Immersive Environment for Occupational Therapy: Pilot Study

Detalhes bibliográficos
Autor(a) principal: Rodrigues, José
Data de Publicação: 2020
Outros Autores: Coelho, Tiago, Menezes, Paulo, Restivo, Maria Teresa
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10316/106162
https://doi.org/10.3390/info11090405
Resumo: There has been increasing interest in the application of virtual reality (VR) to occupational therapy and rehabilitation fields. This work presents a VR-based city adventure framework designed for occupational therapy. Its concept is based on taking the user to travel around a virtual city, where the motion is powered by the execution of some type of physical exercise, namely cycling in the current example. This framework is extensible and may integrate di erent goals focused on improving/maintaining motor and cognitive skills necessary for daily activities, mainly through upper and lower limb exercises and mental challenges. This led to the development of an immersive system, which was tested with an elderly sample (15 participants) in a day center and at a retirement home. Usability, satisfaction, performance and side e ects were evaluated to understand future applicability and work directions.
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spelling Immersive Environment for Occupational Therapy: Pilot Studyvirtual realityserious gamesuser experienceactive ageingoccupational therapyThere has been increasing interest in the application of virtual reality (VR) to occupational therapy and rehabilitation fields. This work presents a VR-based city adventure framework designed for occupational therapy. Its concept is based on taking the user to travel around a virtual city, where the motion is powered by the execution of some type of physical exercise, namely cycling in the current example. This framework is extensible and may integrate di erent goals focused on improving/maintaining motor and cognitive skills necessary for daily activities, mainly through upper and lower limb exercises and mental challenges. This led to the development of an immersive system, which was tested with an elderly sample (15 participants) in a day center and at a retirement home. Usability, satisfaction, performance and side e ects were evaluated to understand future applicability and work directions.MDPI2020info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttp://hdl.handle.net/10316/106162http://hdl.handle.net/10316/106162https://doi.org/10.3390/info11090405eng2078-2489Rodrigues, JoséCoelho, TiagoMenezes, PauloRestivo, Maria Teresainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-03-23T21:34:31Zoai:estudogeral.uc.pt:10316/106162Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T21:22:37.318509Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Immersive Environment for Occupational Therapy: Pilot Study
title Immersive Environment for Occupational Therapy: Pilot Study
spellingShingle Immersive Environment for Occupational Therapy: Pilot Study
Rodrigues, José
virtual reality
serious games
user experience
active ageing
occupational therapy
title_short Immersive Environment for Occupational Therapy: Pilot Study
title_full Immersive Environment for Occupational Therapy: Pilot Study
title_fullStr Immersive Environment for Occupational Therapy: Pilot Study
title_full_unstemmed Immersive Environment for Occupational Therapy: Pilot Study
title_sort Immersive Environment for Occupational Therapy: Pilot Study
author Rodrigues, José
author_facet Rodrigues, José
Coelho, Tiago
Menezes, Paulo
Restivo, Maria Teresa
author_role author
author2 Coelho, Tiago
Menezes, Paulo
Restivo, Maria Teresa
author2_role author
author
author
dc.contributor.author.fl_str_mv Rodrigues, José
Coelho, Tiago
Menezes, Paulo
Restivo, Maria Teresa
dc.subject.por.fl_str_mv virtual reality
serious games
user experience
active ageing
occupational therapy
topic virtual reality
serious games
user experience
active ageing
occupational therapy
description There has been increasing interest in the application of virtual reality (VR) to occupational therapy and rehabilitation fields. This work presents a VR-based city adventure framework designed for occupational therapy. Its concept is based on taking the user to travel around a virtual city, where the motion is powered by the execution of some type of physical exercise, namely cycling in the current example. This framework is extensible and may integrate di erent goals focused on improving/maintaining motor and cognitive skills necessary for daily activities, mainly through upper and lower limb exercises and mental challenges. This led to the development of an immersive system, which was tested with an elderly sample (15 participants) in a day center and at a retirement home. Usability, satisfaction, performance and side e ects were evaluated to understand future applicability and work directions.
publishDate 2020
dc.date.none.fl_str_mv 2020
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10316/106162
http://hdl.handle.net/10316/106162
https://doi.org/10.3390/info11090405
url http://hdl.handle.net/10316/106162
https://doi.org/10.3390/info11090405
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 2078-2489
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