Leadership styles and skills developed through game-based learning
Autor(a) principal: | |
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Data de Publicação: | 2019 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10400.1/14508 |
Resumo: | Game-based learning (GBL) as a universal approach to developing leadership skills have been winning attentionfrom researchers and practitioners. There are numerous studies which support the positive effects of games onlearning and knowledge development; however, more research is needed regarding how games may influencedevelopment of leadership skills. This paper examines recent literature regarding game-based learning influencein leadership skills development and if new leadership styles can emerge during a collaborative gaming process.The research questions were: 1) what were the leadership skills developed, during a GBL course? Moreover, 2)what kind of leadership styles emerge in the gaming context? The methodological approach was quantitative andalso qualitative, privileging the interpretative approach and the primary technique used was content analysisfrom the forums of discussion of 8 GBL courses with 15 participants in each course summing a total of 120individuals and also factor analysis based on data collected by a questionnaire about the leadership skills de-veloped, and which conducted to the identification of the leadership styles. Thefindings suggest that a game-based learning approach is an effective approach to leadership skills development and the primary skills de-veloped were: motivation, facilitation, coaching, mindset changing, and communication. The significant ori-ginality of the research was the analogy process between the games situations and the organisational life re-sulting on the creation of a leadership typology. |
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7160 |
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Leadership styles and skills developed through game-based learningCompetence managementKnowledgeGame-based learning (GBL) as a universal approach to developing leadership skills have been winning attentionfrom researchers and practitioners. There are numerous studies which support the positive effects of games onlearning and knowledge development; however, more research is needed regarding how games may influencedevelopment of leadership skills. This paper examines recent literature regarding game-based learning influencein leadership skills development and if new leadership styles can emerge during a collaborative gaming process.The research questions were: 1) what were the leadership skills developed, during a GBL course? Moreover, 2)what kind of leadership styles emerge in the gaming context? The methodological approach was quantitative andalso qualitative, privileging the interpretative approach and the primary technique used was content analysisfrom the forums of discussion of 8 GBL courses with 15 participants in each course summing a total of 120individuals and also factor analysis based on data collected by a questionnaire about the leadership skills de-veloped, and which conducted to the identification of the leadership styles. Thefindings suggest that a game-based learning approach is an effective approach to leadership skills development and the primary skills de-veloped were: motivation, facilitation, coaching, mindset changing, and communication. The significant ori-ginality of the research was the analogy process between the games situations and the organisational life re-sulting on the creation of a leadership typology.Elsevier Science IncSapientiaSousa, Maria JoséRocha, Alvaro2020-07-24T10:53:34Z2019-012019-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.1/14508eng0148-296310.1016/j.jbusres.2018.01.057info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-07-24T10:26:49Zoai:sapientia.ualg.pt:10400.1/14508Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T20:05:32.337821Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Leadership styles and skills developed through game-based learning |
title |
Leadership styles and skills developed through game-based learning |
spellingShingle |
Leadership styles and skills developed through game-based learning Sousa, Maria José Competence management Knowledge |
title_short |
Leadership styles and skills developed through game-based learning |
title_full |
Leadership styles and skills developed through game-based learning |
title_fullStr |
Leadership styles and skills developed through game-based learning |
title_full_unstemmed |
Leadership styles and skills developed through game-based learning |
title_sort |
Leadership styles and skills developed through game-based learning |
author |
Sousa, Maria José |
author_facet |
Sousa, Maria José Rocha, Alvaro |
author_role |
author |
author2 |
Rocha, Alvaro |
author2_role |
author |
dc.contributor.none.fl_str_mv |
Sapientia |
dc.contributor.author.fl_str_mv |
Sousa, Maria José Rocha, Alvaro |
dc.subject.por.fl_str_mv |
Competence management Knowledge |
topic |
Competence management Knowledge |
description |
Game-based learning (GBL) as a universal approach to developing leadership skills have been winning attentionfrom researchers and practitioners. There are numerous studies which support the positive effects of games onlearning and knowledge development; however, more research is needed regarding how games may influencedevelopment of leadership skills. This paper examines recent literature regarding game-based learning influencein leadership skills development and if new leadership styles can emerge during a collaborative gaming process.The research questions were: 1) what were the leadership skills developed, during a GBL course? Moreover, 2)what kind of leadership styles emerge in the gaming context? The methodological approach was quantitative andalso qualitative, privileging the interpretative approach and the primary technique used was content analysisfrom the forums of discussion of 8 GBL courses with 15 participants in each course summing a total of 120individuals and also factor analysis based on data collected by a questionnaire about the leadership skills de-veloped, and which conducted to the identification of the leadership styles. Thefindings suggest that a game-based learning approach is an effective approach to leadership skills development and the primary skills de-veloped were: motivation, facilitation, coaching, mindset changing, and communication. The significant ori-ginality of the research was the analogy process between the games situations and the organisational life re-sulting on the creation of a leadership typology. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019-01 2019-01-01T00:00:00Z 2020-07-24T10:53:34Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10400.1/14508 |
url |
http://hdl.handle.net/10400.1/14508 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
0148-2963 10.1016/j.jbusres.2018.01.057 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Elsevier Science Inc |
publisher.none.fl_str_mv |
Elsevier Science Inc |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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1799133295154298880 |