Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students
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Data de Publicação: | 2023 |
Outros Autores: | , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Tear: Revista de Educação Ciência e Tecnologia |
Texto Completo: | https://periodicos.ifrs.edu.br/index.php/tear/article/view/6872 |
Resumo: | Abstract: The article addresses the use of Role Playing Game (RPG) as a pedagogical tool to promote creative learning among students, utilizing Digital Information and Communication Technologies. The RPG "Creative City" is presented as an educational game that assists educators in fostering students' creativity and problem-solving skills through collaborative narrative construction. The adopted methodology involved bibliographic research and a case study, involving the application of the "Creative City" RPG with elementary school students. The data collection instrument used was a questionnaire based on the MEEGA+ educational game evaluation model. Data analysis was carried out using content analysis techniques, which involve the interpretation of collected textual records. The results demonstrated the potential of the game in promoting creative learning and engaging students in the search for innovative solutions to real social problems. Keywords: Creative learning. Role Playing Game (RPG). Digital Information and Communication Technologies. |
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Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School StudentsCidade criativa: proposição de um RPG para promover a aprendizagem criativa com estudantes do ensino fundamentalAbstract: The article addresses the use of Role Playing Game (RPG) as a pedagogical tool to promote creative learning among students, utilizing Digital Information and Communication Technologies. The RPG "Creative City" is presented as an educational game that assists educators in fostering students' creativity and problem-solving skills through collaborative narrative construction. The adopted methodology involved bibliographic research and a case study, involving the application of the "Creative City" RPG with elementary school students. The data collection instrument used was a questionnaire based on the MEEGA+ educational game evaluation model. Data analysis was carried out using content analysis techniques, which involve the interpretation of collected textual records. The results demonstrated the potential of the game in promoting creative learning and engaging students in the search for innovative solutions to real social problems. Keywords: Creative learning. Role Playing Game (RPG). Digital Information and Communication Technologies.Resumo: O artigo aborda o uso do Role Playing Game (RPG) como uma ferramenta pedagógica para promover a aprendizagem criativa dos estudantes, utilizando as Tecnologias Digitais da Informação e Comunicação (TDIC). O RPG “Cidade Criativa” é apresentado como um jogo pedagógico que auxilia os docentes a fomentar a criatividade e a resolução de problemas dos alunos, por meio da construção colaborativa de narrativas. A metodologia adotada incluiu pesquisa bibliográfica e estudo de caso, com a aplicação do RPG “Cidade Criativa” com estudantes do ensino fundamental. O instrumento de coleta de dados utilizado foi um questionário fundamentado no modelo de avaliação de jogos educacionais MEEGA+. A análise dos dados foi realizada com base na técnica de análise de conteúdo, que parte da ilação dos registros textuais coletados. Os resultados mostraram o potencial do jogo em promover a aprendizagem criativa e o engajamento dos alunos na busca por soluções inovadoras para problemas sociais reais. Palavras-chave: Aprendizagem Criativa. Role Playing Game (RPG). Tecnologias Digitais da Informação e Comunicação (TDIC). Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul2023-12-10info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.ifrs.edu.br/index.php/tear/article/view/687210.35819/tear.v12.n2.a6872#Tear: Journal of Education, Science and Technology; Vol. 12 No. 2 (2023): HIGHER EDUCATION: A SCENARIO FOR THREE DUTIES - TEACHING, RESEARCH AND EXTENSION#Tear Revista de Educación, Ciencia y Tecnología; Vol. 12 Núm. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO#Tear: Revista de Educação, Ciência e Tecnologia; v. 12 n. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO2238-807910.35819/tear.v12.n2reponame:Tear: Revista de Educação Ciência e Tecnologiainstname:Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul (IFRS)instacron:IFRSporhttps://periodicos.ifrs.edu.br/index.php/tear/article/view/6872/3476Copyright (c) 2023 #Tear: Revista de Educação, Ciência e Tecnologiainfo:eu-repo/semantics/openAccessda Silva Rodrigues, LucianoAugusto Rauh Schmitt, Marcelode Castro Bertagnolli, Silvia2023-12-26T18:41:34Zoai:ojs2.periodicos.ifrs.edu.br:article/6872Revistahttps://periodicos.ifrs.edu.br/index.php/tearPUBhttps://periodicos.ifrs.edu.br/index.php/tear/oai||tear@canoas.ifrs.edu.br2238-80792238-8079opendoar:2023-12-26T18:41:34Tear: Revista de Educação Ciência e Tecnologia - Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul (IFRS)false |
dc.title.none.fl_str_mv |
Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students Cidade criativa: proposição de um RPG para promover a aprendizagem criativa com estudantes do ensino fundamental |
title |
Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students |
spellingShingle |
Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students da Silva Rodrigues, Luciano |
title_short |
Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students |
title_full |
Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students |
title_fullStr |
Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students |
title_full_unstemmed |
Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students |
title_sort |
Creative City: Proposal of an RPG for Promoting Creative Learning with Elementary School Students |
author |
da Silva Rodrigues, Luciano |
author_facet |
da Silva Rodrigues, Luciano Augusto Rauh Schmitt, Marcelo de Castro Bertagnolli, Silvia |
author_role |
author |
author2 |
Augusto Rauh Schmitt, Marcelo de Castro Bertagnolli, Silvia |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
da Silva Rodrigues, Luciano Augusto Rauh Schmitt, Marcelo de Castro Bertagnolli, Silvia |
description |
Abstract: The article addresses the use of Role Playing Game (RPG) as a pedagogical tool to promote creative learning among students, utilizing Digital Information and Communication Technologies. The RPG "Creative City" is presented as an educational game that assists educators in fostering students' creativity and problem-solving skills through collaborative narrative construction. The adopted methodology involved bibliographic research and a case study, involving the application of the "Creative City" RPG with elementary school students. The data collection instrument used was a questionnaire based on the MEEGA+ educational game evaluation model. Data analysis was carried out using content analysis techniques, which involve the interpretation of collected textual records. The results demonstrated the potential of the game in promoting creative learning and engaging students in the search for innovative solutions to real social problems. Keywords: Creative learning. Role Playing Game (RPG). Digital Information and Communication Technologies. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-12-10 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://periodicos.ifrs.edu.br/index.php/tear/article/view/6872 10.35819/tear.v12.n2.a6872 |
url |
https://periodicos.ifrs.edu.br/index.php/tear/article/view/6872 |
identifier_str_mv |
10.35819/tear.v12.n2.a6872 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://periodicos.ifrs.edu.br/index.php/tear/article/view/6872/3476 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2023 #Tear: Revista de Educação, Ciência e Tecnologia info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2023 #Tear: Revista de Educação, Ciência e Tecnologia |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul |
publisher.none.fl_str_mv |
Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul |
dc.source.none.fl_str_mv |
#Tear: Journal of Education, Science and Technology; Vol. 12 No. 2 (2023): HIGHER EDUCATION: A SCENARIO FOR THREE DUTIES - TEACHING, RESEARCH AND EXTENSION #Tear Revista de Educación, Ciencia y Tecnología; Vol. 12 Núm. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO #Tear: Revista de Educação, Ciência e Tecnologia; v. 12 n. 2 (2023): DOCÊNCIA UNIVERSITÁRIA: CENÁRIO PARA TRÊS OFÍCIOS - ENSINO, PESQUISA E EXTENSÃO 2238-8079 10.35819/tear.v12.n2 reponame:Tear: Revista de Educação Ciência e Tecnologia instname:Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul (IFRS) instacron:IFRS |
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Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul (IFRS) |
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IFRS |
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IFRS |
reponame_str |
Tear: Revista de Educação Ciência e Tecnologia |
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Tear: Revista de Educação Ciência e Tecnologia |
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Tear: Revista de Educação Ciência e Tecnologia - Instituto Federal de Educação, Ciência e Tecnologia do Rio Grande do Sul (IFRS) |
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||tear@canoas.ifrs.edu.br |
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