaborative narrative construction. The adopted methodology involved bibliographic research and a case study, involving the application of the "Creative City" RPG with elementary school students. The data collection instrument used was a questionnaire based on the MEEGA+ educational game evaluation model. Data analysis was carried out using content analysis techniques, which involve the interpretation of collected textual records. The results demonstrated the potential of the game in promoting creative learning and engaging students in the search for innovative solutions to real social problems. Keywords: Creative learning. Role Playing Game (RPG). Digital Information and Communication Technologies.
publishDate 2023
dc.date.none.fl_str_mv 2023-12-10
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
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dc.identifier.uri.fl_str_mv https://periodicos.ifrs.edu.br/index.php/tear/article/view/6872
10.35819/tear.v12.n2.a6872
url https://periodicos.ifrs.edu.br/index.php/tear/article/view/6872
identifier_str_mv 10.35819/tear.v12.n2.a6872
dc.language.iso.fl_str_mv por
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dc.relation.none.fl_str_mv https://periodicos.ifrs.edu.br/index.php/tear/article/view/6872/3476
dc.rights.driver.fl_str_mv Copyright (c) 2023 #Tear: Revista de Educação, Ciência e Tecnologia
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2023 #Tear: Revista de Educação, Ciência e Tecnologia
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul
publisher.none.fl_str_mv Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul
dc.source.none.fl_str_mv #Tear: Journal of Education, Science and Technology; Vol. 12 No. 2 (2023): HIGHER EDUCATION: A SCENARIO FOR THREE DUTIES - TEACHING, RESEARCH AND EXTENSION
#Tear Revista de Educación, Ciencia y Tecnología; Vol. 12 Núm. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO
#Tear: Revista de Educação, Ciência e Tecnologia; v. 12 n. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO
2238-8079
10.35819/tear.v12.n2
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