Exploração e desconstrução do mundo Steampunk: a construção do steamlandic
Autor(a) principal: | |
---|---|
Data de Publicação: | 2020 |
Tipo de documento: | Dissertação |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10451/40898 |
Resumo: | During this research assignment, I will, by means of creating drawings and illustrations, address the processes of developing a new concept: Steamlandic. To do so, it is necessary to call for the use of a deconstruction procedure, followed by the fusion of the key elements present in two completely distinct universes, which will constitute the Steamlandic. The treatment of this theme implies the frequent use of the Steampunk subgenre, not only for its diffusion and referencing, but also for being the basis of several new ideas, presented in the form of drawings and illustrations, in which methods of Concept Art and Illustration were applied. Essentially this research assignment is divided into two major parts: The Steampunk drawing and the Steamlandic drawing. The latter having its roots from the former style. Despite its popularity, especially in the creative field, few of its elements are explored, eventually falling into the monotonous and rampant exacerbation, as the latter is a feature of Steampunk. It will therefore be imperative to work on the elements that define the stereotypes present in this genre. The treatment of these various aspects of Steampunk generates a new concept of “world” in which the significant elements that define it intertwine with the real world. The permeability that comes about from this subgenre allows for a multitude of options during the fusion of both metallic and vapour elements with the organic ones, belonging to a diametrically opposite world. In this new reality, various mythological elements of Iceland are used, dating back to the time of its settlement. A time in which mythology played a very prominent role. This new world is brought to life in the various original drawings and illustrations created by the author. Note that the many characteristic components of the time and culture, came about as a result of a very comprehensive research and survey of Iceland. The use of Icelandic mythology and its huge diversity, creates a stark contrast to Steampunk, giving rise to a futuristic retro genre and presenting a more organic and natural world – Steamlandic. |
id |
RCAP_18457b93732a10a0895bba96c09efd28 |
---|---|
oai_identifier_str |
oai:repositorio.ul.pt:10451/40898 |
network_acronym_str |
RCAP |
network_name_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository_id_str |
7160 |
spelling |
Exploração e desconstrução do mundo Steampunk: a construção do steamlandicJeter, Kevin Wayne, 1950-Shropshire, TomNakamura, Kazuhko, 1961-Miyazaki, Hayao, 1941-Ken WongCultura punkCiberculturaDesenhoIlustraçãoNaturezaMecanismosArte conceptualRetrofuturismoCyberpunkMitologiaIslândiaDomínio/Área Científica::Humanidades::ArtesDuring this research assignment, I will, by means of creating drawings and illustrations, address the processes of developing a new concept: Steamlandic. To do so, it is necessary to call for the use of a deconstruction procedure, followed by the fusion of the key elements present in two completely distinct universes, which will constitute the Steamlandic. The treatment of this theme implies the frequent use of the Steampunk subgenre, not only for its diffusion and referencing, but also for being the basis of several new ideas, presented in the form of drawings and illustrations, in which methods of Concept Art and Illustration were applied. Essentially this research assignment is divided into two major parts: The Steampunk drawing and the Steamlandic drawing. The latter having its roots from the former style. Despite its popularity, especially in the creative field, few of its elements are explored, eventually falling into the monotonous and rampant exacerbation, as the latter is a feature of Steampunk. It will therefore be imperative to work on the elements that define the stereotypes present in this genre. The treatment of these various aspects of Steampunk generates a new concept of “world” in which the significant elements that define it intertwine with the real world. The permeability that comes about from this subgenre allows for a multitude of options during the fusion of both metallic and vapour elements with the organic ones, belonging to a diametrically opposite world. In this new reality, various mythological elements of Iceland are used, dating back to the time of its settlement. A time in which mythology played a very prominent role. This new world is brought to life in the various original drawings and illustrations created by the author. Note that the many characteristic components of the time and culture, came about as a result of a very comprehensive research and survey of Iceland. The use of Icelandic mythology and its huge diversity, creates a stark contrast to Steampunk, giving rise to a futuristic retro genre and presenting a more organic and natural world – Steamlandic.Costa, HenriqueRepositório da Universidade de LisboaMarques, Joana Duarte Pereira Sá2020-01-16T18:21:46Z2020-01-092020-01-09T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisimage/jpegapplication/pdfhttp://hdl.handle.net/10451/40898TID:202363201porinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-08T16:40:32Zoai:repositorio.ul.pt:10451/40898Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T21:54:32.656075Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Exploração e desconstrução do mundo Steampunk: a construção do steamlandic |
title |
Exploração e desconstrução do mundo Steampunk: a construção do steamlandic |
spellingShingle |
Exploração e desconstrução do mundo Steampunk: a construção do steamlandic Marques, Joana Duarte Pereira Sá Jeter, Kevin Wayne, 1950- Shropshire, Tom Nakamura, Kazuhko, 1961- Miyazaki, Hayao, 1941- Ken Wong Cultura punk Cibercultura Desenho Ilustração Natureza Mecanismos Arte conceptual Retrofuturismo Cyberpunk Mitologia Islândia Domínio/Área Científica::Humanidades::Artes |
title_short |
Exploração e desconstrução do mundo Steampunk: a construção do steamlandic |
title_full |
Exploração e desconstrução do mundo Steampunk: a construção do steamlandic |
title_fullStr |
Exploração e desconstrução do mundo Steampunk: a construção do steamlandic |
title_full_unstemmed |
Exploração e desconstrução do mundo Steampunk: a construção do steamlandic |
title_sort |
Exploração e desconstrução do mundo Steampunk: a construção do steamlandic |
author |
Marques, Joana Duarte Pereira Sá |
author_facet |
Marques, Joana Duarte Pereira Sá |
author_role |
author |
dc.contributor.none.fl_str_mv |
Costa, Henrique Repositório da Universidade de Lisboa |
dc.contributor.author.fl_str_mv |
Marques, Joana Duarte Pereira Sá |
dc.subject.por.fl_str_mv |
Jeter, Kevin Wayne, 1950- Shropshire, Tom Nakamura, Kazuhko, 1961- Miyazaki, Hayao, 1941- Ken Wong Cultura punk Cibercultura Desenho Ilustração Natureza Mecanismos Arte conceptual Retrofuturismo Cyberpunk Mitologia Islândia Domínio/Área Científica::Humanidades::Artes |
topic |
Jeter, Kevin Wayne, 1950- Shropshire, Tom Nakamura, Kazuhko, 1961- Miyazaki, Hayao, 1941- Ken Wong Cultura punk Cibercultura Desenho Ilustração Natureza Mecanismos Arte conceptual Retrofuturismo Cyberpunk Mitologia Islândia Domínio/Área Científica::Humanidades::Artes |
description |
During this research assignment, I will, by means of creating drawings and illustrations, address the processes of developing a new concept: Steamlandic. To do so, it is necessary to call for the use of a deconstruction procedure, followed by the fusion of the key elements present in two completely distinct universes, which will constitute the Steamlandic. The treatment of this theme implies the frequent use of the Steampunk subgenre, not only for its diffusion and referencing, but also for being the basis of several new ideas, presented in the form of drawings and illustrations, in which methods of Concept Art and Illustration were applied. Essentially this research assignment is divided into two major parts: The Steampunk drawing and the Steamlandic drawing. The latter having its roots from the former style. Despite its popularity, especially in the creative field, few of its elements are explored, eventually falling into the monotonous and rampant exacerbation, as the latter is a feature of Steampunk. It will therefore be imperative to work on the elements that define the stereotypes present in this genre. The treatment of these various aspects of Steampunk generates a new concept of “world” in which the significant elements that define it intertwine with the real world. The permeability that comes about from this subgenre allows for a multitude of options during the fusion of both metallic and vapour elements with the organic ones, belonging to a diametrically opposite world. In this new reality, various mythological elements of Iceland are used, dating back to the time of its settlement. A time in which mythology played a very prominent role. This new world is brought to life in the various original drawings and illustrations created by the author. Note that the many characteristic components of the time and culture, came about as a result of a very comprehensive research and survey of Iceland. The use of Icelandic mythology and its huge diversity, creates a stark contrast to Steampunk, giving rise to a futuristic retro genre and presenting a more organic and natural world – Steamlandic. |
publishDate |
2020 |
dc.date.none.fl_str_mv |
2020-01-16T18:21:46Z 2020-01-09 2020-01-09T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10451/40898 TID:202363201 |
url |
http://hdl.handle.net/10451/40898 |
identifier_str_mv |
TID:202363201 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
image/jpeg application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
repository.mail.fl_str_mv |
|
_version_ |
1799134484688273408 |